Not if the software is consumer software (games, for instance).Consumers won't change the market; businesses will.
64-bit OS
#22
Posted 01 October 2009 - 06:41 PM
NZ.org | BBPCG
Discord: The Astronomer#1314
Steam
#23
Posted 01 October 2009 - 09:50 PM
Thought I'd have that here to save time.
#25
Posted 02 October 2009 - 01:38 AM
I used to be {AE}Manveru, if that rings a bell.
#26
Posted 02 October 2009 - 02:15 AM
Not x86 games running in x64 compatibility, but actual x64 games. They do exist, but they're few and far between. x64 is pushing through though and
will eventually become the standard.
EDIT: Also, Unreal Tournament 2004 x64
Edited by Caspa, 02 October 2009 - 02:15 AM.
Thought I'd have that here to save time.
#27
Posted 02 October 2009 - 05:03 AM
Been using 7 x64 since Beta without a hitch. XP is useless, but definately go with 64-bit for Se7en, you have nothing to loose and even if you don't think much to gain, its going to become more and more widely used.
World Domination Status: ▾2.7%
#28
Posted 02 October 2009 - 11:26 AM
But x64 is the way to go, because you have nothing to loose, and because applications are slowly moving to this architecture.
And the x64 version of windows seven is perfect, I have it and it runs perfectly.
#29
Posted 10 October 2009 - 02:49 PM
Yes ,UPGRADEAnd the x64 version of windows seven is perfect, I have it and it runs perfectly.
never downgrade or stay stagnant
I have not yet gotten windows 7 as I am waiting for all the De-bugging to finish (like vista64)
but good to know its working fine ...
BTW .. Windows 7 or any 64OS is very power /Ram hungry
It takes alot of system resourses ...(according to my computer Technician Friend )
So ensure your RIG can handle it before you upgrade
I am sure you will upgrade anyway just to see how it performs
#30
Posted 10 October 2009 - 10:34 PM
Wrong. x64 is no more RAM or power hungry than x86. x64 can simply use more RAM.BTW .. Windows 7 or any 64OS is very power /Ram hungry
It takes alot of system resourses ...(according to my computer Technician Friend )
So ensure your RIG can handle it before you upgrade
The only precautions you need to take is ensuring your hardware is x64 compatible.
Thought I'd have that here to save time.
#31
Posted 11 October 2009 - 12:50 AM
I wouldn't feel bad about 'staying stagnant' as you put it if I felt as if I didn't need the new hardware. By your reckoning I should upgrade just because a newer version is available? If I wasn't looking for 64 bit technology I'd stay with my perfectly fine copy of XP. Heck, I still have a computer running Windows 2000, simply because I don't need anything more.Yes ,UPGRADE
never downgrade or stay stagnant
Debugging is what they did back when it was still in development. Software is improved after release but all the debugging happens beforehand. Do you even know the meaning of the term? Not to mention at the beginning of your post you said "never downgrade or stay stagnant" and yet you aren't upgrading your own system?I have not yet gotten windows 7 as I am waiting for all the De-bugging to finish (like vista64)
The same one who said onboard graphics were choppy and worse than a less-powerful dedicated card, I suppose? Yeah, this makes me really believe this. [/sarcasm]It takes alot of system resourses ...(according to my computer Technician Friend )
Considering that's it can be less system-intensive than Vista in some circumstances I don't think that will be a problem.So ensure your RIG can handle it before you upgrade
I have already used the RC you know...I am sure you will upgrade anyway just to see how it performs
That shouldn't be a problem since my drivers and applications restore CD already has 64 bit drivers for everything. When I bought this system I bought it making sure I could upgrade later if it became necessary.The only precautions you need to take is ensuring your hardware is x64 compatible.
Edited by {AE}Manveru, 11 October 2009 - 12:51 AM.
I used to be {AE}Manveru, if that rings a bell.
#32
Posted 11 October 2009 - 02:16 AM
Did some internet searching and most people are NOT upgrading their OS just yet
Due to Compatability issues with programs
This_may_help
Edited by JUS_SAURON, 11 October 2009 - 02:39 AM.
#33
Posted 11 October 2009 - 08:44 AM
x64 does however use a little more memory, but it shouldn't be prohibitory for any system with a x64 processor. The difference is 1GB vs 2GB's of RAM, and unless you're running a netbook, its a safe bet you have 2GB+, so will benefit. And given an Atom isn't a x64 processor, the amount of memory available becomes irrelevant.
I have a copy of Windows 7 Ultimate x64 and x32, but I can promise you the x32 disk can stay in its package. Windows 8's even rumored to be a 128-bit OS...
World Domination Status: ▾2.7%
#35
Posted 21 October 2009 - 09:13 PM
now, if i only could figure out what makes it blue-screen to death once every day. then it might just turn into my main-computer and not just some hardware gathering dust since may. But after Win7 things seems alot smoother.
"I give you private information on corporations for free and I'm a villain. Mark Zuckerberg gives your private information to corporations for money and he's 'Man of the Year.'" - Assange
#36
Posted 06 November 2009 - 05:29 PM
I have a number of programs that were written quite a while back (mostly archive extraction tools) that seem to be designed for a 16-bit system. I'm running Vista 64. This seems to invalidate their use - obviously the OS can emulate all the 32-bit stuff I need, but just tells me that these older programs can't run at all.
Now, evidently I'm by no means an expert, but if the system can run things in a 32-bit environment, wouldn't it be equally trivial to run my two little older programs? Failing that, couldn't it emulate a 32 bit and use that to emulate 16-bit ? I've seen a couple programs that advertise the ability to do something like that, but I'm a bit more interested in the technical reason for this than the solution right now (if I must, I will attempt to get my old 32-bit laptop working again).
I really don't do requests and my Arnor Soldier is not fit for BFME. Don't ask me for either.
#37
Posted 06 November 2009 - 06:10 PM
But I gotta ask... what 16-bit applications are you still running? :|
NZ.org | BBPCG
Discord: The Astronomer#1314
Steam
#39
Posted 06 November 2009 - 08:32 PM
Thats no excuse to stagnate128 bits? I don't think we'll have reached 64's 16 million terabyte RAM limit when Windows 8 comes out.
Thought I'd have that here to save time.
#40
Posted 06 November 2009 - 09:17 PM
If you were running XP x64, you would not be able to run 16-bit applications. But as far as I'm aware, Vista x64 can run 16-bit applications.
But I gotta ask... what 16-bit applications are you still running? :|
Maybe it's 8-bit . I'm trying to run a couple viewing/extraction/conversion tools for old Interplay (circa 1995) games... revolving around the .hog, .pig archive formats and a couple of model formats (.oof, .ogf).
I really don't do requests and my Arnor Soldier is not fit for BFME. Don't ask me for either.
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users