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#161 Mathijs

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Posted 20 June 2013 - 01:32 PM

All of the above, potentially. I get very bored and then I make things.

 

I would like to add them to the SaF Gondor faction at some point. 


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#162 Lauri

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Posted 20 June 2013 - 01:50 PM

Guess I'll have to code you some for the rest of the Rhûn structures. Clever :shiftee: Whatever you need, drop me a PM or post in the Echoes Staff. I'll have a go.


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#163 Mathijs

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Posted 20 June 2013 - 01:53 PM

I will keep you in mind once it's time for hero spells/spellbook powers. RoR said he isn't willing to do those and you're the allround best for the job. :p


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#164 Lauri

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Posted 20 June 2013 - 02:17 PM

And it's vacation time.


Edited by Lauri, 20 June 2013 - 02:18 PM.

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#165 mike_

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Posted 20 June 2013 - 02:31 PM

Great looking units!  The gladius-style swords is a very nice touch.  I noticed that your fabric has gotten better as well.



#166 Mathijs

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Posted 20 June 2013 - 04:50 PM

Thanks. But wait, there's more!

 

glr7.jpg


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#167 Nazgûl

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Posted 20 June 2013 - 05:26 PM

I like how Mathjis manages to add variety to textures, but still keep it uniform in tone so that noone sticks out too much =) Have the same benefit in the dwarves we got for SEE. Good work ineed.


Edited by Nazgûl, 20 June 2013 - 05:26 PM.

// C}{riZpc_punch.gif
"Do not come between the Nazgûl and his mod!"
SEE_Banner_2008.jpg
SEE-Team_Leader.jpg
----------------------------------------------------------------------------------------------------
>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
----------------------------------------------------------------------------------------------------


#168 Mathijs

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Posted 11 July 2013 - 05:16 PM

edgx.jpg

 

Pre-Lothlorien Aragorn model. As with Boromir/Gondor infantry, if you want to use this, PM me.

 

620 polies, 1 256x texture.


Edited by Mathijs, 11 July 2013 - 05:17 PM.

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#169 Dúnedain76

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Posted 11 July 2013 - 05:32 PM

Holy Shit.... Wow



#170 Irenë Hawnetyne

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Posted 11 July 2013 - 05:39 PM

Shame about the lack of clarity on the tunic.


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#171 Mathijs

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Posted 11 July 2013 - 06:23 PM

I agree. I applied some UV magic and arrived at this result:

 

7i7d.jpg


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#172 Rider of Rohan

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Posted 11 July 2013 - 06:26 PM

Much better.


99dxc486ltde132zg.jpgh5je9noaofg3o26zg.jpg

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#173 Irenë Hawnetyne

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Posted 11 July 2013 - 08:52 PM

Ahah, agreed with RoR, a good improvement. I mean, I'm not saying anything, but that nose is quite wide. But I'm not saying anything :p


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#174 Mathijs

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Posted 11 July 2013 - 10:50 PM

I already gave him a new face, but I didn't feel like uploading a render.


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#175 Radspakr Wolfbane

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Posted 12 July 2013 - 12:12 AM

I just had an idea/suggestion for you if you still have some of your Dunedain stuff from Echoes you could work it into SAF's Gondor faction as an Ithilien minifaction.

 

Also I'm looking for a few random 3d models for LWR any special coding you need doing in exchange or I could give you one of my "systems" to add to SAF.


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#176 Mathijs

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Posted 12 July 2013 - 04:56 AM

Not looking for coding help at the moment, Lauri's got my back. 

 

But if you have requests you can PM me and I might be interested.


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#177 Mathijs

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Posted 12 July 2013 - 05:21 PM

z1b8.jpg

 

As with the previous models, PM me if you wish to use this.


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#178 Goldtouch

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Posted 12 July 2013 - 08:31 PM

Hey you should make a texture conversion mod for bfme. ( Only overwrite textures ).
People would love to download such stuff.

Somebody did that already for audio/music they love such stuff in the community:
 facebook com/groups/bfmeplayers/



#179 Mathijs

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Posted 12 July 2013 - 09:13 PM

I would, but my models all have some pretty serious changes made. So it's impossible.


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#180 Mathijs

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Posted 12 July 2013 - 10:01 PM

ohkf.jpg


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