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23rd of February Update


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#1 Ridder Blauw

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Posted 23 February 2010 - 04:10 PM

This update features something unique among all mods, something (as far as I know) no mod has done before. :p
This unqiue feature is that after the death of a cavalry's steed he can fight on.

During battle when the cavalry's steed dies he shall continue fighting on the ground.

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As the picture above shows the cursed man continues to fight without his steed. This way he can stand a chance against pikemen, although this is not recommended to train alot of cavalry on purpose so that after their steed's death. This is because without their steed the cavalry is almost useless vs massive enemy armies. Without their steed the cavalry has some advantages, first of all they are given a new chance on the battlefield. Secondly they can do some damage vs pikemen without getting killed. And the last advantage is that they keep their upgrades they had before their steed's death as shown below.

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But ofcourse there always are disadvantages. Those are the following, once his steed is dead he will never ride a steed again. Next he is not in a horde, so also no banner carriers. Their damage has also been decreased, and he loses all the experiene he had before. Because he has failed in the battlefield he will no longer be able to purchase any upgrades.
Although only Vandas has this feature at the moment Acosa will recieve it too. :crazed:

Here are some in-game shots of the new feature:
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Cursed Horsemen take on a structure while being attacked by scouts.

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Cursed Horsemen encounter horsemen while being volleyed by rangers.

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Cursed Horsemen underestimate the strength of spiders.

And last but not least, I will give credit to Valquenta for giving me this idea. :p

Edited by Ridder Blauw, 23 February 2010 - 04:36 PM.


#2 man_of_gondor

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Posted 23 February 2010 - 04:34 PM

looks good :p

but 2 questions: If a man "lost" his horse is there a way to transform him back with a horse. if a man has lost his horse, he still belongs in the same battalion or an individual unit?

Edited by man_of_gondor, 23 February 2010 - 04:35 PM.


#3 Ridder Blauw

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Posted 23 February 2010 - 04:35 PM

He becomes an individual unit, it says that if you read correctly and his steed is lost forever so no transforming back. :p One of the reasons for that is keeping it balanced.

#4 man_of_gondor

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Posted 23 February 2010 - 04:36 PM

sorry, was to lazy to read all :p

#5 NewErr

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Posted 23 February 2010 - 05:27 PM

Hehe , hard but we made it RB , glad to see this idea is finally working . :p

#6 Ridder Geel

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Posted 23 February 2010 - 06:02 PM

...Interesting... :p
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#7 rutger

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Posted 23 February 2010 - 06:05 PM

that's a nice change

never been done before eh?

nicce work!
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#8 Elessar Ancalímon

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Posted 04 March 2010 - 05:29 PM

Nice, will this also be included in the vanilla RC mod? <^_^
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#9 NewErr

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Posted 04 March 2010 - 06:25 PM

Nope , but I'll tell you a secret , it won't be the only factions with it . <^_^

#10 Pi3Don3

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Posted 05 March 2010 - 09:35 AM

Amazing... I didn't expect to see this new concept <^_^ makes alot more sense but I got a question:
-Is there 2 HP one for the horse and one for the rider?
-If there is if the rider dies the horse dies also?

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#11 NewErr

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Posted 05 March 2010 - 12:45 PM

It's a theoretical fact , tho it's not 100% realistic . The idea is like , the rider doesn't die always with the horse , so what if the horse dies and he keeps on fighting . So basically all the life on the mounted version , is the horse's life , and after it's death it's the rider's life .

#12 rutger

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Posted 05 March 2010 - 09:24 PM

hey, now you say it, a rider doesn't always survive his horse either.....

is there a chance of to normal instant kill still? if yes, it is only for realism... for example theoden didn,t stand up again after t wk attack either, right?...
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#13 NewErr

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Posted 05 March 2010 - 09:45 PM

hey, now you say it, a rider doesn't always survive his horse either.....

is there a chance of to normal instant kill still? if yes, it is only for realism... for example theoden didn,t stand up again after t wk attack either, right?...


Yes , there is always a chance that the rider will instant die.

#14 Elessar Ancalímon

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Posted 06 March 2010 - 08:41 AM

Hmm.. Sad it wouldn't be included with the main mod. :)

But well, Good luck :sad:

-Elessar
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#15 NewErr

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Posted 06 March 2010 - 08:44 AM

Hmm.. Sad it wouldn't be included with the main mod. :grin:

But well, Good luck :)

-Elessar


But it will be , cause I said the bears factions won't the the only ones with it . Damn it's so obvious . :sad:

#16 Ridder Geel

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Posted 06 March 2010 - 09:10 AM

:sad: Elves! :)
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#17 Elessar Ancalímon

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Posted 08 March 2010 - 03:35 PM

Hmm.. Sad it wouldn't be included with the main mod. :sad2:

But well, Good luck :good:

-Elessar


But it will be , cause I said the bears factions won't the the only ones with it . Damn it's so obvious . :)


I thought you meant those cursed bears faction :facepalm:

:p Elves! :p



:xcahik_: Cool :p
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#18 Ridder Blauw

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Posted 08 March 2010 - 03:47 PM

Hmm.. Sad it wouldn't be included with the main mod. :sad2:

But well, Good luck :good:

-Elessar


But it will be , cause I said the bears factions won't the the only ones with it . Damn it's so obvious . :)


I thought you meant those cursed bears faction :facepalm:

:p Elves! :p



:xcahik_: Cool :p


Ehem.......... First of all Acosa is the only real bear only faction. Vandas contains cursed men mostly. And do not high jack my topic with elven stuff, sure I like them but not on this topic. :p

#19 Florisz

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Posted 08 March 2010 - 04:29 PM

Bears...
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#20 Elessar Ancalímon

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Posted 08 March 2010 - 04:44 PM

Well, Bears yes, :)

And do not high jack my topic with elven stuff, sure I like them but not on this topic. :xcahik_:


Sorry :facepalm:
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