Jump to content


Photo

Noldor mod Problem


  • Please log in to reply
3 replies to this topic

#1 Antis666

Antis666
  • Members
  • 32 posts
  • Location:Katerini Greece

Posted 27 February 2009 - 09:02 AM

Well I created a new unit called Gondolin Horse Archers, which can be recruited at level 2 noldor green pasture. Unfortunately when I upgrade my pasture to level 2 he just remains gray and can't be recruited. I also realized that when i drag the mouse upon his icon the text which appears, shows only its description and shortcut. I mean that it doesn't show up his cost and population cost. Apart from this I realized that when I put another unit in the place of Gondolin horse archers, (lindon horse archers which are similar) they could be recruited normally. Please anybody who knows something, help.

#2 Ridder Geel

Ridder Geel

    Master Yelloh

  • T3A Staff
  • 10,852 posts
  • Location:The Netherlands (AKA: Holland)
  • Projects:RC Mod + SEE + RTS Engine
  •  The Dangerous T3A Team Chamber Member
  • Division:BFME
  • Job:T3A Staff

Posted 27 February 2009 - 09:28 AM

Have you made sure that you put the names of the units correctly in the buttons?
Have you made sure their costs are in the correct place?
Have you made sure that the building gets the correct upgrade? :mellow:
Ridder Geel

#3 Elrond99

Elrond99

    title available

  • Hosted
  • 464 posts
  • Location:Austria
  • Projects:None at the moment
  •  Modder without work and time :-S

Posted 27 February 2009 - 03:50 PM

Look at your Noldor Horse Archer Commandbutton, there´ll be something like
NeededUpgrade = ...

This Upgrade has to be the same which the Green pasture gets, once it reaches Level 2

@RG

If he puts in the false name, it will either recruit a false unit or none, but the button won´t be greyed out

Edited by Elrond99, 27 February 2009 - 03:51 PM.


#4 Ridder Geel

Ridder Geel

    Master Yelloh

  • T3A Staff
  • 10,852 posts
  • Location:The Netherlands (AKA: Holland)
  • Projects:RC Mod + SEE + RTS Engine
  •  The Dangerous T3A Team Chamber Member
  • Division:BFME
  • Job:T3A Staff

Posted 01 March 2009 - 06:10 PM

Right... I would not know that :)
I dont really have many problems with buttons :p
I asked him on msn about the NeededUpgrade but he showed me that he had it correctly... But indeed he may have forgotten to give it to his building :p
Ridder Geel




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users