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Farms & Fortresses Poll!


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Poll: Farms... Resources... Castles... (17 member(s) have cast votes)

Amount of money you get? {WARNING THESE ARE THE MAX RANGE 100% VALUES!}

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Farm radius? (Current is a bit less than BFME 2)

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Fortress Radius (Buildout wall radius)

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#21 Ridder Geel

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Posted 22 January 2010 - 06:03 PM

Rush is caused by STARTING RESOURCES! you can set them lower if it really disturbs you...
Oh heck, this is going to be some huge Debatish topic...
Ridder Geel

#22 Masterbadeend

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Posted 22 January 2010 - 06:11 PM

:D, and who does want 'beginning heroes'? :)

Edited by Masterbadeend, 22 January 2010 - 06:11 PM.

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#23 CTLN7

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Posted 22 January 2010 - 06:48 PM

no it isnt .. its causes because of too much resource per farm ...

#24 Ridder Geel

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Posted 22 January 2010 - 06:52 PM

Most likely it will become the average thing, or maybe not... we will see, most likely the average or the BFME 1 values, now stop spamming/annoying me with this decision!
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#25 NewErr

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Posted 22 January 2010 - 07:20 PM

Damn it I was getting used to it. And Rg is right about rush , CTLN also ,Fail to rush with one battalion of soldiers.

#26 CTLN7

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Posted 22 January 2010 - 07:47 PM

aint the starting resource ... me and rg played with 1000 and i had way to much money ..also the guy who made the review said are too much money ..so make it bfme 1 like

#27 NewErr

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Posted 22 January 2010 - 07:57 PM

He was talking about Radius , Spam of Resources buildings not the "too much money" .

#28 CTLN7

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Posted 22 January 2010 - 08:01 PM

radius is small because in the future we might add walkable walls and have similar castels ( in size ) with bfme 1 ones and youd want to have some farms right ?

#29 Ridder Geel

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Posted 22 January 2010 - 08:02 PM

If it becomes a problem then... it only takes a few seconds to change the radius of farms :)
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#30 CTLN7

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Posted 22 January 2010 - 08:28 PM

hell no .. i want farms in my bfme 1 style caste ...

#31 Ridder Geel

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Posted 22 January 2010 - 08:40 PM

"your" bfme 1 styles... whatever... not going to start about whats yours or whatever :) Though i know what you mean...
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#32 CTLN7

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Posted 22 January 2010 - 08:42 PM

jeeez ... my custom made bfme 1 style castle with walkable walls :)

#33 Ridder Geel

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Posted 22 January 2010 - 10:15 PM

I already said whatever...
Ridder Geel

#34 rutger

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Posted 24 January 2010 - 03:36 PM

........... * enters room silently avoiding thrown chairs and tables flying al about and Quickly declares:*
don't care, current, bigger.....
*runs away under a rain of al sorts of thing thrown into his direction, runs out of the door and sees the building getting destroyed by the furious discussion led by the others, goes home, drinks some ale, eats a piece of old bread and soup, picks up his battle-gear and heavy battle-axe

he comes back to the fighting and lets his weapons speak out loud!!!!!!!!* (harharhar)
LIUVAR ALVEREDAR, VREDE ZIJ DE VRIEND.
citated from: de Elfen by: Bernhard Hennen

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#35 Spartan184

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Posted 30 January 2010 - 11:38 PM

Rush is an important tactic , In bfme2 I was a rusher :p . In bfme1 was impossible ,if you want to build a castle play with the Easy AI . :p

WRONG WRONG WRONG, you can rush in bfme1. I use to play online and man it was annoying when playing pro games even with castles.


 

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#36 Ridder Geel

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Posted 01 February 2010 - 11:21 AM

Currently it looks like its going to be:
Farm Money:
20 (LVL 1) ~ 25 (LVL 2) ~ 38 (LVL 3) -=- Average of BFME 1+2
Farm Radius:
A little bit smaller than current...
Castle Walls...
Bigger...
Ridder Geel

#37 Ridder Geel

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Posted 06 February 2010 - 11:43 AM

Ok... This is what will happen:
Farm Money:
20 (LVL 1) ~ 25 (LVL 2) ~ 38 (LVL 3) -=- Average of BFME 1+2

Farm Radius:
Same... For now...

Castle Walls...
Bigger...

Edited by Ridder Geel, 06 February 2010 - 11:44 AM.

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