;ExperienceLevel BoromirLevel11 ; TargetNames = GondorBoromir ; RequiredExperience = 1400 ; ExperienceAward =100 ; AttributeModifiers = HeroLevelUpDamage11 ; Rank = 11 ; LevelUpFx = FX:GandalfLevelUp1FX ;;LevelUpOCL = OCL_GandalfLevelUp1OCL ; SelectionDecal ; Texture = decal_hero_good ; Style = SHADOW_ALPHA_DECAL ; OpacityMin = 50% ; OpacityMax = 100% ; MinRadius = 40 ; MaxRadius = 200 ; MaxSelectedUnits = 1 ; End ;END ;ModifierList HeroLevelUpDamage11 ; Category = LEVEL ; Modifier = DAMAGE_ADD 25 ; Modifier = HEALTH 105 ; Duration = 0 ;End
But when I run it (without the ;s) it says "Cannot find BoromirLevel11" and crashes. What else do I have to edit to fix this?
Also, I'd like to make it so that for every level up a hero gets they add even more CP.
Any help?