I can't even play Slim GFFA without game interfering lag.
#41
Posted 28 January 2010 - 04:20 AM
Anyways, I downloaded it hoping to help out a Medieval 2 Total War mod that is rather intensive, and since M2TW isn't all that well programmed for multiple cores, gives even new computers a bit of a struggle. It doesn't do anything amazing or epic, you won't see a jump of even FPS. But, from what I've seen, it does stabalize things, and I've tested it a bit with PR1.1's campaigns, and it *seems* to make a little difference in the Overmap. Can't say for sure, but I *think* its giving me a bit of a help.
Not a solution, but something that MAY mitigate things for ya, but figured it was worth mentioning as an interesting little tool.
http://www.twcenter....ad.php?t=270604
#46
Posted 29 January 2010 - 12:26 PM
The timer in windows that tracks CPU usage is pretty lousy. This means
you're seeing false CPU usage from your servers. They're only fooling
themselves if they think full 32 TF2 will only use 5% of one of their
cores. When windows media player is running, a multimedia timer is
started for WMP. Because a multimedia timer is running with a fine
grained precision of latency, task manager will start using that that
high precision timer for CPU usage tracking. This also seems to help
srcds to be able to run at a higher FPS. By enabling it, we see a
typically truer representation of CPU usage.
The technical way to think about it is that CPU utilization is done
using a low precision timer which checks which process has the CPU at
that given moment in time. (for example, every millisecond) srcds
has a tendency to not be using the processor at that given moment,
probably due to the dynamics of srcds doing most of its work on the
tick. This effect is known as aliasing. (See "Aliasing" in wikipedia)
The multimedia timer created by WMP or srcdsfpsbooster increases the
sample frequency of the system, thus giving a better picture of utilization.
From http://forum.i3d.net...core-usage.html
It seems that all the script does is increase the rate at which Windows measures CPU usage, which I assume gives Windows a better idea of task priority.
#48
Posted 30 January 2010 - 07:58 AM
Right, this is what it does:
The timer in windows that tracks CPU usage is pretty lousy. This means
you're seeing false CPU usage from your servers. They're only fooling
themselves if they think full 32 TF2 will only use 5% of one of their
cores. When windows media player is running, a multimedia timer is
started for WMP. Because a multimedia timer is running with a fine
grained precision of latency, task manager will start using that that
high precision timer for CPU usage tracking. This also seems to help
srcds to be able to run at a higher FPS. By enabling it, we see a
typically truer representation of CPU usage.
The technical way to think about it is that CPU utilization is done
using a low precision timer which checks which process has the CPU at
that given moment in time. (for example, every millisecond) srcds
has a tendency to not be using the processor at that given moment,
probably due to the dynamics of srcds doing most of its work on the
tick. This effect is known as aliasing. (See "Aliasing" in wikipedia)
The multimedia timer created by WMP or srcdsfpsbooster increases the
sample frequency of the system, thus giving a better picture of utilization.
From http://forum.i3d.net...core-usage.html
It seems that all the script does is increase the rate at which Windows measures CPU usage, which I assume gives Windows a better idea of task priority.
Thank god you're around to properly explain it, I'd have never found something so accurate to even try.
#50
Posted 30 January 2010 - 11:01 PM
Then again, the script may well improve minimum FPS.
#52 Guest_•Tony•_*
Posted 01 February 2010 - 12:41 AM
Part of this could explain the huge amount of lag at the GC load screen, as the engine is preparing something that it cannot handle.
~my two cents.
#53
Posted 01 February 2010 - 09:47 AM
#56
Posted 13 February 2010 - 10:37 PM
Frosty Freaky Foreign Forum Fox
<DevXen> Today I was at the store and saw a Darth Vader action figure that said "Choking Hazard." It was great.
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