Jump to content


Photo

KotW Screenshots


  • Please log in to reply
177 replies to this topic

#81 Florisz

Florisz

    The Young Reindeer

  • Project Team
  • 2,322 posts
  • Location:The Netherlands

Posted 07 July 2009 - 12:42 PM

They'd kill each other :p Sauron kills Gandalf with his Fire Ball thing, and Gandalf kills Sauron with his Istari Light.
Posted Image

#82 Spartan184

Spartan184

    :)

  • Project Team
  • 1,591 posts
  • Location:Moon
  • Projects:Random Modding Projects
  •  Coder, Map.ini Coder, Mapper, and Beta Tester

Posted 08 July 2009 - 11:39 PM

Nope last time i shot my fireball at gandi he didnt die then he used istari light i died.


 

safsignature.png

 


#83 GothmogtheOrc

GothmogtheOrc

    Ruler of the Morgul Vale

  • Hosted
  • 2,263 posts
  • Location:Great Lakes area, USA
  • Projects:Kings of the West Mod
  •  T3A Chamber Member - Retired

Posted 09 July 2009 - 04:45 AM

Ah, well that would seem to be a bug then. It should have killed him :p fixed.

-Gto

Nine%20rings.jpg
Click on my Sig to go to my BFME Modding site where you can download my mods.
KotW%20Morgul%20In-game.jpg
Kings of the West Mod Leader
*Retired. PM me if you need to get a hold of me as I'll get an email notification and should reply within a day or so*


#84 Vezir

Vezir
  • Members
  • 14 posts

Posted 09 July 2009 - 11:19 AM

SS please :p

#85 witchkingshour

witchkingshour
  • Members
  • 197 posts
  • Location:Hillsville,PA

Posted 09 July 2009 - 12:24 PM

I am really curious how challengable the A.I. is gonna be..
"The world of Men will fall"



Posted Image

#86 bauglir1111

bauglir1111
  • Members
  • 41 posts

Posted 09 July 2009 - 01:41 PM

In my opinion sauron must not die only a istari light.Because he is very strong according to other heros in book.He must take them with single fight.

Edited by bauglir1111, 09 July 2009 - 01:42 PM.


#87 {IRS}Athos

{IRS}Athos

    Non Sequitur

  • Members
  • 4,008 posts
  • Location:Classified.
  • Projects:Ex-Advisor
  •  Resident Shakespearean.

Posted 09 July 2009 - 02:19 PM

Unfortunately, that unbalances the game.
BulletsfromaGunbanner_zps974f3ea8.png

Careful. This link is DANGEROUS. Do NOT click it. This one, however, is fine.

I had the meaning of life in my signature, but it exceeded the character limit.

#88 Florisz

Florisz

    The Young Reindeer

  • Project Team
  • 2,322 posts
  • Location:The Netherlands

Posted 09 July 2009 - 02:28 PM

I am really curious how challengable the A.I. is gonna be..


It's good. Really good.
Posted Image

#89 Spartan184

Spartan184

    :)

  • Project Team
  • 1,591 posts
  • Location:Moon
  • Projects:Random Modding Projects
  •  Coder, Map.ini Coder, Mapper, and Beta Tester

Posted 09 July 2009 - 04:05 PM

I am really curious how challengable the A.I. is gonna be..


It's good. Really good.


Its really hard to do a 2v6 comp stomp if you don't get all you heroes fast and some units right after. Me and Ring of Fate have failed a few times but now we got the hang of it but still there pretty good.


 

safsignature.png

 


#90 GothmogtheOrc

GothmogtheOrc

    Ruler of the Morgul Vale

  • Hosted
  • 2,263 posts
  • Location:Great Lakes area, USA
  • Projects:Kings of the West Mod
  •  T3A Chamber Member - Retired

Posted 09 July 2009 - 05:54 PM

I did a 3v1 game as Gondor against Hard AI Mordor, Mordor, and Isengard and I never got further than 30 feet from my castle until the very end when the AI ran out of scripts to use and I was able to use my lvl 10 Aragorn/Gimli/Legolas with all my summons and the Army of the Dead to finally push out and win. But like I said, that was only because the AI ran out of scripts. The AI even managed to bring down 2 walls and my gate but my heroes were able to hold them off and they didn't press the attack as much as they should have (the WK with his This is my Hour spell would have doomed me if the AI had used it).

The AI will hold its own in the mod :p but it still isn't as good as a human player would be.

-Gto

Nine%20rings.jpg
Click on my Sig to go to my BFME Modding site where you can download my mods.
KotW%20Morgul%20In-game.jpg
Kings of the West Mod Leader
*Retired. PM me if you need to get a hold of me as I'll get an email notification and should reply within a day or so*


#91 Gfire

Gfire

    Nuju

  • Project Team
  • 2,173 posts
  • Location:I have returned from the depths
  • Projects:Finding My Way
  •  The Perfectionist

Posted 09 July 2009 - 07:00 PM

AI will never be the same as human players...
Greetings, community.

#92 Ring o' Fate

Ring o' Fate

    The Ghost.

  • Project Team
  • 1,627 posts
  • Location:PA
  • Projects:Trying to find meaning...
  •  The guy that is just a ghost.

Posted 10 July 2009 - 01:15 AM

They aren't as creative, never was, probably never will.
A changed man is only the same man with a different outlook of life.

#93 Elessar Ancalímon

Elessar Ancalímon
  • Project Team
  • 185 posts
  • Location:The Netherlands
  •  The Patriotic Dutchmen

Posted 10 July 2009 - 10:47 AM

yes,.. AI is now much better then in vanilla bfme but.. still they aren't as good as human player.. :good:
Posted Image
Posted Image
Posted Image
We must rule the world

#94 Githiran

Githiran

    Master strategist, if the troop numbers are right...

  • Project Team
  • 367 posts
  • Projects:RC Mod, Lone Wolf Beta Tester.
  •  Useless for anything but ideas...

Posted 10 July 2009 - 03:05 PM

Well, here's a document with some screenies of the blue wizards power. I didn't save the screenshots as pictures, but just pasted them in a folder. Enjoy! the first is a healing power, the second a fireball power, and the third is a wizard's blast!

Attached Files


A master strategist, such as Zhuge Liang, will be remembered not for his intellect, but for his common sense.
Posted Image
Posted Image

#95 Uruk King

Uruk King

    Lore-abiding citizen

  • Project Team
  • 1,673 posts
  • Location:Leamington, UK

Posted 12 July 2009 - 12:31 AM

Is the Hard AI the only version of the game´s AI to be modified, so that if one wished to play solo, they would have to play Hard matches only?
I will remember Rhovanion Alliance, RIP .

Posted Image

#96 GothmogtheOrc

GothmogtheOrc

    Ruler of the Morgul Vale

  • Hosted
  • 2,263 posts
  • Location:Great Lakes area, USA
  • Projects:Kings of the West Mod
  •  T3A Chamber Member - Retired

Posted 12 July 2009 - 01:28 AM

I'm not sure. I only edited the basic AI scripts that tell it what to buy and when, I assume that they are used by all three levels of difficulty but I don't know that for certain. I did update all levels of AI spell purchases, so the AI will definately buy the new spells in Easy and Normal as well as Hard. Maybe one of our testers could test that and find out? *hint hint :p *

Two new units for your viewing pleasure: Gondor and Rohan siege ladders
GondorSiegeLadder.jpg

RohanSiegeLadder.jpg

And new Heavy Armor Uruks:
UrukShields.jpg

And I also have redone the Rohan cavalry heavy armor (made the horse armor look more like leather... no more gold armor!) and Rohan peasant heavy armor (same thing: more leather/chainmail. less gold) skins but I don't currently have any screenshots of them. The Gondor Tower Guard also have new regular/Heavy Armor skins but you've already seem them in Beregond and the previous screens of the TowerGuard. I just went back in and fixed a bug so that they would work properly.

-Gto

Nine%20rings.jpg
Click on my Sig to go to my BFME Modding site where you can download my mods.
KotW%20Morgul%20In-game.jpg
Kings of the West Mod Leader
*Retired. PM me if you need to get a hold of me as I'll get an email notification and should reply within a day or so*


#97 Uruk King

Uruk King

    Lore-abiding citizen

  • Project Team
  • 1,673 posts
  • Location:Leamington, UK

Posted 12 July 2009 - 01:53 AM

Uruks with shields, excellent!! :p

Gondor and Rohan seige ladders, hmm... an interesting idea. But only Mordor is going to be the evil faction with Walls, and the Good factions arent really about seige, as much as the evil factions, and it more or less detracts from their real nature as they never really laid to any great forts, except perhaps Gondor, in the days of the Umbar Wars against Castamir the Userper.

But its your mod and I should by no means contradict what you present as acceptable. It will certainly add quite a change to gameplay.
I will remember Rhovanion Alliance, RIP .

Posted Image

#98 Ring o' Fate

Ring o' Fate

    The Ghost.

  • Project Team
  • 1,627 posts
  • Location:PA
  • Projects:Trying to find meaning...
  •  The guy that is just a ghost.

Posted 12 July 2009 - 01:57 AM

Ironically, he went against the Beta tester's wishes on the seige ladders. :p
Edit: Well, MOST of them. :p

Edited by Ring of Fate, 12 July 2009 - 02:01 AM.

A changed man is only the same man with a different outlook of life.

#99 The Dark Lord 1

The Dark Lord 1
  • New Members
  • 2 posts

Posted 12 July 2009 - 02:13 AM

sweet mod i cant wait till it comes out it this will change BFME forever

#100 GothmogtheOrc

GothmogtheOrc

    Ruler of the Morgul Vale

  • Hosted
  • 2,263 posts
  • Location:Great Lakes area, USA
  • Projects:Kings of the West Mod
  •  T3A Chamber Member - Retired

Posted 12 July 2009 - 03:34 AM

lol, I highly doubt it will change bfme forever, but it should be fun :p Glad you like it :p

Yeah, I decided to go ahead with the siege ladders because if you are doing a mirror good game at some point you will have to siege your opponent's castle and I wanted to provide more options than just cataputs (treb / ents) and battering rams ( ram / ents). I don't expect these to be used very often but I wanted to provide them just in case. Besides, it only took me something like an hour to get them both fully working and in-game so cost/benefit wise, it seemed worthwhile.

-Gto

Nine%20rings.jpg
Click on my Sig to go to my BFME Modding site where you can download my mods.
KotW%20Morgul%20In-game.jpg
Kings of the West Mod Leader
*Retired. PM me if you need to get a hold of me as I'll get an email notification and should reply within a day or so*





0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users