Jump to content


Photo

Crashing in GC


13 replies to this topic

#1 Edward_Pendragon

Edward_Pendragon
  • Members
  • 9 posts

Posted 19 February 2009 - 07:23 AM

I'm having issues with the Galactic Campaign crashing on me... sorry if people have posted this elsewhere and I've just been too blind to spot it!

Game works a dream... GFFA was quite slow loading and saving but not unbearable. What is a problem is it will randomly do the whole "swfoc has stopped working" and quits to my Desktop. I'm running Vista Home ed Premium, 2x Geforce GTX280's, 4 Gig of RAM. If it would help I can copy in the text of the event logs.

Cheers, and well done for so drasticly improving the game!

Edward

#2 Tropical Bob

Tropical Bob

    title available

  • Members
  • 1,348 posts

Posted 19 February 2009 - 04:47 PM

If you're talking about v1.1, I'm not sure what the problem is. I don't think we've gotten any/many reports since PR's update came out. The only exception error that I personally know of is the Skirmish mode CSA AI exception, and we're working on finding out why.

If it's v1.0 you're playing, it's usually tied to the AI or certain planets. (And I would recommend upgrading to v1.1 if that's the case.)

The logfiles wouldn't help, because it's all gibberish to us. Petroglyph would be the ones who'd be able to tell you what happened, but they don't troubleshoot mods, if they even help with FoC anymore.

Edited by Tropical Bob, 19 February 2009 - 04:51 PM.


#3 Guest_StarWars_*

Guest_StarWars_*
  • Guests

Posted 20 February 2009 - 12:12 AM

Also I have noticed that if you sell things it can cause an exception sometimes. So if you are selling things, that could be the problem...

#4 Tropical Bob

Tropical Bob

    title available

  • Members
  • 1,348 posts

Posted 20 February 2009 - 04:15 PM

Also I have noticed that if you sell things it can cause an exception sometimes. So if you are selling things, that could be the problem...

Ah, yes. Forgot about that one. It happened to me once or twice.

Remember to save often, just in case!

#5 Phoenix Rising

Phoenix Rising

    Beyond the Impossible

  • Petrolution Staff
  • 6,509 posts
  • Projects:Phoenix Rising
  •  Mod Leader
  • Division:Petrolution
  • Job:Mod Specialist

Posted 21 February 2009 - 06:00 PM

You can get exceptions for reselling units? That's news to me :p. Please make a note of it next time it happens.

#6 Tropical Bob

Tropical Bob

    title available

  • Members
  • 1,348 posts

Posted 23 February 2009 - 04:33 AM

You can get exceptions for reselling units? That's news to me ;). Please make a note of it next time it happens.

Once I was selling a stock Action IV-class Frigate, and another time I think I was selling a Barracks or something. Don't remember which planets. Might have been Byss of Empress Teta for the Frigate.

I never paid them any mind because it wasn't a common occurrence.

#7 Edward_Pendragon

Edward_Pendragon
  • Members
  • 9 posts

Posted 23 February 2009 - 10:10 PM

Unfortunately it's got nothing to do with selling stuff for me. I can't work out what's causing it. It was happening only during the campaign map segment of the game. It's happened once or twice in battle now though too

#8 NullTrooper24

NullTrooper24
  • New Members
  • 1 posts

Posted 03 March 2009 - 03:43 AM

Unfortunately it's got nothing to do with selling stuff for me. I can't work out what's causing it. It was happening only during the campaign map segment of the game. It's happened once or twice in battle now though too


Mine does the same thing, I've had my computer's video card overheat and shut down but when that happened an error popped up and then the screen changed. When the game crashes it just closes it right away and goes to my desktop. If its my computer's lack of "umph" as I call it, or if its something I need to fix I'd be happy to learn the ways of the mod.

What the shab is going on?

And how the shab do you sell anything besides buildings?

By the way, I bow to the creators of this mod. :dry: :p :p

#9 Tropical Bob

Tropical Bob

    title available

  • Members
  • 1,348 posts

Posted 03 March 2009 - 05:13 AM

And how the shab do you sell anything besides buildings?

Very, very painfully. The engine doesn't seem to allow for sales of more than one ship at a time, and outright rejects making it easy to even sell them one by one. I find that you usually have to wait until the ship info pops up before you're allowed to sell it, and you have to do that every time you want to sell another ship, even if it's the same type in the same stack. I say "usually" in a very broad sense, of course. For example, I "usually" get up when my first alarm goes off. (For those of you who don't know me, aka everyone, I can sleep through five alarms over a half hour time period without even reaching a conscious state, and most often only get up with the last alarm.)

#10 Edward_Pendragon

Edward_Pendragon
  • Members
  • 9 posts

Posted 04 March 2009 - 09:17 PM

While this info about the selling of things is interesting, it's not really helpful from the context of this crashing problem... It won't be because my machine lacks any "Umph" either... this things a BEAST! :p

So would it be worth trying to get some kind of comment from Lucasarts or Petroglyph do you think? I'm not sure wether to bother, after all, they've not bothered releasing any new patches for the game even though there have been problems with high-spec machines. I had to find a patch from a real cool dutch guy to sort that one out! (Which could be interfering with the mod I guess?

#11 coinich

coinich

    title available

  • Members
  • 293 posts

Posted 04 March 2009 - 09:55 PM

Well, which patch is is?

#12 Phoenix Rising

Phoenix Rising

    Beyond the Impossible

  • Petrolution Staff
  • 6,509 posts
  • Projects:Phoenix Rising
  •  Mod Leader
  • Division:Petrolution
  • Job:Mod Specialist

Posted 12 March 2009 - 09:35 PM

I'm lost too. Without more specific information on the context, I can't be sure what it is.

#13 Edward_Pendragon

Edward_Pendragon
  • Members
  • 9 posts

Posted 13 March 2009 - 08:58 PM

I'm running 1.1, and I've narrowed down the problem to it seemingly happens when more than one thing I'm building on different worlds finish constructing at the same time. "Construction Complete" *CRASH*.... sigh

#14 Tropical Bob

Tropical Bob

    title available

  • Members
  • 1,348 posts

Posted 13 March 2009 - 09:44 PM

I think it was back on v1.0, but once I had several planets (Maybe 10?) complete construction at the exact same time once, and PR didn't crash. It just took like a minute of seeming game freeze for the game to resume.

Edited by Tropical Bob, 13 March 2009 - 09:45 PM.




Reply to this topic



  


0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users