CODE
~All~
Most Explosions Don't hurt allies
8 Exp Ranks
Less rocket armor for Infantry
Secondary Resources Cost/Buildtime Decrease(OilDerrick, Hackers, DropZones, and BlackMarkets)
~Airforce General~X
Aurora Bomber X2 Ammo
King Raptor Weapon Upgrade
SupplyDropZones Supply Money Faster
~SuperWeapon General~X
Tomahawk Weapon Better
Patriot Defense Builds Slower Cost More
ParticleCannon Length/Damage Increase
~Laser General~X
Power Plants Better
Warfactory Cheaper/Faster Build
ParticalCannon's Radius Doubled, Length Increase
~Infantry General~X
TankHunters and Hackers Build in Pairs
Barracks Build Faster
Troopcrawler Improved!
~Tank General~X
BattleMasters and Gattlings Build Faster for More $$$
Gattling Cannon Shoots Tank Rounds
Warfactories Cost More but build faster
~Nuke General~X
Armor Increase for Inferno Cannons
Inferno Gattlings & Buildings Immune to Fire
Dragon Tank Improved!
~Stealth General~X
Scorpion Tanks Buildable & Stealthed
Quad Cannons Stealthed
RocketBuggy Stealthed
~Demolition General~X
Build Speed/Cost Increase/Decrease
Demo Truck Damage/Radius Increase
Suicide Bomb Damage Increase!
---Changes For Balancing---
Infantry=Barracks Builds Slower Or Require PowerPlant to Build (Required PowerPlant) ;If This isn't enough thinking on 3 barracks build limit
Tank=Tanks Build Slower (Battlemaster Speed 7.5->10; Gattling 6.5->8)
Airforce=Airfields Build Slower (Build Speed:17.5s -> 22s)
Demolition=Build Speeds Increased (DemoBike Speed: 2.5 -> 5; Technical Speed(for-all):1 -> 3) (DemoTraps Build Speed: .5 -> 1.5)
Alpha Aurora Base Damage Decreased (Having After explosion is good enough) (Base Damage: 400 -> 250)
Demotraps(Not DemoGeneral's); (BuildSpeed: 1 -> 2.25)