Also, in general, mhhs need a major nerf. Also decrease all building upgrade costs and time.
Change the blacksmith to a 350 resource building, and take away the upgrade feature. Forged Blades at level 2, heavy armor at level 3. Upgrades also cost a bunch more but get price drops the more blacksmiths you have, like bfme1.
Imrahil is a joke. Fix him somehow.
Let Gandalf start at level 3?
Increase the armory price to 1000.
Increase the number of farms needed for rohirrim discounts. Instead of 2-3-4-5 make it 2-4-6-8.
Make 3 hunters a permanent, one use summon. They start at level 3-5. When they die, no reviving.
Give the rohan heroes a purpose (ask scryer about this )
For god's sake, give ents a buff! A cave troll took one out.
I currently see no point in rohirrim archers.
When theoden dies, I'm not sure what exactly the buff is, but it should be like +150% damage. Make it affect all rohan units, not just cavalry.
Let Radagast start at level 3?
I'll leave out my big ideas so my mike won't eat me
Give hammer guardians the hammer model at level 1, make them slightly better (unupgraded) than they are now. Switch hammer upgrade with forged blades/hammers. Level 2 hall only.
Please decrease demolisher trample a little more. I know it's big, but two guys pushing shouldn't be able to run over armies with it.
I don't think guardians and axe-throwers can combo-horde.
Reduce pp from own guys gettin killed? Sad to have balrog when your enemy jut got his 10pp power.
Make witchking cost 3k and act like a normal nazgul, just a little stronger. He can be upgraded in his commandset with a 5k witch-king upgrade, that changes him into the current one.
Make trolls start melee please.
Remove snaga -.-
Let saruman start at level 3?
Again, melee trolls
Reduce pp from own unit dying again.
Remove call the horde.
Mumak pen discounted should be 1500.
Mumak charge level 2 only.
I really can't tell that the level 3 rhun barracks pikes are better than the level 1 pikes.
Give all wights a MAJOR nerf.
Edited by Yoda_, 03 May 2009 - 08:42 PM.