Posted 09 September 2009 - 06:16 AM
However, I have been able to texture some of Xenos first models, the Tin-cod and Shaverfish. The textures just add color and detail, but not any weathering (like the GM and Zaku). That should be fixed in a not so soon way.
Due to school coming up in a few months, I will try to finish the few Xeno project mechs I haven't done. I do have my doubts, however....
oh well, enough about that....
Tin Cod (i'm not likeing the cockpit hatch, and some of the panel lines suck,...oh well something to fix later)
Shaverfish (better than the Tin Cod in my opinion, still needs work though)
Posted 21 September 2009 - 01:34 PM
Posted 21 September 2009 - 01:48 PM
Posted 01 October 2009 - 06:23 PM
Hey I'm from the BFME section, I troll around other pages of Revora, May I ask how old is the game engine that your unit for?
Universe at War came out at the end of 2007 and the engine itself debuted in EaW a year before.
Edited by Stargazer, 01 October 2009 - 06:24 PM.
Acting leader of the Gundam Legacy mod team.
We are always looking for new members! PM me if you are interested in helping!
Posted 06 October 2009 - 01:46 AM
So many animes, so little time............
Currently taken over SG's role as the master of Lolis. lol
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