Kings of the West General Discussion
#1
Posted 12 August 2009 - 03:28 PM
-GothmogtheOrc
Click on my Sig to go to my BFME Modding site where you can download my mods.
Kings of the West Mod Leader
*Retired. PM me if you need to get a hold of me as I'll get an email notification and should reply within a day or so*
#2
Posted 13 August 2009 - 07:15 AM
Early game: It's game start now, and you can go in 3 ways depending on a few factors.
1: if you are on a map like Amon Hen or something, get Draft, Gamling, and Merry. Build a farm, or if a Settlement plot is near your base, take that instead. Now rush the enemy with army of peasants. And back them up with heroes.
2: If you don't have starting troops, get Merry and heal (just in case he finds some enemies), and have him creep hunt and get Settlements. A level 4 Merry is great for killing pesky heroes. Build lots of farms, get some heroes for defense, and you can save up for either cavalry or infantry.
Or 3: This one doesn't matter if you have troops at the start. Just build farms, but save 2 plots for a Stables/Archery range and an Armory.
Mid game: Now, depending on what path you chose from above, you will likely need to do the following...
1: If you went with the first option, you obviously failed in Peasant Rushing. But you probably got a decent amount of Power Points. Get the Elven Barracks or the Elven Summon. Elves are VERY important to you. In large numbers they can overwhelm an enemy. Get at least 3-4 Batts of Elves, and if you got the Elven barrack and if possible, back them up with Haldir. Get an Armory and get the upgrades. The "forged blades" for the elves makes them stronger, so they will be important to destroying an enemy base.
2: If you went with option two, you probably have a decent amount of heroes (hopefully leveled up a bit). Now get the cavalry or infantry (I personally prefer cav, but the choice is yours), and get an armory. The Banner is a VITAL, and I repeat, VITAL part of your army, it's cheap, and levels up your guys, which thus adds a damage, armor, and such bonus. And who DOESN'T want that? And if you got cav, the "forged blades" can be a great addition later in the game. And the heavy armor is a necessity for peasants, cav, elves, or archers. It can give them more armor to stay alive longer. Now take the fight to them if possible.
3: If you choose option three, you have a pretty decent economy. Like above, get cav (this is HIGHLY recommended as Rohan has the BEST cav) or Infantry. Then an armory, or heroes. Then, if you choose to get heroes, as soon as you have a few heroes, get the armory up, and fully upgrade your army. You now have a formidable army.
Late game: If you are this far in, you are probably either facing a Mordor player that got his walls, a Gondor player, or a Rohan player, or a very good Isen player. This is where the Last March of the Ents come in..... Oh, and if possible here, get the Blue Wizards.
1: I don't need to repeat here, but anyways, if you have your enemy boxed in, you can either get a seige ladder for your elves, or bombard the enemy with ents so you can get your cav in. If your enemy is an Isen or a Mordor without his walls, Ents are a necessity. Their range can keep them from hitting them, and if any come out to kill the ents, your army can kill them. Just bombard the enemy, weaken his defences, and go in for the kill when he is weak.
2: Same with above. But you should use your heroes to maximum effect here, your troops with get great results depending on what you got. For example, if you got cav, Theoden's Glorious Charge is GREAT with them. If you got infantry, Theodred's Stand Firm (I think that's the name ) is a MUST.
3: And again, same as above, but you SHOULD have a Cav army if you followed my advice. But here, get ents with Treebeard, bombard for a bit, then, send in the ents with melee on the mind.The enemy will go into disarray at the sight of ents if they don't have fire arrows.If they DO have fire arrows, retreat the ents and send in the cav instead. I don't need to continue here....
This is a guide by Ring Of Fate. Comment please.
Edit: Edited some errors out.
Edited by Ring of Fate, 13 August 2009 - 07:16 AM.
#3
Posted 13 August 2009 - 10:25 AM
Spartan's strat
Edited by Florisz, 13 August 2009 - 02:28 PM.
#4
Posted 13 August 2009 - 02:06 PM
#5
Posted 13 August 2009 - 02:10 PM
#6
Posted 13 August 2009 - 02:27 PM
#7
Posted 13 August 2009 - 02:27 PM
#8
Posted 13 August 2009 - 02:29 PM
#9
Posted 16 August 2009 - 10:57 AM
Here my mordor strategy, it contains orcspam, orcspam and even more orcspam When the game start you build 2 slaughterhauses/furnace's, then you build a orc pit, you begin spamming orc archers, when you have enough rescources you build another orc pit, this time you only build regular orcs, and so on, you build another 2 orc pits, one for pikes and the other one just for archers or something else, you keep them spamming orcs, i know they are weak but if you keep spamming them on your enemy, you wil break his defences, after you killed enought men to buy the Morgul spell you destroy your orcpits and build a morgul barracks, from now on, you keep spamming morgul orcs, and thank to the cheap orcs, you have resources enough to build a lot of hero's and trolls/siege weapons, then you begin a assault on his camp, you don't have to worry about high losses because you can spam new orcs, you just need to break his walls and gate and send your troops in the castle, well that's it,
-elessar
We must rule the world
#10
Posted 16 September 2009 - 08:39 PM
i have several guestions about some bugs.
1. when some unit kill Rohan Royal guards it seem this unit doesnt got experiences for killing royal guards
2. Rohan Royal Guards from stables dont receive bonuses from Eowyn
3. Eomer gives bonuses to all rohan units right? or not? Because it seems infantry and rohan royal guards from barracks
4. rohan royal guards from barrack when mounted dont receive bonuses from Elfhelm
I just look at picture under units whit shows that unit receive the bonuses.
Thanks for your answer.
#11
Posted 16 September 2009 - 10:03 PM
3.Eomer Leadership only affects calvary.
Ill check the others if i have time.
#12
Posted 17 September 2009 - 11:49 AM
but royal guards from barracks recieve bonuses from eowyn but royal guards from stablen dont.
Eomer provide bonuses for cavalry only in original Bfme1 but i wrote manual made by GothmogtheOrc and there is just Damage +75%, but nothing about cavalry only.
#13
Posted 17 September 2009 - 11:56 AM
and next question: in kings of the west mod guide you write that Men of the Westfold and Westfold Spearmen can be upgraded with weapon upgrade but in the game i cant upgrade them weapons.
Edited by Zbyndaaa, 17 September 2009 - 12:07 PM.
#14
Posted 17 September 2009 - 07:39 PM
Oh, Gothmog forgot to update the manual.
#15
Posted 17 September 2009 - 08:10 PM
but that game with Isenguard was strange bacause units was week and that means they didnt recieve bonuses
Edited by Zbyndaaa, 17 September 2009 - 08:11 PM.
#16
Posted 19 September 2009 - 01:23 AM
#17
Posted 19 September 2009 - 01:42 AM
Careful. This link is DANGEROUS. Do NOT click it. This one, however, is fine.
I had the meaning of life in my signature, but it exceeded the character limit.
#18
Posted 19 September 2009 - 02:45 AM
#19
Posted 19 September 2009 - 10:17 AM
#20 Guest_Player21_*
Posted 03 October 2009 - 10:41 AM
2 user(s) are reading this topic
0 members, 2 guests, 0 anonymous users