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Subversion - Version Control


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#1 SinKing

SinKing
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Posted 23 May 2009 - 12:50 PM

Hi everybody!

I have just used Subversion for the first time and think it's a very effective and simple-to-use program. If you are unfamiliar with version control, imagine you could improve the same asset without waiting for revision from another team-member, who is also working on the same asset, but on another part. So it makes it easy to cooperatively workon something and keep it tracked and updated correctly. This should help us keep confusion about the state of a model low.

Just a few things are important. SVN/Subversion Tortoise is the version control we use and you can download it for free (google it). Here you can find the full manuals:
http://tortoisesvn.net/support

But I took my information from Wikipedia mostly. SVN is integrated into your Explorer, so if you right click on a folder you can add it to SVN Tortoise with just a click. This means the folder structures will be uploaded to SVN and be mmonitored for any change; well, at least that's what I think is happening.

When you want to upload a folder or file to SVN, the program will prompt you for our project url and that's really the only important link I can give you:

svn://gamemod.net/sheelabs/Blue

Copy and paste this into the browser, when prompted, and you are done. SVN is a very nice system, I hope you all get along with it as well as I do. Please state your own problems and post help to people, who might make the same mistakes or have the same problems like you had, here. Thank you!




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