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How to add bones to a ship model with 3ds Max


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#21 Guest_dirt15_*

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Posted 03 February 2009 - 07:30 AM

Thanks a lot!

#22 Guest_Guest_*

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Posted 15 March 2011 - 12:32 PM

i hope u will see this :lol:
this site came up in my google search
i have a problem and that is exporting from 3d max

@anakinskysolo :I did it! Its so easy... Now I need to reattach the textures to the model....

how exacty did u do that
i can reatach textures in 3d max on imported models but when i export them to .alo there are no textures ^_^
just geometry and selected hardpoints (i use max9 )

#23 Phoenix Rising

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Posted 15 March 2011 - 01:10 PM

You need to export DirectX 9 shader materials. The shaders come with the SDK. If that's not it, the textures are probably in the wrong folder.

#24 Guest_Guest_*

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Posted 15 March 2011 - 01:23 PM

wow quick answer

no texture folders are correct
how do i export DX9 shader materials ?

#25 Phoenix Rising

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Posted 15 March 2011 - 09:22 PM

Download the EaW/FoC SDK and switch 3D Studio to DirectX mode, if it isn't already. Oh, and you can't export from Max 9... sorry I missed that before.



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