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Dunadain rangers in Arnor


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Poll: Dunadain rangers

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#1 Anri1

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Posted 11 April 2009 - 06:44 AM

Sorry for making a new topic but I just wanted to know how many people have the same opinion about dunadain rangers.

That's why I made a poll, so please vote for the variant you want to see in a game.

I am not from the modding team but hope the modding team will see the topic.
"Sons of Gondor, of Rohan, my brothers! I see in your eyes the same fear that would take the heart of me. A day may come when the courage of Men fails…. When we forsake our friends and break all bonds of fellowship. But it is not this day! An hour of wolves and shattered shields when the age of Men comes crashing down. But it is not this day! This day we fight! By all that you hold dear on this good earth I bid you stand, Men of the West!"-King Ellessar

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#2 Devon

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Posted 11 April 2009 - 03:25 PM

No toggle, but maybe a health increase.

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#3 Anri1

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Posted 11 April 2009 - 05:26 PM

the poll is not perfect. I should have added this variant. :p


And we already have 2(for the toggle) vs 2(against the toggle)

:blush:

Edited by Anri1, 11 April 2009 - 05:26 PM.

"Sons of Gondor, of Rohan, my brothers! I see in your eyes the same fear that would take the heart of me. A day may come when the courage of Men fails…. When we forsake our friends and break all bonds of fellowship. But it is not this day! An hour of wolves and shattered shields when the age of Men comes crashing down. But it is not this day! This day we fight! By all that you hold dear on this good earth I bid you stand, Men of the West!"-King Ellessar

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#4 shadowcreature

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Posted 11 April 2009 - 07:09 PM

Since the one I want isn't a choice, I would like the Dunedain Rangers have a small buff and health buff all around so to to make them better compared to the Ithilien Rangers. I think that would make them more worth their cost.

#5 dojob

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Posted 11 April 2009 - 07:46 PM

A toggle wouldn't hurt, even though I voted to keep them the same ;)
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And please add Bear-mans


#6 Eärendur

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Posted 11 April 2009 - 09:01 PM

In my opinion, the mounted Dunedain should be renamed "Dunedain Riders", and recieve a toggle weapon and the forged blades upgrade. As for the normal rangers, they should get an HP and a slight damage increase, and a formation toggle that let's them toggle between normal formation and "Ambush Formation", which makes all the units in the horde form a wide circle where all the rangers become invisible and dark more damage and auto-target any any enemy that is within the circle, but take mor damage (basicly, it's kindda like the pikemen "porcupine Formation" except that they go into aggressive stance and form an invisible ring).
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#7 Devon

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Posted 11 April 2009 - 11:17 PM

No freaking health increase for the rangers!
























No!

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#8 {IRS}Athos

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Posted 12 April 2009 - 12:17 AM

The Mounted Dunedain should get a toggle... they're really wimpy atm. ;)
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#9 Dunedain Lord

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Posted 12 April 2009 - 12:26 AM

No freaking health increase for the rangers!
























No!

i agree
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#10 Eärendur

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Posted 12 April 2009 - 01:32 AM

O.K., fine!
No HP increases for the rangers, but other than that, what about the rest of my idea?
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#11 Devon

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Posted 12 April 2009 - 01:36 AM

No extra damage either.


I was utterly raped by nothing but rangers and trebs today...if anything, they're overpowered.


I do like the ambush formation though. Scrap longshot and replace it with that.

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#12 Dunedain Lord

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Posted 12 April 2009 - 01:46 AM

No extra damage either.


I was utterly raped by nothing but rangers and trebs today...if anything, they're overpowered.


I do like the ambush formation though. Scrap longshot and replace it with that.

coughcough spears of the heavens coughcough did a lot too coughcough
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#13 Dunedain Lord

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Posted 12 April 2009 - 01:56 AM

The Mounted Dunedain should get a toggle... they're really wimpy atm. ;)

not really, as long as they cant get so easily killed by swords, they're ok.
Anyway, they are pretty fast archers, and pretty much dont suck.
EDIT: D-rangers, when will they ever get longshot fixed? If i had it today, there would be a totally diff. outcome......

Edited by Dunedain Lord, 12 April 2009 - 01:58 AM.

"Now, men of Arnor. Let us restore the glory of the Dunedain! To battle, and victory!" King Argeleb

#14 shadowcreature

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Posted 12 April 2009 - 07:54 PM

iirc, longshot can't be used by combined Rangers, but a solo battalion can use it fine. ;)

#15 Anri1

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Posted 13 April 2009 - 10:53 AM

6(for the toggle) vs. 5(against the toggle)
:D :grin:

the longshot is not avalable for combined rangers. Is it a bug? :good:

Edited by Anri1, 13 April 2009 - 10:54 AM.

"Sons of Gondor, of Rohan, my brothers! I see in your eyes the same fear that would take the heart of me. A day may come when the courage of Men fails…. When we forsake our friends and break all bonds of fellowship. But it is not this day! An hour of wolves and shattered shields when the age of Men comes crashing down. But it is not this day! This day we fight! By all that you hold dear on this good earth I bid you stand, Men of the West!"-King Ellessar

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http://us.mnzeo.2y.n...wimoovevio.html - that's fun ;)

#16 shadowcreature

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Posted 13 April 2009 - 07:40 PM

Yes.

#17 Dunedain Lord

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Posted 15 April 2009 - 12:59 AM

Note to self: Never combine rangers.
"Now, men of Arnor. Let us restore the glory of the Dunedain! To battle, and victory!" King Argeleb

#18 Devon

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Posted 15 April 2009 - 01:25 AM

Cheaper fire arrows, but longshot doesnt work.

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#19 Anri1

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Posted 15 April 2009 - 10:23 AM

Anyway you should combine rangers, if you don't want your towers to suck.
Hope the bug will be fixed :shiftee2:
"Sons of Gondor, of Rohan, my brothers! I see in your eyes the same fear that would take the heart of me. A day may come when the courage of Men fails…. When we forsake our friends and break all bonds of fellowship. But it is not this day! An hour of wolves and shattered shields when the age of Men comes crashing down. But it is not this day! This day we fight! By all that you hold dear on this good earth I bid you stand, Men of the West!"-King Ellessar

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http://us.mnzeo.2y.n...wimoovevio.html - that's fun ;)

#20 Dunedain Lord

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Posted 15 April 2009 - 11:47 PM

Anyway you should combine rangers, if you don't want your towers to suck.
Hope the bug will be fixed :unsure:

towers are useless when playing a person who has sense to make a hell load of siege.
Anyway, towers should be limited IMO. Not many could fit in there anyway.
"Now, men of Arnor. Let us restore the glory of the Dunedain! To battle, and victory!" King Argeleb




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