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#1 Fixen

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Posted 07 December 2003 - 09:41 PM

I made this nice bomber for my mod. Try putting this in your ini files.

[B52]
Image=PDPLANE
UIName=Name:B52
Name=B-52 Heavy Bomber
Strength=400
Category=AirPower
Armor=light
TechLevel=10
Primary=B52Bomb
Cost=2000
Prerequisite=RADAR,GATECH
Dock=GAAIRC,AMRADR
LeadershipRating=10
RadarInvisible=no
Sight=10
Landable=yes
AirportBound=yes
MoveToShroud=yes
PitchAngle=0 ; default is 20 degrees
Speed=11
Owner=British,French,Germans,Americans,Alliance
Points=30
ConsideredAircraft=yes
ROT=2
Omnifire=yes
PipScale=Ammo
Ammo=1
Crewed=yes
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
MaxDebris=2
Locomotor={4A582746-9839-11d1-B709-00A024DDAFD1}
MovementZone=Fly
ThreatPosed=0 ; This value MUST be 0 for all building addons
DamageParticleSystems=SparkSys,SmallGreySSys
ImmuneToPsionics=yes
CanPassiveAquire=no ; Won't try to pick up own targets
CanRetaliate=no; Won't fire back when hit
IsSelectableCombatant=yes
VoiceSelect=IntruderSelect
VoiceMove=IntruderMove
VoiceAttack=IntruderAttackCommand
VoiceCrashing=IntruderVoiceDie
MoveSound=PDPlaneMoveLoop
DieSound=
ElitePrimary=B52BombE
CrashingSound=PDPlaneDie
ImpactLandSound=GenAircraftCrash

[B52Bomb]
Damage=400
ROF=10 ; was 1
Range=5
Projectile=BunkerBuster
Speed=0
Warhead=ORCAHE
Floater=yes
Report=KirovAttack

#2 Comrade Kal

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Posted 07 December 2003 - 10:13 PM

A)This has been done hundreds of times before
B)The game would crash because you havent given us entries for the BunkerBuster projectile or B52BombE
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#3 Beowulf

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Posted 07 December 2003 - 10:48 PM

He didn't give us entries but that doesn't mean they don't exist.

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#4 Comrade Kal

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Posted 07 December 2003 - 11:08 PM

I know, but he was basically saying just plonk it in your rules and load the game.
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#5 Rattuskid

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Posted 08 December 2003 - 03:05 AM

No thanks. I already have a nice lancer, with new bomb image and everything!
Being a total douche.

#6 X-Fire

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Posted 08 December 2003 - 10:27 AM

cool Fixen

Ill try it out ;)

#7 Allied General

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Posted 10 December 2003 - 09:27 AM

Is Fixen male?
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#8 Dave

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Posted 10 December 2003 - 04:14 PM

I think that ppl should spend there time making units that are new and exeiting, not just somefing wots already bin dun
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#9 Fixen

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Posted 10 December 2003 - 04:42 PM

Is Fixen male?


Yes. I won't reveal any more than that, though.

#10 Fixen

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Posted 10 December 2003 - 04:49 PM

I think that ppl should spend there time making units that are new and exeiting, not just somefing wots already bin dun  


I sometimes think that these new things don't blend to what RA2 is meant to be. I saw a mod with a Solar Tank (Shoots dolphin rays), uranium and atomic tanks, even like challenger I, II tanks. I mean, a player will try the units, and then immediately choose a unit he/she likes, and ditch the others. What's the use? I eventually took my stealth bomber (using [FORTRESS] graphic) off because of that.

#11 premier89

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Posted 12 December 2003 - 09:12 PM

Yeah, that's what happens. People demand more and more units and then only use one. I'm making five different sides for my TC and alotting the new units among each one, in a sort of category (Brute strength, high tech, large numbers, air superiority and so on...), to avoid the problem.

#12 FlyingZ

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Posted 13 December 2003 - 02:57 PM

Still a SP fan w/original units.

#13 Fixen

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Posted 15 December 2003 - 08:00 PM

Well, a person just can't trash his own creations. Perhaps that's what the typical creators out there thinks. I say, let it be an easter egg and hidden unit, and have the curious people out there find it out.

#14 Allied General

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Posted 16 December 2003 - 08:48 AM

It would be okay, if you actually included ALL the code :?
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#15 Rattuskid

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Posted 19 December 2003 - 04:46 AM

The paradrop plane is a C-130 anyway, not a B-52. There are a few REAL B-52 voxels floating about.
Being a total douche.

#16 Allied General

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Posted 19 December 2003 - 11:19 AM

Shouldn't the image in Fixens code be Image=FORTRESS?
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#17 Fixen

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Posted 19 December 2003 - 01:25 PM

Oh, I'll get the B-52 voxels.

Allied Commander, my code makes an aircraft drop 5 bombs, or whatever. Having a stealth bomber drop 5 bombs will not be realistic. So, unless I find a way to have an aircraft drop only 1 bomb, I'll stick to the B-52.

#18 Fixen

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Posted 19 December 2003 - 01:26 PM

The paradrop plane is a C-130 anyway, not a B-52.


Isn't a C-130 Hercules green? It shouldn't be gray.

#19 Rattuskid

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Posted 19 December 2003 - 04:14 PM

Paint scheme is irrelevant. The green ones are used by the army. Airforce ones can be grey. Ingame its soviet scheme. There are community made variants floating about.
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#20 Allied General

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Posted 20 December 2003 - 09:57 AM

Well I'm Allied General :p

It seems more realistic for the allies to have a stealth bomber. You could use the kirov projectile instead of Cannon2 which the Orca Bomber uses. The reason why its more realistic is allies rely on stealth: spy, gap generator, mirage tank, nighthawk transport (radar invisible)...
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