Mortal heroes?
#1 Guest_Guest_*
Posted 07 November 2009 - 06:50 AM
Then why is every hero ressurectable? Wouldn't it be more true to the movies and to the lore if heroes could die and not be ressurectable except Gandalf and the ringwraiths. That way every hero is important, and you can't just recklessly run into the enemy fortress with a bunch of overpowered heroes?
Think about it, when all the heroes in each team are dead you just got units left to fight with. That is why it's important to protect the heroes and not use them as tanks and instead as supportive heroes for soldiers and sometimes fight if necessary?
What do you think, is it too realistic?
#2
Posted 07 November 2009 - 07:32 AM
#3
Posted 07 November 2009 - 09:25 AM
I think this is one of those cases where you can easily make your own rules instead of hard coding them and thereby frustrating many players. It is simply a matter of never reviving your fallen heroes. The AI won't be shy about it, nor will it ever be clever enough to use them as wisely as you do.
Edited by RalphDamiani, 07 November 2009 - 09:26 AM.
#4
Posted 07 November 2009 - 03:33 PM
// C}{riZ
"Do not come between the Nazgûl and his mod!"
----------------------------------------------------------------------------------------------------
>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
----------------------------------------------------------------------------------------------------
#5
Posted 20 November 2009 - 09:53 PM
This is just a random thought, but what if we kept units from respawning? Simply remove the "schiiing - and you have a new fresch unit", and make it necessary to return to base in order to fill your ranks again. It would make it a lot more realistic, and it would motivate me more to shorten "build times" for hordes =p We could still have a unit in the horde replace the fallen BC (just like in old time warefare), but simply remove the extra added unit that comes from nowhere. To counterweigh this, we could increase battalions from standard of 15 to 20 (5+5+5+5)...
I think we could get the AI to use this system too, kind of like how they already retrait their heroes when they are badly damaged.
Well, this is just a thought
// C}{riZ
"Do not come between the Nazgûl and his mod!"
----------------------------------------------------------------------------------------------------
>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
----------------------------------------------------------------------------------------------------
#6
Posted 20 November 2009 - 10:27 PM
#7
Posted 21 November 2009 - 12:19 AM
if you are increasing battalion size (like adding an extra row to each battalion), keep the anti-hero hordes to only two rows. that way they feel more elite. they should probably be more powerful as well.
#8
Posted 25 November 2009 - 08:24 PM
#9
Posted 26 November 2009 - 12:36 PM
Axed Head and A.I. Coder for S.E.E. and ... stuff
".. coding is basically boring. What's fun is finding out how things work, take them apart and then put them together in ways that were not intended nor even conceived."
#10
Posted 26 November 2009 - 10:33 PM
There could be some kind of symbol similar to the floating ring which indicates that this is the heroes body/soul whatever you want to call it.
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users