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is d day DEAD?


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#1 Guest_wolfdude191_*

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Posted 19 April 2009 - 03:59 PM

look there has been no updates since dec 31st 08?
its gotta be dead in it?

#2 Andre27

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Posted 19 April 2009 - 04:02 PM

Considering that MigEater has posted updates not too long ago i'd say: No, D-day is not dead.

Progress may be slow, but it's still alive

This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Andre 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.


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#3 Mig Eater

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Posted 19 April 2009 - 07:15 PM

I have made over 30 new units & half that in new buildings...

Just because I don't post news doesn't mean I'm not doing anything.


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#4 Guest_Mr Guest_*

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Posted 19 April 2009 - 10:50 PM

well if you got over 30 new units, I think you should do an update

#5 Mig Eater

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Posted 20 April 2009 - 11:56 AM

I'm not even in the same country as my computer atm so that's a bit difficult...


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#6 Caspa

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Posted 20 April 2009 - 05:10 PM

well if you got over 30 new units, I think you should do an update

If he did that, he'd spend more time making update announcements than making D-Day. This is MigEater, you know. The one man capable of modding at a speed of 30 voxels a day.
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Thought I'd have that here to save time.

#7 Tom

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Posted 19 May 2009 - 08:16 PM

I dunno... 5 years on still no beta... xD

#8 Mig Eater

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Posted 19 May 2009 - 08:45 PM

It's actually nearly seven years :p


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#9 Ash

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Posted 19 May 2009 - 09:11 PM

Pass me my zimmer frame, Gladys...that just really made me feel old! :p

#10 Mig Eater

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Posted 19 May 2009 - 11:03 PM

If you add the time I was doing small bits on D-day before I became team leader & "officially" started working on it then you'll get closer to nine/ten years...

I'm 23 now & have been working on D-day for nearly half that time, It has pretty much become part of my life & it's hard to imagine myself doing anything else any time soon. So if you are worried about the lack of activity around here know that I'm so obsessed with D-day you would be justified to put me in a padded room XD

Seeing as someone was bothered to post in here I'll post this for your troubles:

Preview of the German Ar-E.555 post-war heavy bomber
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I have over 30 new units & various other stuff to post but atm I can't be assed, I feel like just working until the beta is done...


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#11 OmegaBolt

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Posted 19 May 2009 - 11:52 PM

There's only one response you'll get anyway. :p

Edited by OmegaBolt, 19 May 2009 - 11:52 PM.

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#12 Tom

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Posted 09 June 2009 - 10:50 PM

Just release a fucking beta already!

#13 wilmet

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Posted 10 June 2009 - 07:49 AM

^ I'd say something, but since he's a revora co-founder with powers to smite all who rebel against him...I guess I won't XD

unless it's humor of course ;)
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#14 Mig Eater

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Posted 10 June 2009 - 09:51 AM

It's not ready yet... I still need to so the last few units/buildings, refine all the code & then rewrite the AI.


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#15 Apollo

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Posted 10 June 2009 - 12:59 PM

Read: in 6 months minimum ;) Just give it time, if AI blows, it's not worth much playing :p
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#16 Mig Eater

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Posted 10 June 2009 - 01:37 PM

I have quite a busy schedule the next month or so (I'm moving house this weekend for a start) so I have no idea exactly when a beta will be ready.


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#17 Darkstorm

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Posted 11 June 2009 - 05:00 AM

Take your time, with mods haste really makes waste. :thumbsupsmiley:

Don't waste too much time tho

29llidi.jpg


#18 Mig Eater

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Posted 09 July 2009 - 08:12 PM

Moving house took a few weeks in the end... >.> I'm currently visiting friends in the Netherlands & should be back home next week (got some new stuff to post then!), soon after I'm going to Italy tho so might not be any updates for awhile.


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#19 need my speed

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Posted 10 July 2009 - 08:58 AM

Oh? Where in the Netherlands? As I live there. :good:

But ignore the fools who scream out: 'RELEASE THE MOD!', just take your time and make it perfect.
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