Jump to content


Photo

August 12th Update: Dwarf Camp and Upgrades


  • Please log in to reply
21 replies to this topic

#1 Nertea

Nertea

    ...lo sa raptor!

  • Hosted
  • 3,349 posts
  • Location:Vancouver, Canada
  • Projects:Star Villains and Space heroes, The Dwarf Holds
  •  T3A Chamber Member
  • Division:BFME/Unity

Posted 12 August 2009 - 11:21 PM

Posted Image
Dwarf Camp and Upgrades
Posted Image

In the past, we showed a couple renders of the Dwarf Camp's defenses, and in this update I'm going to talk about the Camp's ingame functionality.

The Dwarven camp is, in many respects, a miniature castle. It is protected by a low wall complete with a functional gate which can be manned by Archers or any other type of unit for defence. This affords protection to these units, but is balanced by a significant weakness; the wall is low enough that archers outside the castle may be able to hit buildings in the protected area beyond. Melee units cannot scale it though: the Shadow's siege machines have not been designed to tackle this type of... short... obstacle. Still, the wall is weak, and will not require many blows from a stout ram to crack it and allow the enemy to flood the base. However, the greatest strength the Camp posesses is its ability to recieve wall upgrades, similar to those found on Gondor and Rohan Castles. Three upgrades are available to the Dwarf player.

The first is a basic Watchtower, similar to those found in other factions' camps, though sturdier in build. Because it doesn't need to be defended, it is useful for those times when troops cannot be spared to protect the Camp.

Posted Image


The second is the Raven Banner - the army standard of Erebor. The sigil of the Raven increases the range and damage of friendly archers. If you have garrisoned your walls with the Rakhas-udrig, this is a very useful upgrade.

Posted Image


The third structure is more offensive than defensive. The Roost, once built, houses a single free Raven of Erebor. I will discuss these scouting units in a future update in more detail. Ravens are useful to the player in many ways, and the one granted by this upgrade even more so. If it is killed under the player's orders, a new Raven will be provided at the Roost after some small delay. A very useful structure for any player that likes scouting.

Posted Image


sig.png
I really don't do requests and my Arnor Soldier is not fit for BFME. Don't ask me for either.


#2 Yarrum

Yarrum

    Kahuna

  • Project Team
  • 461 posts
  • Location:New York City

Posted 13 August 2009 - 12:37 AM

Very cool, and great shots. The scouting is a really interesting concept.

KotW%20Left%20Morgul%20Banner.jpg
KotW Beta Tester
frodo_sam.jpg


#3 Florisz

Florisz

    The Young Reindeer

  • Project Team
  • 2,322 posts
  • Location:The Netherlands

Posted 13 August 2009 - 12:44 AM

Lovely. Can't wait to try it all out. Even if it's all Dwarves :p Another reason to stay up late/early :)
Posted Image

#4 Ring o' Fate

Ring o' Fate

    The Ghost.

  • Project Team
  • 1,627 posts
  • Location:PA
  • Projects:Trying to find meaning...
  •  The guy that is just a ghost.

Posted 13 August 2009 - 01:26 AM

:p :) :grin: :w00t: :p
A changed man is only the same man with a different outlook of life.

#5 Dant

Dant

    title available

  • Members
  • 937 posts

Posted 13 August 2009 - 01:29 AM

Very impressive. :p
Posted Image

#6 Spartan184

Spartan184

    :)

  • Project Team
  • 1,592 posts
  • Location:Moon
  • Projects:Random Modding Projects
  •  Coder, Map.ini Coder, Mapper, and Beta Tester

Posted 13 August 2009 - 01:29 AM

Nice :p :)


 

safsignature.png

 


#7 NewErr

NewErr

    Elf-friend

  • Project Team
  • 2,177 posts
  • Location:Romania
  • Projects:Wars of The Firstborn
  •  World Wide Artist

Posted 13 August 2009 - 07:08 AM

Great indeed , sounds very interesting . Good Job :p

#8 m@tt

m@tt

    #######

  • Project Team
  • 4,056 posts
  • Location:England
  • Projects:The Dwarf Holds
  •  T3A Chamber Member

Posted 13 August 2009 - 09:49 AM

but is balanced by a significant weakness; the wall is low enough that archers outside the castle may be able to hit buildings in the protected area beyond.

A very well planned feature. Nothing to do with game limitations at all. :p
Posted Image

#9 Olorin

Olorin

    Mithrandir

  • Members
  • 1,579 posts
  • Location:Australia
  •  That wandering conjuror...

Posted 15 August 2009 - 03:16 AM

Niiice, veery nice. :p

Tell me, can the Watchtowers be garrisoned by troops for extra damage (this question applies for all the factions)?
Posted Image

...The Journey doesn't end here; death is just another path, one that we all must take. The grey rain curtain of this world rolls back, and all turns to silver glass. And then you see it. White shores...and beyond. A far green country, under a swift sunrise...

...Many folk like to know beforehand what is to be set on the table; but those who have laboured to prepare the feast like to keep their secret; for wonder makes the words of praise louder...

...Stand, Men of the West! Stand and wait! This is the hour of doom... ~ Gandalf the White, The Return of the King

#10 Mathijs

Mathijs

    Post-modern Shaman

  • Network Leaders
  • 13,756 posts
  • Projects:Age of the Ring
  • Division:Revora
  • Job:Leader

Posted 15 August 2009 - 10:29 AM

RIght now I don't think they can.

Also, yay for ravens!

No fuel left for the pilgrims


#11 Devon

Devon

    Dark Nerd of the Sith

  • Global Moderators
  • 5,886 posts
  • Location:Colbert Nation
  • Projects:RJ RotWK, Twilight of the Republic, HDLH
  •  T3A Chamber Member
  • Division:Community
  • Job:Global Moderator
  • Donated

Posted 15 August 2009 - 08:33 PM

Very pretty :p

yodasig2.png
My political compass
There's a story that the grass is so green...what did I see? Where have I been?


#12 Gfire

Gfire

    Nuju

  • Project Team
  • 2,173 posts
  • Location:I have returned from the depths
  • Projects:Finding My Way
  •  The Perfectionist

Posted 16 August 2009 - 05:53 AM

That tower looks a bit more aged than everything else. Other than that, this looks great.


I've always been a fan of the ravens, and like when mods add them.

Edited by Gfire, 16 August 2009 - 05:54 AM.

Greetings, community.

#13 Nertea

Nertea

    ...lo sa raptor!

  • Hosted
  • 3,349 posts
  • Location:Vancouver, Canada
  • Projects:Star Villains and Space heroes, The Dwarf Holds
  •  T3A Chamber Member
  • Division:BFME/Unity

Posted 16 August 2009 - 09:20 PM

That tower looks a bit more aged than everything else. Other than that, this looks great.

Well, different artists tend to have slightly different styles :p

sig.png
I really don't do requests and my Arnor Soldier is not fit for BFME. Don't ask me for either.


#14 Uruk King

Uruk King

    Lore-abiding citizen

  • Project Team
  • 1,673 posts
  • Location:Leamington, UK

Posted 17 August 2009 - 12:07 AM

Not to mention the fact that a defensive tower would be the first defesive sturcre to be built in any newly-founded castle or fortress, other aspects like banners or lookouts would come later, assuming the castle´s lord had enough workforce and funds to build any number of them.
I will remember Rhovanion Alliance, RIP .

Posted Image

#15 Mathijs

Mathijs

    Post-modern Shaman

  • Network Leaders
  • 13,756 posts
  • Projects:Age of the Ring
  • Division:Revora
  • Job:Leader

Posted 17 August 2009 - 12:42 AM

Yeah, but it's mainly just because there's different artists involved. :p

No fuel left for the pilgrims


#16 Arthadan

Arthadan
  • Members
  • 215 posts

Posted 17 August 2009 - 08:29 AM

Looks great! Can't wait to play the Dwarven faction!
:p
Posted Image

Posted Image

#17 {IRS}Athos

{IRS}Athos

    Non Sequitur

  • Members
  • 4,008 posts
  • Location:Classified.
  • Projects:Ex-Advisor
  •  Resident Shakespearean.

Posted 17 August 2009 - 06:15 PM

Gorgeous, as always. The Raven Roost is especially intriguing.
BulletsfromaGunbanner_zps974f3ea8.png

Careful. This link is DANGEROUS. Do NOT click it. This one, however, is fine.

I had the meaning of life in my signature, but it exceeded the character limit.

#18 Kwen

Kwen

    Vileartist

  • T3A Staff
  • 4,865 posts
  • Location:Korea I wish
  • Projects:It'sa secreeet
  •  T3A's First N00b
  • Division:BFME
  • Job:T3A Expert
  • Donated

Posted 18 August 2009 - 01:36 AM

I'm not seeing any pictures...?

                           https://www.twitch.tv/vileartist - Yes shameless self-promotion

          ----------------------------------------------------------------------------------------------------------------------

                            "Old modders never die, they just fade away" ~ Hostile


#19 {IRS}Athos

{IRS}Athos

    Non Sequitur

  • Members
  • 4,008 posts
  • Location:Classified.
  • Projects:Ex-Advisor
  •  Resident Shakespearean.

Posted 18 August 2009 - 02:11 AM

I think all of Nertea's pictures are screwed up somehow...
BulletsfromaGunbanner_zps974f3ea8.png

Careful. This link is DANGEROUS. Do NOT click it. This one, however, is fine.

I had the meaning of life in my signature, but it exceeded the character limit.

#20 Kwen

Kwen

    Vileartist

  • T3A Staff
  • 4,865 posts
  • Location:Korea I wish
  • Projects:It'sa secreeet
  •  T3A's First N00b
  • Division:BFME
  • Job:T3A Expert
  • Donated

Posted 18 August 2009 - 02:23 AM

idk... cant see the TEA download pic either...

                           https://www.twitch.tv/vileartist - Yes shameless self-promotion

          ----------------------------------------------------------------------------------------------------------------------

                            "Old modders never die, they just fade away" ~ Hostile





0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users