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Hero Powers


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#1 Kwen

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Posted 19 January 2010 - 02:05 AM

So, with the addition of new heroes inevitably end us with the dilema of trying to figure out what powers the hero should get.

Here is a list of heroes that need powers given to them. If a hero is not on the list does NOT mean they are not in the mod :p it simply means we have figured out the powers already.

As they are:

Isengard:
Ugluk
Sharku
(these have the vapula powers, but perhaps some more, or something different.)

Mordor:
Nazgul (they are on foot)
Witchking (on foot)
Mollock (troll chieftain)
Gothmog
Sauron

Rohan:
Gamling
Hama

Ideas are much appreciated. Tell us what you'd like to see!

But please, keep them reasonable. None of the *OMG it would be totally awesomeness if you had *blank* fly up in teh air and drop down this nuke like thingy that WOPs the entire map and kills all heroes instantly! that would be epicness!!!!11*

Yeah. none of that please.

Edited by Kwen, 19 January 2010 - 02:06 AM.

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#2 Spartan184

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Posted 19 January 2010 - 02:18 AM

Heres a list I came up with.

Mouth of Sauron Powers
- Leadership for orcs: Rank 1
- Negitive Leadership: Rank 3
- Bad Breath: Rank 5
- Green lighting sword: Rank 8
- Mount: Rank 1
;-----------------------------------------------
Gothmog The Orc
- Wrag mount/dismount: Rank 1
- Leadership for orcs and siege: Rank 3
- Chant: Rank 4
;-----------------------------------------------
Hama
- Mount: Rank 1
;-----------------------------------------------
Gamling
- Mount: Rank 1
- Leadership when next to Theoden: Rank 2
;-----------------------------------------------
Sauron
- WOP: Rank 10
- Leadership: Rank 1
- Spawn a small army fully upped: Rank 5
;-----------------------------------------------
Nazzys
- Screech: Rank 1
- Mount: Rank 1
- Morgul Blades: Rank 4
- Leadership only affects other nazzys and WK: Rank 5
;-----------------------------------------------
Mollock
- Leadership to trolls: Rank 2
- Rampage: Rank 3
- Spawn trolls: Rank 6
- Stomp : Rank 7


Edited by Spartan184, 19 January 2010 - 02:20 AM.


 

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#3 Kwen

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Posted 19 January 2010 - 02:27 AM

Note* Mouth of Sauron is not on the list because the powers Spartan listed have been decided upon.

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#4 Spartan184

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Posted 20 January 2010 - 01:49 AM

Yeah now I have to code them in :)


 

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#5 Kwen

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Posted 20 January 2010 - 01:55 AM

Ohh, relax. I'm making animations for him. Much more tedious. :)

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#6 Baki

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Posted 20 January 2010 - 01:49 PM

I don't know which powers Sharku and Ugluk have in the Vapula mod, so I will just list my ideas:
Ugluk:
Level 1: Leadership (for Uruks)
Level 3: Deadly Fighter (sth like Lurtz' carnage)
Level 5: Orc medicine (heals nearby heroes and Uruks)
Level 6: Hard march (temporary bonus for Uruks in speed and attack)

Sharku:
Level 1: Leadership (for Warg Riders)
Level 3: Train Warg Riders (gives exp.)
Level 5: Charge! (temporary bonus for Warg Riders; like Theoden's glorious charge)

Gothmog:
Level 1: Leadership (for Orcs)
Level 1: Mount/Dismount
Level 3: Lieutenant of Minas Morgul (gives exp. to Orcs)
Level 5: Siege Commander (leadership for siege machines)
Level 7: Form ranks! (temporary bonus for Orcs)

Mollock:
Level 1: Leadership (for Orcs and Trolls)
Level 3: Roar (causes fear)
Level 5: Rampage (boosts Attack and Armour)

Nazgul:
Level 1: Screech
Level 1: Mount/Dismount
Level 4: Morgul Blade (severe damage to a single target)

Witch-king:
Level 1: Leadership (for all allies)
Level 1: Screech
Level 1: Mount/Dismount
Level 4: Morgul Blade
Level 7: Black breath (don't know)
Level 10: Hour of the Witch-king (severely harms enemy heroes nearby with his flame sword)

Sauron:
Level 1: Leadership (for all allies)
Level 3: Dark Presence (cancels all enemy leaderships and weakens enemy units)
Level 5: Power of the Ring (targeted enemies fight for your cause for some time)
Level 7: Source of Evil (units are produced much faster and resource buildings near Sauron get a boost)
Level 10: Lord of the Rings (shock wave harming all enemies nearby)

Hama:
Level 1: Mount/Dismount
Level 1: Leadership (for Royal Guards)
Level 3: Loyalty (increases attack and armour when near Theoden)
Level 5: Guard of the King (sth like Blademaster)

Gamling:
Level 1: Mount/Dismount
Level 3: Last Defence (increases armour heavily of himself and units nearby)
Level 5: Man of Rohan (dunno)
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#7 Kwen

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Posted 20 January 2010 - 03:42 PM

Well, those are pretty much the same for powers as what vapula made for them. But the Charge is a good idea. Its like howl, but for all wargs not just the ones selected.

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#8 Baki

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Posted 20 January 2010 - 04:11 PM

Yes and it should especially increase trample acceleration to make it unique.
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#9 Kwen

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Posted 20 January 2010 - 05:39 PM

I should give him an eat orc ability. Like trolls. Warg will eat an orc to regain health.

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#10 drogoth232

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Posted 20 January 2010 - 08:16 PM

Ooh can I make decisions too?
Wait... what?

#11 Kwen

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Posted 20 January 2010 - 08:49 PM

Like final decisions? Not unless you run them by me first. :p

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#12 Spartan184

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Posted 20 January 2010 - 09:49 PM

What? Thought I was the only one allowed to do that Kwen.


 

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#13 Kwen

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Posted 20 January 2010 - 10:47 PM

Do what? Make a decision? You can do that too. Just not on your own, requires approval.

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#14 drogoth232

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Posted 21 January 2010 - 01:22 AM

For Gamling how about a power like Volley. In which all Archers volley at the enemy (random targets of course) but they must be in a certain radius. Dont know if it can be done or not. And what about Royal Armourer in which Theoden gets a defence boost, (explaining why) for Gamling was the one who armed him with his armour and sword and shield (etc).

For Hama how about Last Defender of the Gate (from the chapter Helms Deep in TTT book in which he was the last person defending the gates of Helms Deep). When near death he gets a Last Stand except that he just stands there not like Boromir in which he runs after Goblins running away from his awsomeness. Just ideas of course.

I am not deciding what level they will be but just for my input for Volley it would be 7, Royal Armourer 5, and Last Defender of the Gate 10.
Wait... what?

#15 Yarrum

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Posted 21 January 2010 - 04:38 PM

Just curious, what mod are Vapula's heroes in?

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#16 Kwen

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Posted 21 January 2010 - 05:03 PM

Vapula's hero mod...? :p

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#17 Yarrum

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Posted 21 January 2010 - 11:10 PM

I've searched for it but never found it. Have a link?

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#18 Kwen

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Posted 21 January 2010 - 11:41 PM

I'm not sure its still around. For the most part it is only seen through other people's mods. Mine, TEA, KOTW I think... Ect...

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#19 Yarrum

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Posted 22 January 2010 - 12:22 AM

Bummer...what did it add?

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#20 Spartan184

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Posted 22 January 2010 - 02:09 AM

Just new heroes.


 

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