List for Future Add-Ons/Patches
#1
Posted 25 January 2009 - 02:18 AM
Personally, I thought Conquest was a great game. It had its flaws but overall a very fun game. Now we all know Pandemic is planning on DLC so why not tell them what we want. It's happened before with other games and some of them were EA. I say we all make a giant list of stuff we would like to see happen if they ever decide to release some nice new things. I'll list everything in categories and to keep it all neat I'll add all of your ideas to my post:
Balance:
-Characters get-up time. This is absolutely ridiculous, it does not take someone that long to get up especially when they're fighting for their lives.
-Balrog's life. He needs a boost in defense. It's embarrassing how weak and pathetic he is
-Scout's and heroes. Yeah, its not fair how you work your way up to the top to get a hero, then when you get it a scout is able to come and backstab you. Pretty cheap.
Heroes:
(New and Changed)
Warrior-
-Boromir
-Theoden
-Eomer
-Gothmog
-The Mouth of Sauron (Revision)
-Glorfindel
-Haldir
Archer-
Faramir (Revision)
Thranduil
Scout-
-Sam
-Sharku
-Arwen
-Karsh
Mage-
-Galadriel
New Concept: Hybrid Heroes
Explanation: When i played i noticed something about Gimli. To me he almost seemed as if he was a cross between a scout and a warrior with the way his moves were and his bomb. This got me thinking that why can't there be heroes who aren't any one particular class but can be a mish-mash of 2. A Hybrid hero. Basically how it would work is that the hero cannot excel at one particular area (to keep balance) however he is able to combine both of his skills in order to become just as powerful as a normal hero:
-The King of the Dead; A Mage-Warrior. The KotD weilded a sword however it seemed he could do some sort of magic with the way he could make his kingdom collapse and just because he looks cool enough. Due to his ghostly presence unable to have pure strength to end the life of his enemies he relies on ONLY a surge of green energy he shoots and a shield. Also due to his ghostly ways he can not block any attacks.
-Merry and Pippin; Scout-Warrior's. Each would be individual of course with their own attack animations. However they're different from Frodo and Sam is that they can't backstab or throw bombs. Merry And Pippin can cloack themselves and are able to roam around with their cloaking devices however can't backstab anyone. In exchange they do have greater attack strength then Frodo or Sam. They can also throw knives
(Will think of others, feel free to add some)
New or Revised Maps:
-The Paths of the Dead
-Amon Hen (Supposedly to be addressed in upcoming DLC)
-Lothlorien
-Erebor
-Cirith Ungol
-Fornost
-Fangorn Forest
-Edoras
-Plains of Rohan (Where the Warg v.s. Horse battle took place)
-Ithilien
-Hobbiton (Revised and Split from Shire map)
-Bree
-Helms Deep (Heavily Revised)
-Minas Tirith (Heavily Revised)
Those are it so far. Please comment and add what you want to see in upcoming DLC. We all want to keep this game alive for a very long time. Also we must remember the restraints EA has in the license. Therefore for additions in terms of maps and characters they would have to be restrained to stuff from RotWK and BFME2.
#2
Posted 25 January 2009 - 02:23 AM
Careful. This link is DANGEROUS. Do NOT click it. This one, however, is fine.
I had the meaning of life in my signature, but it exceeded the character limit.
#3
Posted 25 January 2009 - 03:16 AM
It's funny how only 20 soldiers try to march up to Mordor in an attempt to save Middle Earth
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#4
Posted 25 January 2009 - 04:54 AM
#5
Posted 25 January 2009 - 10:41 AM
#7
Posted 25 January 2009 - 04:17 PM
See also:
http://forums.revora...showtopic=68118
Accept this list isn;t for modding, its for future DLC or patches EA makes to the game.
#8
Posted 25 January 2009 - 04:27 PM
Edited by Yoda_, 25 January 2009 - 04:28 PM.
My political compass
There's a story that the grass is so green...what did I see? Where have I been?
#9
Posted 25 January 2009 - 04:27 PM
But what's the difference, really? In the end they're both about things that need to be changed, one way or the other.
Einstein: "We can’t solve problems by using the same kind of thinking we used when we created them."
#10
Posted 25 January 2009 - 04:54 PM
EA doesn't give a damn.
No fuel left for the pilgrims
#11
Posted 25 January 2009 - 04:58 PM
"Faithless is he that says farewell when the road darkens."
#12
Posted 25 January 2009 - 05:31 PM
You people never learn, do you?
EA doesn't give a damn.
But its not EA making the changes, its Pandemic. From previous games I can tell Pandemic does give somewhat of a damn.
#13
Posted 25 January 2009 - 05:46 PM
#14
Posted 25 January 2009 - 05:52 PM
"Faithless is he that says farewell when the road darkens."
#16
Posted 04 February 2009 - 05:13 AM
Also, the game won't be modable for a year or so, if ever, so don't expect it to keep living for much longer.
Edited by Elrond of Imladris, 04 February 2009 - 05:16 AM.
#18
Posted 04 February 2009 - 05:11 PM
#19
Posted 04 February 2009 - 11:25 PM
How the hell can they screw it up this much?
#20
Posted 05 February 2009 - 06:36 AM
They secretly screwed up more games than we think
There are limits to upgrades in BFME 2
RC Mod had that problem, and now we are redoing the entire CAH System.
So just so you all know, EA really is not the best LOTR Game maker company.
They make some other nice games though, but the LOTR ones never really seem to work out anymore.
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