I need to set up the ai bases for my new factions and I try to follow this tutorial :
http://www.the3rdage...?apage=381#page
I have extracted all bases and maps to the RotWK folder, and the WB starts normally and opens any map or base... ok.
Than I have created a _ai.big of the following structure :
..data\ini\object\obsolete\rohan
where in rohan I have the structures I need to place in my new ai bases and in ini I have the playertemplate.ini, nothing more.
and I put this _ai.big into my RotWK folder, so it's just above the _patch201.big file
And when I want to start the WB now I get the following error message :
================================================================================
EXCEPTION_ACCESS_VIOLATION:
The thread tried to read from or write to a virtual
address for which it does not have the appropriate access.
Access address 0x00000010 was written to.
Exception occured at
7c91b21a ntdll.dll+0x1b21a, RtlpWaitForCriticalSection+0x5b.
Version: internal
EAX:0x00000000 EBX:0x00000000 ECX:0x000018b0
EDX:0x022b77d0 ESI:0x022b77c0 EDI:0x00000000
EIP:0x7c91b21a ESP:0x0012fd24 EBP:0x0012fd98
Flags:%00000000001000010000001001000110
CS:0x001b DS:0x0023 SS:0x0023
ES:0x0023 FS:0x003b GS:0x0000
CW:%0000000001111111
SW:%0000000000100000
TW:%1111111111111111
ErrOfs: 0x016c361f ErrSel: 0x0000001b
DataOfs: 0x0012c640 DataSel: 0xffff0023
Cr0NpxState: 0x00000000
ST(0) 7f0220400000cc048529 -1.#IND00
ST(1) cce11200ace11200801f -1.#IND00
ST(2) 0000000000624de4fd3f 0.445903
ST(3) 000000000000409c0640 156.250000
ST(4) 00000000005176870540 67.731087
ST(5) 00000000000000000000 0.000000
ST(6) 00000000000000800040 2.000000
ST(7) 00000000000000000000 0.000000
8 addresses:
(unknown)(0): ntdll.dll+111130 RtlpWaitForCriticalSection+91
(unknown)(0): ntdll.dll+4166 RtlEnterCriticalSection+70
(unknown)(0): Worldbuilder.exe+7436079 FXParticleSystem::ParticleSystemTemplate::createSlaveSystem+1375
(unknown)(0): Worldbuilder.exe+4173257 FXParticleSystem::CategoryModuleInfo<6>::operator=+393
(unknown)(0): Worldbuilder.exe+4173119 FXParticleSystem::CategoryModuleInfo<6>::operator=+255
(unknown)(0): Worldbuilder.exe+2764977 IRegion2D::operator=+2712926
(unknown)(0): Worldbuilder.exe+2764847 IRegion2D::operator=+2712796
(unknown)(0): Worldbuilder.exe+6779374 FXParticleSystem::CategoryModuleTemplate<6>::operator=+2599758
Bytes around EIP:
7c91b1fa 97 7c f6 d8 57 1b c0 f7 d0 25 e0 e1 97 7c 8b f8 —|öŘW.Ŕ÷Đ%ŕá—|‹ř
7c91b20a 8b 46 10 3b c3 89 45 fc 0f 84 9e 00 00 00 8b 06 ‹F.;ÉEü.„ž...‹.
7c91b21a ff 40 10 8b 45 fc 83 e0 01 89 45 e8 8b 06 ff 40 ˙@.‹Eüŕ.‰Eč‹.˙@
7c91b22a 14 f6 05 f0 02 fe 7f 01 0f 85 3e 87 02 00 39 5d .ö.đ.ţ..…>‡..9]
7c91b23a e8 57 53 0f 85 f8 84 01 00 ff 75 fc e8 03 2d ff čWS.…ř„..˙uüč.-˙
What do I do wrong ? I have tried to put there a compete _ai with all my mod's ini files, it did not help...
MoS