Sorry for the disappearance right after this news post; I was actually on vacation
! But I'm back now.
I don't exactly understand what you did with the transports. You mentioned they are double priced and twice the damage and shields etc. from the existing units.
What I can grab from it is that the ship itself is twice the normal cost, and the fighter complements for ships that have them are priced regularly.
Exactly. Heroic ISDs are 15970 x2 + complement cost. Promotions also add a certain amount to the upgrade cost. Successive transport upgrades, however, will subtract out the price of the ship you're replacing, so, for example, there's only a slight cost to upgrade Lando to the Emancipator
, because you've already paid for the Remember Alderaan
. It's all pretty confusing, but my point in trying to explain it was to show that it's also pretty fair.
But Darth Vader's Executor is just a regular Executor I-class Star Dreadnaught and not like Thrawn's Razor's Kiss, which is a customized Executor I-class Star Dreadnaught. So is Darth Vader's Executor still twice the price, and is Thrawn's transport customized AND twice the health and shields?
"Customized" and "modified" are just descriptive terms. A customized ship is one with superficial changes that set it apart from the base unit: maybe it has a sweet paint job, but commonly this means it has a unique complement. A modified ship is one with stats that differ from baseline. And "modified" trumps "customized", so many modified ships are also customized.
-I'm guessing that when it says Rank on the page it is for all of the ships and for land combat? While if it says Navy Rank etc. it means just for a specific unit correct?
Yes - rank by itself is universal. Army rank is ground, starfighter rank is airspeeder/starfighter, navy rank is starship, and rank is all of the above.
-Do heroes bonuses work on Space Stations as a side thought?
I don't think they do right now, but they're intended to for naval heroes. It's just a quirk in the code.
-Shouldn't Ackbar have a rank for all the ships?
If/when we get a MC90 model for the Defiance
, he'll get an upgrade to NR Commander-in-Chief (technically "Supreme Commander", but because of the ambiguity of that rank
and the fact that we're using it as the Rebel meaning, I'm going with CiC rank class), which would put him in charge of all
military forces for the NR. So, some glaring omissions are for potential future considerations...
-Shouldn't Lando possibly have a star in Offense since of him wanting to attack the ISDs at such a close range and maybe Ackbar should get a Defense since he didn't want to
-Thrawn should have some Defense (since his moral of saving his fighters and troops as much as possible),Intelligence since of Delta Source, Motivation since of the time when he motivated General Drost to increase security and scare him back into action after that ISD sabotage.
Maybe. I had to pick-and-choose with some of these though, because everyone gets a limited number of points to spend on bonuses and it's favorable to have more stars in fewer qualities than the opposite. With Ackbar, for example, I figured that since he literally wrote the book on fleet tactics for the NR, he ought to be a really good tactician rather than a mediocre generalist. Also, Delta Source isn't a leadership characteristic (Ackbar's intelligence bonus comes from him being a scout).
-Why did you decide to not have Mon Mothma not have a Motivation of 5 to give the Rebels a Palpatine opposite.
Variety, I guess; I'm not a huge fan of "mirror" balance. I figured Mothma was relatively more inspirational/protective and Palpatine has the added motivator of fear.
-Do the TIE fighters and other non hyperdrive units of the heroes get a modified one that could give them a hyperdrive...
I've given them the vanilla "no" hyperdrive rather than the PR Class 8.0, so they can move with a fleet and not slow it down.
-What will happen with the Millenium Falcon? Can you have 2 now or are Chewbacca and Han still one unit?
Nah, they're still a duo... just have separate entries on the site.
-Also will that Ackbar/Fey'lya debonus happen with other heroes, like Motti and Vader? And will others get bonuses, like Leia and Han...Thrawn and Pellaeon
I'm not sure... I might just get rid of such synergy (asynergy?) bonuses entirely. Originally, I wanted to apply a universal combat debonus when both were in combat, but I don't think that's possible. The best I can do is debonus each of their hero transports, which isn't very meaningful.
-Shouldn't Motti have some Offense, since he wanted to attack with the Death Star right away?
Motti is an advocate of technology; he believes in tangibles. That's why I gave him a hull bonus. Motti didn't have the authority to order the Death Star around anyways.
-Will Cronal be able to heal his Singularity twice as fast as other Star Destroyers due to his ability to control meltmassif...
I haven't actually read SoM yet and I'm trying to do Cronal without spoiling it, heh. If it makes sense, I'll try to work it in somehow.
As for the TIE Defenders, Cronal is tricky: he's a loyalist Imperial as Cronal and Blackhole, but a breakaway warlord (and therefore not Empire affiliation) as Shadowspawn. So his materiel as Shadowspawn would not count, although powers and other constants could. Of course, after the Mindor campaign, he returns to Byss, so that's why he's not on par with someone like Zsinj, who wouldn't be an Imperial hero.
-For all of the heroes with super star destroyers...it seems to me that I have to leave them away from combat for like 50 weeks to get it...could you make it faster for the heroes...since I don't thik anyway builds their SSD on a only 1 lvl 5 space station...maybe up the cost some more for the decrease in build time?
Build eight Level 5 Star Bases on Kuat and it'll take just over 16 weeks... half that with five-star motivation. Hero upgrades now benefit from multiple star bases... perhaps I forgot to mention that.
-Joruus C'baoth should get a Lancer upgrade as a joke of him controling a Lancer to get to Thrawn
I wanted to, but couldn't find a name for it. Maybe I'll just have to invent a name... suggestions?
-Can Mara Jade get a Skipray Blastboat since her use of one in the Thrawn Campaign
That's probably better than a Z-95. Maybe I'll swap it out.
-Shouldn't Rom Mohc get an upgrade for the Arc Hammer...and could that allow him to finally build Darktroopers again
He should, but I'm not too motivated to rig a dreadnaught model without having official stats for it.
-Also I would still like to see Nek Bwua'tu...
I'm trying to focus on early heroes/units before later ones.
-Also will more of the space units finally have ground ones, like Thrawn and Ruhk...Leia...Rom Mohc and a Dark Trooper Stage III?
Well, this revamp was done with an emphasis on space, sure, but when land is ready for it, army heroes will also get some upgrades.
-Why did you take away some of the ship upgrades, like Fey'lya and the Quenfis, was it because he only used it once and made the crew disloyal to him?
No, that wasn't the reason. For Fey'lya, it was a chronological thing: why "upgrade" to a Nebulon-B from a Dreadnaught? Same for Tarkin... it just didn't make sense when done in order (Executrix
We are led to believe that Palpatine was using Battle Meditation over the entire Imperial Fleet, or at least whatever part of it he needed to. This would give him a higher motivation factor than any non-Force user.
Not quite. I'm sure you've noticed the Force rankings - that's another progression entirely removed from military rank. Certainly the Force will be the subject of a future hero revamp... just don't ask me what that will entail yet, because I don't know!
They will probably be on unit. I don't believe iconic duos are being torn apart.
No, but the response to that poll
has been strangely muted. Are players that indifferent to it
I agree that it should take time...but the problem comes with that those heroes have to be on that planet because of the engine of the game...which wouldn't be realistic in a real full scale war.
I don't really like that they have to
be in space either to upgrade, but it's the only build requirement PG coded that works with heroes (for use with the Arc Hammer
I think the max rating is five stars, so the best anyone could do would be to match Thrawn, and not outmatch.
In tactics, yes. But that's just on paper - battle is obviously more complicated than that.
But we do have upgrades that go into the Swarm War and beyond. For instance the ISD IV is based off of the LotF era.
Yeah... but it's from a product line that launched at the end of the Clone Wars.
There have to be limits on the "what if" scenario, however. Technology is totally different from the birth of a specific person. You can always pour more money and effort into research and updating old ship designs and such. You can't force a someone to be born earlier.
Makes about as much sense as adding Darth Revan, assuming Bwua'tu didn't have combat experience within our timeline, which is technically until the end of the Vong War. At some point along the way, I'm not sure the GFFA can be considered a continuation in spirit of the PRM/AtRtR/AoFP/NR, so that's why I set that as the endpoint. I haven't read past The Unifying Force
Kinda hard to picture an aging Obi-Wan flying a V-Wing...or any other fighter.
Delta-7, actually. It was Alpha-3 before the revamp, which was done prior to adding the Delta-7.
I would agree with you, but I think you're forgetting that you can recruit Obi-Wan in 18 BBY. And for the squadron upgrade, that's just for fun.
I find it odd though it seemed the Empire/late Republic used V-Wings mass produced more than the Eta's, with the Eta's being reserved for Jedi, yet the Eta's were more an influence for the T.I.E. fighters.
That's why I added the T.I.E., which was utterly overlooked in the prequels. It's meant to be in use circa 21.5 BBY, around the time the Delta-7 was introduced. I believe the V-19, which is jokingly large, has become very
overstated in its role as the predecessor to the Alpha-3.
Edited by Phoenix Rising, 27 August 2009 - 12:23 AM.