A Final Question
#1
Posted 10 February 2009 - 10:26 PM
http://empireatwar.f....nterview;41367
Since the answer to question two is that to make the mod tools the files were reverse engineered isn't that going against the part of the EaW license agreement because in the section of what you can't do, point seven says "reverse engineer the software, derive source code, or otherwise attempt to reconstruct or discover any underlying source code, ideas, algorithms, file formats, programming or interoperbility interfaces of the software by any means whatsoever, except to the extent expressly permitted by law despite a contractual provision to the contrary, and then only after you have notified LucasArts in writing of your intended activities."
so according to how the mod tools are made and what the license agreement says aren't mods breaking the license agreement?
Thanks,
please explain
This isn't an accusation, this is just me trying to figure something out.
I'm only 14 and I'm asking this question because this worry is consuming my life and I need to know are mods trully legal?
#2
Posted 10 February 2009 - 11:07 PM
Second, if it were illegal, somebody would have sued or have been sued by now.
Edited by Kitkun, 10 February 2009 - 11:07 PM.
Frosty Freaky Foreign Forum Fox
<DevXen> Today I was at the store and saw a Darth Vader action figure that said "Choking Hazard." It was great.
#3
Posted 10 February 2009 - 11:34 PM
#4
Posted 11 February 2009 - 12:45 AM
Perhaps Mike.NL wrote to LucasArts, and it was allowed under that "extent expressly permitted by the law." Or perhaps he did it without doing anything illegal.
In any case, that would put Mike.NL under the magnifying glass of the law, not anyone here.
#5
Posted 11 February 2009 - 01:23 AM
the reason I had to post this here is because after I started this thread at Filefront I was told that all mods were illegal but I only got two replies and up against the reaserch I personly did it made know sence.
Here's the link
Link
EDIT: this link works
Edited by bob345, 11 February 2009 - 01:24 AM.
#6
Posted 11 February 2009 - 01:35 AM
For example, there was a great looking Halo mod for C&C Generals called Halogen. When Microsoft and Bungie decided to make Halo Wars, they contacted the mod team and had them stop development.
This doubly sucks because Microsoft, in it's infinite wisdom and complete disregard of PC Gamers, will not release a PC version of the game.
But yes, reverse engineering refers to the .exe file and such.
Frosty Freaky Foreign Forum Fox
<DevXen> Today I was at the store and saw a Darth Vader action figure that said "Choking Hazard." It was great.
#7
Posted 11 February 2009 - 04:47 AM
Companies can shut down mods if they want to. Particularly if it involves copyrighted content.
For example, there was a great looking Halo mod for C&C Generals called Halogen. When Microsoft and Bungie decided to make Halo Wars, they contacted the mod team and had them stop development.
This doubly sucks because Microsoft, in it's infinite wisdom and complete disregard of PC Gamers, will not release a PC version of the game.
But yes, reverse engineering refers to the .exe file and such.
There are a few RTS Halo mods under development. There's Covenant at War for Forces of Corruption (which has not been C&D'd), there's Sins of the Prophets for Sins of a Solar Empire, and there are even a pair for Homeworld 2. And yes, Covenant at War has land battles. And there is Forum Wars for FoC which is this weird amalgam of Star Wars, Halo, Battlestar Galactica, and some other stuff.
#8
Posted 11 February 2009 - 10:20 PM
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