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Tech Tree - Greece


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#61 Gfire

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Posted 18 May 2009 - 12:08 AM

Ummm.. we all decided that the factions wouldn't use mythic units as normal units, did we not?
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#62 empireruler

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Posted 20 May 2009 - 02:52 AM

I though this was bronze age/classical Greeks, not Hellenistic. If so, they would not have pikeman, or the sarissa, as they were not invented until much later. The only two types of infantry would be the Hoplite, and some type of Psiloi.

(In ancient Greece, the psiloi usually belonged to the poorest citizen classes, sometimes even unfree conscripts would be employed, such as the Peloponnesian Eilotes. They were armed with a variety of missile weapons, like bows (toxa), javelins (akontia), slings (sfendonai) or even stones (lithoi), wore no armor and usually bore no shield. For defensive purposes they would be also equipped with a dagger or shortsword. If naked, they would be called gymnitai.

The psiloi were trained as skirmishers. Their task was to harass the enemy phalanx before the clash, try to provoke disorder and protect their own lines from the skirmishing activity of the enemy. They would be sent to occupy imposing terrain around and within the battlefield, as well as in any way disrupt the enemy during his march, deployment or encampment. Just before the charge of the line, the psiloi would be recalled through the phalanx and further deployed behind it or on its wings. They would avoid close combat with heavier opponents, unless they occupied especially favorable terrain.)

-and-

(Psiloi, being often used as a broad term to describe types of unarmored or lightly armored infantry, have often been more explicitly referred to by other names, such as gymnitai (naked) or evzonoi (light armored), grosfomachoi (swordsmen), akontistai (javelineers), sfendonitai (slingers), toxotai (bowmen) or lithovoloi (stone throwers). The peltastai (targe bearers) are often categorized as an intermediary infantry type, later grouped either with the psiloi or the heavy infantry, according to their main tactical role.)

For ranged units, the toxatai would be the bowmen, and the peltast would have been a javelineer. For siege there are a lot of options, such as war towers, catapults, ballista, rams, etc. For the calvary there was the prodromoi, or light calvary.
For elite units there are a lot of options, with the Spartan hoplite, the Sacred Band of Thebes, the Agrianoi (elite peltasts), Thessalian Calvary, and Cretan archers.

Since the classical greeks were much more focused on armies consisting of mostly hoplites, the greeks could be a faction with a lower choice of units, but more upgrades for those they do have.

Some examples of Bronze Age greeks that could be in game, based on

1-2 Swordsmen
1-2 Spearmen
1-2 Archers
1-2 Cavalry
1-2 Siege
1 "Elite" (or god-specific, in this case)

Hoplite
Toxote
Peltast
Prodromoi
Some sort of Psiloi?
Catapult
(2nd siege unit Tower? Ballista?)
Posiedon -Thessalian Calvary
Zeus - Sacred Band? Spartan Hoplite?
Hades - Gastraphete (crossbow)?

Edited by empireruler, 20 May 2009 - 11:47 PM.

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#63 Gfire

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Posted 20 May 2009 - 04:22 AM

Good work :p

*not because it was too much like AoM, I think, but rather because we just decided against it, for whatever reason, in the polls.
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#64 Crusard

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Posted 20 May 2009 - 05:25 PM

Polls? Which polls? :p

EmpireRuler: I still go for the multi-era greece so we can have a more fun array of units. Plus the pikes/sarissa have got to be there :D

Since the classical greeks were much more focused on armies consisting of mostly hoplites, the greeks could be a faction with a lower choice of units, but more upgrades for those they do have.

Sounds interesting, but since the Greeks aren't our most technologically advanced faction we can't add much to them as upgrades. I can't think of other than the usual armor, weapon and banner carrier upgrades (Bronze breastplate, etc).

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#65 Gfire

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Posted 20 May 2009 - 09:37 PM

This poll
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#66 Crusard

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Posted 20 May 2009 - 09:48 PM

Hmmm, I'm not sure there's anything explicit regarding mythological units/monsters.

May I start a poll?

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#67 Gfire

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Posted 20 May 2009 - 11:46 PM

I'm pretty sure it's already been settled... :cool:
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#68 Crusard

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Posted 21 May 2009 - 08:28 PM

I don't think I've heard anyone else but you give a clear opinion on the subject :cool:

Anyone?

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#69 empireruler

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Posted 21 May 2009 - 09:16 PM

I don't think I've heard anyone else but you give a clear opinion on the subject :)

Anyone?


As a personal opinion, I do not think it should have myth units, only myth powers, as it is called o Mod, not mythology, and using myth spells and not myth creatures, would allow it to fit to BFME2 while not copying what other games have done, like AoM and AoE.

:cool:

Edited by empireruler, 21 May 2009 - 09:17 PM.

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#70 Gfire

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Posted 22 May 2009 - 12:58 AM

Look at the poll :) it's full of it.

Starting with the votes :xcahik_:
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#71 Crusard

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Posted 22 May 2009 - 01:36 AM

Ok I believe you Gfire :)
You could just quote them but if you insist plus have empireruler who shares the same opinion here.

It's just that It'd be fun to see non standard units ^^

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#72 {IRS}Athos

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Posted 22 May 2009 - 02:07 AM

Maybe as summonses? :)
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#73 Gfire

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Posted 22 May 2009 - 04:05 PM

Ummm... I was talking about the voting results. "Historic - with Mythologic spells" means exactly what it says. All-historic factions with Mythologic spells.

I did picture summons being included in this. Heroes should have bonuses against Mythic units.
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#74 Crusard

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Posted 28 July 2009 - 10:58 PM

So what's the final Greece tech tree gonna be?

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#75 Crusard

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Posted 17 August 2009 - 02:52 PM

(3 weeks later)

BUMPED

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