NOTE ABOUT ELVEN MINIFACTIONS or Reigns:
When you start the game with the elves, you start with an unoperative fortress in which you can choose among four minifactions. Depending on
which minifaction you choose, you'll get different units, buildings and upgrades. Then, in your fortress, you'll be able to build the others
minifactions. In fact, I want to make it totally required to win the game, since factions like Gondolin won't get siege weapons or the economy
of nargothrond won't be very good.
NARGOTHROND (great siege)
-Towers on walls (Walls needed)
-Catapults on the main fortress
-Heavy Armor (Less speed)
-Mithril Armor (No less speed, more expensive)
-Improved weapons (equal forged blades)
-Nargothrond Guards (Spearmen with shield)
-Nargothrond Workers (Cheap infantry, build mines)
-Trebuchet (Great against buildings)
-Ballista (Great against units)
(Must say that the nargothrond siege weapons are the best ones of the elven faction)
Since the power Nargothrond resides basically in the main building
and since Nargothrond was a underground fortress, they just have one exterior building)
-Mines. (It has got an upgrade called Dwarven Workers, which improves the output of the mine)
GONDOLIN (Great infantry)
(nothing done yet, my idea is making the base just like a bfme 1 base)
DORIATH (Great economy)
HITHLUM (Great defense)
Some people told me about splitting up the Sindar and the Noldor faction. After thinking about it, I decided not to make it.
It would require a lot of work and time. In fact, I deleted one minifaction of the elven faction (initialy I wanted to make himring too) because
the mod is still at 50 % and I would like to finish it some day.
Finally, I post some shots of what I have done so far with the Nargothrond reign:
Credit goes to Mike and Matias for listening to me, helping me and giving ideas in msn
Edited by morgoth946, 19 April 2009 - 04:04 PM.