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Rhûn Wainriders


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#1 Nazgûl

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Posted 23 October 2009 - 04:20 PM

Not sure if I've shown this model yet... This is a very nice model from Ed of the 3rd Kind, whom have unfortionately gone missing from T3A these days, so I'm not sure if I can find anyone to help me complete the model with the small additions and adjustments I need:

- Add our new Rhûn shields (also mae by Ed) to each side of wagon!
- Make new separate texture (map) for the wagon that I can reskin into perfection! (This one uses the "Khand tent" texture)
- Make sure we have 3 bones in the wagon, for 1 driver (static model) and two warriors in the back!
- Try to polish the rigging/binding so the meshes don't mix too much in animations (mostly the horses cloth)
- Check turning anims (they twitch upon loop?)

This is the awesome WiP anyways... :closedeyes:

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#2 Hermoor

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Posted 23 October 2009 - 05:11 PM

What program are you using to edit the models? I could try learning that program and see if it's worth the pain...:closedeyes:
This is just a suggestion...the text above.

#3 Gfire

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Posted 23 October 2009 - 09:54 PM

It's probably Gmax or 3ds Max. Gmax requires Renx and the W3D plugin for it to work.

Nice model, BTW. The red makes it kinda Haradrim-looking, though.
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#4 Dant

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Posted 23 October 2009 - 11:12 PM

Very impressive. :closedeyes:
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#5 MirkwoodArcher

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Posted 24 October 2009 - 12:59 AM

Really great!!
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#6 Nazgûl

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Posted 25 October 2009 - 07:42 AM

Yes we always use GMax/RenX with W3D plugin. Freeware, and all modelers here use it, if they don't go with 3DStudioMax off course....

All modding tools can be downloaded HERE! :shiftee2:

Edited by Nazgûl, 25 October 2009 - 07:45 AM.

// C}{riZpc_punch.gif
"Do not come between the Nazgûl and his mod!"
SEE_Banner_2008.jpg
SEE-Team_Leader.jpg
----------------------------------------------------------------------------------------------------
>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
----------------------------------------------------------------------------------------------------


#7 khamulrulz

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Posted 26 October 2009 - 09:28 AM

will this be similar in stats to the dwarven battlewagon (maybe faster, but not as strong)
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#8 Nazgûl

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Posted 26 October 2009 - 10:17 AM

Something like that, yes

// C}{riZpc_punch.gif
"Do not come between the Nazgûl and his mod!"
SEE_Banner_2008.jpg
SEE-Team_Leader.jpg
----------------------------------------------------------------------------------------------------
>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
----------------------------------------------------------------------------------------------------


#9 Emperor of the East

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Posted 13 November 2009 - 12:46 AM

I can't wait to see the Rhunics driving these things around! :sleep:

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#10 MattTheLegoman

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Posted 21 March 2016 - 12:55 PM

I've been creating my own Wainrider.

 

Points of interest:

  • It needs to come a long way from where it is now, with a lot more additions.
  • And these horses are from RJ mod. I would prefer an edited model of the Dol Amroth horses (with the skirts).
  • Easterling rider is is from CaH, however I have edited the helmet.
  • It needs more and bigger scythes, I have a very interesting design for the front that I cannot seem to model nicely...
  • It should be bigger to fit three Easterlings. This will require a new chariot model.
  • Horse skull should not be floating, the Games Workshop has a horse skull somewhere there.

A Wainrider model is needed for this.

 

b2AYJDC.png


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#11 Mathijs

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Posted 21 March 2016 - 01:06 PM

Out of curiosity, did you create that horse skull?


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#12 MattTheLegoman

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Posted 21 March 2016 - 02:48 PM

It was taken from a model on BlendSwap

 

http://www.blendswap...ends/view/71668

 

I destructively decimated the polygons and then manually fixed errors and smoothed it out.

 

 

Out of curiosity, did you create that horse skull?

 

 

 

Out of curiosity I'd love to view the Wainrider you possibly created (I would like to view it eventually). =p


Edited by MattTheLegoman, 21 March 2016 - 02:56 PM.

Remember that all worlds draw to an end and that noble death is a treasure which no one is too poor to buy. - C.S. Lewis

There will come a time when you believe everything is finished. That will be the beginning. - Louis L'Amour

What will matter then will be people. If relationships will matter most then, shouldn't they matter most now? - Max Lucado


#13 Mathijs

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Posted 21 March 2016 - 03:11 PM

I see. It looks great!

I didn't create one. I sent NDC one of the old Rhovanion Alliance Haradrim chariots instead. I sent it just to have something to base his work around, but I think the model, made 10 years ago by a guy named Halbarad, still holds up. I might touch it up a little and use it for SaF.


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#14 MattTheLegoman

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Posted 22 March 2016 - 04:42 AM

I believe Wainriders are going to be in high demand once they have been animated properly. So I would love to make the Rhun chariot open for any T3A mod. The rider would be the main change between mods. It does, however, remain to be seen how good my creation will turn out in the end.

 

The Wainriders were group/s of Easterlings, and a Haradrim chariot would not be appropriate for the Wainriders. Nevertheless, Halbarad's chariot is might fine. ;p

 

https://en.wikipedia...ings#Wainriders

 

P. S.

 

This is a wain. I would prefer something more like a scythed chariot. There is some serious design work to be done. =D There is concept art from WETA of the Sea of Rhun, but I wish they had explored the culture further. I've been designing an architecture style for NJM's Umbar map, and building up towards something that could be used to create an entire faction set of buildings for the Haradrim/Corsairs. The same will have to be done for Rhun (there is an armoury, fortress and barracks already), but I want to dive into designing the culture of the Wainriders now!

 

stock-photo-wooden-wain-247502953.jpg


Edited by MattTheLegoman, 22 March 2016 - 04:49 AM.

Remember that all worlds draw to an end and that noble death is a treasure which no one is too poor to buy. - C.S. Lewis

There will come a time when you believe everything is finished. That will be the beginning. - Louis L'Amour

What will matter then will be people. If relationships will matter most then, shouldn't they matter most now? - Max Lucado


#15 Emperor of the East

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Posted 17 May 2018 - 06:40 PM

I think your Easterling chariot looks marvelous, Matt! As does your Umbar fortress you have in the Harad Faction subforum.


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#16 MattTheLegoman

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Posted 18 May 2018 - 03:09 AM

Thanks Emperor! I've joined forces with AotR, but I haven't yet gone back to the Haradrim or Easterlings. I want to return to Umbar, my skills have improved plenty, but I don't think that I'll finish or remake the chariot.

Remember that all worlds draw to an end and that noble death is a treasure which no one is too poor to buy. - C.S. Lewis

There will come a time when you believe everything is finished. That will be the beginning. - Louis L'Amour

What will matter then will be people. If relationships will matter most then, shouldn't they matter most now? - Max Lucado





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