Jump to content

Some XML Stuff

  • Please log in to reply
No replies to this topic

#1 Guest_CanadianBorg_*

  • Guests

Posted 13 April 2009 - 09:28 PM

Alright, so I'm trying to modify some resource-related stuff. I want larger objects, like cars, to behave like the light poles and dumpsters do when they're absorbed by the Hierarchy's Reaper Drones. Does anyone know what XML commands I need to alter in order to do this?

Also, it would be cool if that particle effect appeared on larger objects when a Reaper sucks them up, because it doesn't in stock.

0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users