So I don't know if anything's been happening since that last update on the mod, or whether anyone managed to find Ed, but this is just a little post to let you know that i haven't forgotten about the map, and that it's slowly being worked on whenever i get a spare chance

It's all very rough and incomplete at the moment, but these few screens just show a little of how the texturing and general layout will hopefully look. I also managed to work out a map.ini to fade out the trees when the camera passes over them, so you'll be able to see and move units underneath the giant tree roots
Kashyyyk:
I really hope work gradually starts up again, because i love this mod, and i'm sure i'm not the only one who would like to atleast see a limited alpha version released. I think there'd be some interest if you tried to start some recruiting - even i'd sign up and help out if you wanted (though my modding skills are pretty limited to maps, 2d art and audio

).