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Map Bugs


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#61 njm1983

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Posted 05 May 2012 - 03:52 AM

If i get a chance tomorrow ill try to get a screen grab. Its possible it was the uruk hai units since the gondor enemies had no problems traveling north to south. I just noticed that my uruks and scouts bunched up when crossing it rather than spreading out in formation

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#62 njm1983

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Posted 05 May 2012 - 09:09 PM

heres your screenshots

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#63 _Haldir_

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Posted 06 May 2012 - 02:46 AM

Awesome, thanks. I've flattened the terrain out a bit in the ford, as i think the water height was too deep in some parts. Units seem to cross fine now.

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#64 Lauri

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Posted 06 May 2012 - 11:41 AM

Didn't you know about the traps that reside there...? There's a reason they avoided some areas..

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#65 Guest_Oni_*

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Posted 16 July 2012 - 07:55 PM

i'm not able to build an entmoot as rohan yet the AI builds them. Is it supposed to be this way?

#66 Naugrim.

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Posted 16 July 2012 - 09:35 PM

Ents aren't supposed to be a part of Rohan anymore, except for as a summon. The AI still build them, because of a bug. One thing about the entmoots though is that they don't actually build any ents, except the 4 timed ones it starts with.

#67 Guest_Oni_*

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Posted 17 July 2012 - 04:00 PM

i see.. thanks




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