ModelConditionState = USER_4 Model = guaraghel End ModelConditionState = USER_1 Model = guaragki End Behavior = ModelConditionUpgrade ModuleTag_ModellAragorn TriggeredBy = Upgrade_AragornLeadership AddConditionFlags = USER_4 Permanent = Yes End Behavior = ModelConditionUpgrade ModuleTag_ModellEllesar TriggeredBy = Upgrade_AragornOathbreakers AddConditionFlags = USER_1 Permanent = Yes End
The problem is that the model of Helm's Deep defender Falls varies, but the king is not.
Edited by Vardamir, 02 November 2009 - 09:57 PM.