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#1 {IP}TABARRON

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Posted 19 October 2009 - 09:03 PM

Ok here's the thing i want to make a fire drake that breathes ice and everything is ok but the weapon.....
The weapon i want the Men to freeze when they are attacked (the freeze fx) and everything
so he attacks and shoots the new ice particle system at the men and instead of freezing and standing still
the men catch on fire but they have the blue ice fx at the same time......
so i did some expeirmenting and the main problem is that the weapon is catergorized by the name so i
changed names and it would be the weapon's name so i changed my custom weapon to a customized name
Iceybreath was it and the drake did not attack when i told him to and more to the drake did not even have the
red mouse cursor on the enemy just a circle with the line so iam down to this and well ya get the point.....
Someone help this poor soul
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#2 Puppeteer

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Posted 20 October 2009 - 08:11 PM

Is it a warhead weapon? If so, you can't create a new name for a projectile warhead weapon; only a mêlée or initial warhead weapon.
Don't change anything in the projectile warhead module in the initial warhead weapon either.

#3 Crusard

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Posted 21 October 2009 - 01:29 AM

I hope you've changed the damage type to something different than Flame :xcahik_:

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#4 {IP}TABARRON

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Posted 29 October 2009 - 06:53 PM

actually it doesn't matter
when i put the weapon name like FireDrakeFlame nothing changed
then i make a new warhead or change it. the weapon responds to the name so the warhead would be fire
i have tried many things
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#5 Crusard

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Posted 30 October 2009 - 01:07 AM

Remember warheads cannot be edited (or specified) in map.inis

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#6 {IP}TABARRON

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Posted 31 October 2009 - 12:50 AM

ugh limitations suck
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