Jump to content


Photo

Lairs


  • Please log in to reply
40 replies to this topic

#1 Archon

Archon

    Ethereal Chaos

  • Members
  • 555 posts
  • Location:United States
  • Projects:Wars of Arda mod
  •  Expert Marksman

Posted 04 July 2009 - 01:58 PM

Hey guys, its me Ar-Adûnakhôr. The project I'm currently working on is making some new and innovative lairs for (perhaps) use in S.E.E. You can see my work below.

NOTE: This is not currently an official project - this is my own work, not that of the S.E.E. team. When I am done I will probably make the maps available for download as an optional add-on for S.E.E.

Mordor Orc Lair
Posted Image
The first lair I made. I experimented with this one a while and ended up with an "orc camp" of sorts, with the orcs attacking anybody who comes near.

Haradrim/Easterling Lair:
Posted Image
Similar to the first one, only with different races. The Haradrim can either be put on Mordor or Creeps.

Isengard Lair
Posted Image
A combination of Uruk-hai, Dunlanders, and Warg-Riders.

Edited by Ar-Adûnakhôr, 24 July 2009 - 02:36 PM.

_______Posted Image_______Posted Image

#2 karlo.st.1234567890

karlo.st.1234567890
  • Members
  • 10 posts

Posted 04 July 2009 - 05:58 PM

Nice

#3 Skipper 24

Skipper 24
  • Members
  • 67 posts

Posted 04 July 2009 - 07:54 PM

Nice work. I'm looking forward to more lairs. For Isengard I think a scout camp would be best and perhaps some sort of leader/captain unit.
Posted Image

#4 {IRS}Athos

{IRS}Athos

    Non Sequitur

  • Members
  • 4,008 posts
  • Location:Classified.
  • Projects:Ex-Advisor
  •  Resident Shakespearean.

Posted 04 July 2009 - 08:42 PM

Perhaps these "civilized" lairs could be coded so that if a unit from the faction they represent comes within the usual attack radius, they gain control of the camp and all the units therein...
BulletsfromaGunbanner_zps974f3ea8.png

Careful. This link is DANGEROUS. Do NOT click it. This one, however, is fine.

I had the meaning of life in my signature, but it exceeded the character limit.

#5 Archon

Archon

    Ethereal Chaos

  • Members
  • 555 posts
  • Location:United States
  • Projects:Wars of Arda mod
  •  Expert Marksman

Posted 04 July 2009 - 10:15 PM

That's what I'm thinking, but unfortunately it's beyond my skills at the moment :p

Edited by Ar-Adûnakhôr, 17 July 2009 - 01:42 PM.

_______Posted Image_______Posted Image

#6 Archon

Archon

    Ethereal Chaos

  • Members
  • 555 posts
  • Location:United States
  • Projects:Wars of Arda mod
  •  Expert Marksman

Posted 12 July 2009 - 09:09 PM

The Isengard Lair is out! :p
_______Posted Image_______Posted Image

#7 {IRS}Athos

{IRS}Athos

    Non Sequitur

  • Members
  • 4,008 posts
  • Location:Classified.
  • Projects:Ex-Advisor
  •  Resident Shakespearean.

Posted 12 July 2009 - 09:11 PM

Hmmmm... it looks suspiciously like the Mordor lair... :p

Since there's already a Goblin lair, perhaps you could use the Gundabad goblin tents for Isengard; conversely, you could use the crude Dunlending buildings instead, which in my opinion would fit much better.

x____Athos____
BulletsfromaGunbanner_zps974f3ea8.png

Careful. This link is DANGEROUS. Do NOT click it. This one, however, is fine.

I had the meaning of life in my signature, but it exceeded the character limit.

#8 Archon

Archon

    Ethereal Chaos

  • Members
  • 555 posts
  • Location:United States
  • Projects:Wars of Arda mod
  •  Expert Marksman

Posted 12 July 2009 - 09:13 PM

Okay, I'll look through and see if I can find them.

Edited by Ar-Adûnakhôr, 17 July 2009 - 01:45 PM.

_______Posted Image_______Posted Image

#9 Lord Fox

Lord Fox
  • Members
  • 36 posts

Posted 12 July 2009 - 10:43 PM

Nice lairs, itll be fun to attack and destroy in game! :D ,But could you make like a good fraction lair? Like rouge or outcasted camps of elves, men, or dwarves? atleast i think thated be interesting to have. Keep up the good work! :p
Pie increases your brain cell production by 35%!!! GO PIE!
Posted Image

#10 Dark_l0rd_Davian

Dark_l0rd_Davian
  • Members
  • 57 posts
  • Location:killing some undead trying to get back to earth

Posted 13 July 2009 - 03:36 AM

i love the lairs.t would be fun to kill but i dont really like isengard,looks like mordor.try and change it alil.
"All shall vanquish..."

Posted Image

#11 mike_

mike_

    Student of Homer.

  • Global Moderators
  • 4,323 posts
  • Location:Gulfport, MS
  • Projects:The Peloponnesian Wars Mod.
  •  There are no heroes, no villains - only decisions.
  • Division:Community
  • Job:Global Moderator

Posted 13 July 2009 - 03:53 AM

Posted Image

Edited by mike_, 13 July 2009 - 03:54 AM.


#12 Archon

Archon

    Ethereal Chaos

  • Members
  • 555 posts
  • Location:United States
  • Projects:Wars of Arda mod
  •  Expert Marksman

Posted 13 July 2009 - 11:15 AM

To all who say "change the Isengard lairs,"

I do realize it looks like Mordor, but the only option I have other than using the regular Isengard tents is the goblin tents, which look terrible and not like Isengard at all (see pic below). If anyone can tell me how to use other tent models, I'll gladly have a go. :p
Posted Image
_______Posted Image_______Posted Image

#13 {IRS}Athos

{IRS}Athos

    Non Sequitur

  • Members
  • 4,008 posts
  • Location:Classified.
  • Projects:Ex-Advisor
  •  Resident Shakespearean.

Posted 13 July 2009 - 12:54 PM

Try the wooden huts from the Dunland map... those might work.

x____Athos____

Edited by {IRS}Athos, 13 July 2009 - 12:54 PM.

BulletsfromaGunbanner_zps974f3ea8.png

Careful. This link is DANGEROUS. Do NOT click it. This one, however, is fine.

I had the meaning of life in my signature, but it exceeded the character limit.

#14 Archon

Archon

    Ethereal Chaos

  • Members
  • 555 posts
  • Location:United States
  • Projects:Wars of Arda mod
  •  Expert Marksman

Posted 13 July 2009 - 03:05 PM

I've looked for them, but they have the "pink skin" bug.

Edited by Ar-Adûnakhôr, 17 July 2009 - 01:45 PM.

_______Posted Image_______Posted Image

#15 Taralom

Taralom

    Self-proclaimed A**hole

  • Project Team
  • 1,519 posts
  • Location:Not here
  • Projects:Turned to Writing
  •  I R GOOGL'd

Posted 13 July 2009 - 06:26 PM

About the codes to get "civilized lairs" to join a faction. Check the Dol Guldur Campaign map :p
If the above post offended you in any way,
please take note that, until further notice, I don't care, so get lost.

#16 Predi

Predi
  • Members
  • 38 posts
  • Location:Hungary

Posted 13 July 2009 - 09:01 PM

I think the camps should be more hard to beat, then the dwellings. They should have a lot more units, and constant respawn, like 20-30-40 units (various, heavy units too), like a real vanguard camp. And they could have a more real alignment. Like Good camps for every good factions, Mordor MotE and Isengard for themselves, and Goblins for Goblins (because they were kind of renegade-like creatures) or maybe if your with Evil faction, then if you kill half of the Goblin camp, they would ally themselves to you. So the allied camp cannot be controlled but it would attack our enemies, and give you a very good line-of-sight, like a vanguard camp should.
Also about the editing: I don't know anything about mapping, and game editing, but I can draw pretty good, and I have good imagination, and I'm creative (honestly ;) ) So maybe I could design some camps in my free time, and then upload it. I already have some good ideas ;)
Anyways, keep it up. These camps are really good idea, and should be implemented :p

Edited by Predi, 13 July 2009 - 09:03 PM.


#17 Archon

Archon

    Ethereal Chaos

  • Members
  • 555 posts
  • Location:United States
  • Projects:Wars of Arda mod
  •  Expert Marksman

Posted 17 July 2009 - 01:38 PM

Rough WorldBuilder object layout for the Gondor camp. Won't be finished until i work out the team problem though...
Posted Image

About the codes to get "civilized lairs" to join a faction. Check the Dol Guldur Campaign map :)

Um...where do you find that map?

Edited by Ar-Adûnakhôr, 17 July 2009 - 01:47 PM.

_______Posted Image_______Posted Image

#18 Predi

Predi
  • Members
  • 38 posts
  • Location:Hungary

Posted 22 July 2009 - 01:01 PM

Hi!
So, I was really inspired by this whole camp thing, so I tried the worldbuilder for the first time, if I can put some good things togather. The result was this Gondor camp, I hope it's not too bad. :evgr:

Posted Image
Posted Image
Posted Image

Any kind of response is appreciated

#19 Dant

Dant

    Civil Protection

  • Members
  • 937 posts
  • Location:City 17

Posted 22 July 2009 - 01:14 PM

Ermm..i thought original games lairs is fit already. :evgr:

Edited by Dant, 22 July 2009 - 01:22 PM.

Posted Image

#20 ttandchotmail

ttandchotmail

    title available

  • Project Team
  • 849 posts
  • Location:Oz

Posted 22 July 2009 - 07:14 PM

G'day Predi and Ar-Adunakhor

Nice work mates but the teams a little focused on the Evil men fortress at the moment. I'm sure the boss man will look it over though :evgr:

Edited by ttandchotmail, 22 July 2009 - 07:16 PM.

No chance of returning....Zero chance of surviving....Well!? When do we get started?
Posted Image
Posted Image
Posted Image




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users