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#21 Gfire

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Posted 05 May 2009 - 07:14 PM

Hmmm... it runs through Lebennin, out of the White Mountains. I believe it merges with the Sirith.
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#22 ThElderGod

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Posted 08 May 2009 - 12:09 AM

I messed up making the fords, so now I can either keep it with land bridges or I can start a new map. I'm thinking if I use sand it shouldn't be too bad. And suggestions?
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#23 Gfire

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Posted 08 May 2009 - 12:16 AM

What do you mean? What did you want it too be like and why can't it be that way?
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#24 ThElderGod

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Posted 08 May 2009 - 12:20 AM

I can't get shallows walkable. I think it has something to do with the height of the map. Not sure. But, they don't look like fords at all, more like sand bridges.
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#25 Gfire

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Posted 08 May 2009 - 12:31 AM

I think any water higher than about 5 is unable to be waded in. So the map height needs to be pretty low.
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#26 ThElderGod

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Posted 08 May 2009 - 03:08 AM

Can I change it after the progress I made? That's the only thing wrong with the map.The textures and erything are great.
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#27 m@tt

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Posted 08 May 2009 - 10:58 AM

Map height is irrelevant, afaik. It's just the distance between ground and water. Needs to be <7.
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#28 Gfire

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Posted 08 May 2009 - 03:20 PM

Oh, yeah. That sounds right.

And boats only work in the deeper water (>6 I guess).
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