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Modders needed for BFME Realism Mod


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#1 Retharias

Retharias
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  • Location:California, United States
  • Projects:Wars of Arda, Dol Guldur--Unfinished Version, Expanded Helm's Deep with Glittering Caves
  •  Mapper for WoA

Posted 21 March 2009 - 07:20 PM

If there's anyone who wants to help with the BFME Realism Mod, just post in the topic linked below:

An LOTR-Based mod for BFME I

Our head coder, RobnKarlaFAN, needs some help with the special wall hubs / new "CP-Limit Design", so if you wish to help, contact him in the topic posted above.

We also need some modelers, the need being that none of us in the group have any experience whatsoever in modeling, and RenX doesn't work on my computer.

We also need some skinners to add the finishing touches to the models, and a 2D artist would be very helpful as well.

The last thing we need is some mappers. Though mapping doesn't rank very high on the project list, we still need to convert most of the more unique campaign maps to skirmish. We already have: Minas Tirith, Edoras, Isenguard, Lothlorien, Amon Hen, and Helms deep.

Once again, if you want to help out, just post in the topic link above.

Ash nazg durbatulûk, ash nazg gimbatul, ash nazg thrakatulûk agh burzum-ishi krimpatul.

One Ring to rule them all, One Ring to find them, One Ring to bring them all and in the Darkness bind them.


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