Hi,
Is it possible to make a unit ignore the shroud?
Thanks,
Unit Ignores Shroud?
Started by Desecrator, May 18 2009 10:46 AM
6 replies to this topic
#1
Posted 18 May 2009 - 10:46 AM
#3
Posted 30 May 2009 - 01:08 AM
He means a unit that can "see" into the shroud without revealing the shroud outside of its regular vision range according to a post of his elsewhere.
Maybe like the TS MSA?
Maybe like the TS MSA?
WOL nick: migtybob
We are living in a post-common sense society.
#5
Posted 31 May 2009 - 09:54 PM
I am wanting to make a unit that will target a enemy unit that is in the shroud then move to it and start attacking.
I have sort of done it by increasing the vision range but the unit will only move to the enemy unit if the area is revealed.
I have sort of done it by increasing the vision range but the unit will only move to the enemy unit if the area is revealed.
Edited by Desecrator, 01 June 2009 - 05:56 AM.
#6
Posted 07 June 2009 - 06:36 PM
make the vission range longer thn the shroud reveal range
#7
Posted 12 June 2009 - 10:14 AM
I tried that but you still have to reveal the area where the enemy units are then they will drive over and attack them.
I did this before i asked for help but thanks of helping
I did this before i asked for help but thanks of helping
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