Hiding/Unhiding meshes in animation
#1
Posted 22 April 2009 - 02:32 AM
I tried to follow Cahik's tutorial on the site, However there were things used that are not available in Renx/gmax so I am left in the dust...
Is there another way in Renx? Or must it be done in the code?
If so, then how is it done? Do I need to delve into Lua and script coding to do this?
https://www.twitch.tv/vileartist - Yes shameless self-promotion
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"Old modders never die, they just fade away" ~ Hostile
#2
Posted 22 April 2009 - 06:03 PM
#3
Posted 22 April 2009 - 07:07 PM
#4
Posted 23 April 2009 - 05:25 PM
Can you re-zip it, file damaged...
Edited by SDK Kwen, 23 April 2009 - 05:28 PM.
https://www.twitch.tv/vileartist - Yes shameless self-promotion
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"Old modders never die, they just fade away" ~ Hostile
#5
Posted 24 April 2009 - 08:04 AM
Attached Files
#7
Posted 25 April 2009 - 05:23 PM
#8
Posted 26 April 2009 - 12:18 AM
I really don't do requests and my Arnor Soldier is not fit for BFME. Don't ask me for either.
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