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Xeno Project Mod - UaW


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#1 Digz

Digz

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Posted 17 April 2009 - 01:09 PM

Another Gundam Mod has just been created, you can find all the updates here and on their Mod DB Page. Here is a brief storyline saying what the mod is about and to tell you what's going to be in the mod:

Story:

UC 0069, The death of Zeon Zun Daikum ripples through the Republic of Zeon. Friend and adviser to the late Zeon, Daegwin Zabi quickly steps in and takes control of the Republic and renames it the Principality of Zeon and begins to Militarize the colonys within the Principalitys reach.

UC 0079 The Principality's new mobile weapon, the MS-05 Zaku destroyed the Federation force stationed around the Orbiting Colony of Side 2. During the battle Zeon forces enter the colony and alters its trajectory, aiming it at the Earth Federations headquarted of Jaburo. As the colony enters the atmosphere weather patterns around the Earth are changed , but as the colony lands in South America a explosion equivelant to over 1000 Megatons left Brazil and the surrounding areas nothing more than a massive crater.

The shaken and scattered Earth Federation forces regroup and begin a large scale offencive on Zeon outposts. Over the course if the coming months battles escelated from small space bound engagements to full scale war throught the whole of the earth sphere. Although in numerous engagement unknown mobile suits and ships appeared and engaged both sides numerous times, even on the earth itself.

This eventualy as the wwar progressed led to the creation of the Xeno project is an Earth Federation command and control center originally stationed in New York. Created along side the V project, Xeno was created to expand the abilities of commanders and improve the training of new commanders. After the Colony drop on Jaburo the Antarctic treaty was signed banning the use of Weapons of Mass Destruction, also as part of the deal all sides got there own versions of Xeno.

Factions

United Earth Federation

Principality of Zeon

The Syndicate

Unit List So far

Zeon Federation

Ground Suits

- MS-06 Zaku 2 - RGM-79 GM
- MS-09 Dom - GM Cannon
- Ms-07B Gouf - RGM-79FP GM Striker
- Ms-14A Gelgoog - RX-78-2 Gundam
- Zaku Sniper - RGM-79SP GM Sniper II

Intended for Later Release:

Zeon
-MS-18 Kämpfer
-
Federation
-RX-78-3 Gundam "G-3"
-

Workers

Basic Builder

Worker Zaku Tank -SP-W03 Mobile Pod ( with Treads)


Air Units

- Gouf Flight Type -FF-6 TIN Cod
- Luggun -FF-S3 Saberfish
- Kommusai -Gunperry

Both sides will have an Infantry squad and a anti ms squad wheuther its a rpg or a hand held particle cannon.

Buildings

-Command Center ( Builds Heroes and Builders )
-Barracks/Academy ( Trains Infantry, Anti Ms Infantry and MS engineer )
-Ms factory ( Builds Basic MS, Ballistics and melee mobile suit )
-Advanced MS Factory ( Builds Advanced Multipurpose Mobile suit Gelgoog/Gundam and the long range mobile suit Zaku Sniper,GM Sniper 2)
-Minovski Generator ( Generates Power Needed to build buildings and units )
-Anahiem Electronics And Zeon Operations ( Required to build advanced units and buildings )
- Advanced Minovsky Generator ( An Advanced resource generator

The Resource will be Minovsky Particles each Unit will cost minovksy particles to contruct
to remove the hassle of having to worry about resource managment.

Buildings will be updated

#2 Digz

Digz

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Posted 17 April 2009 - 01:11 PM

Here are some new renders for the mod:

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