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Game Design tutorials


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#1 duke_Qa

duke_Qa

    I've had this avatar since... 2003?

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Posted 25 February 2010 - 11:50 PM



That guy speaks the truth when it comes to game-design. A game should have a simple core mechanic, a reward system that keeps the players hooked, a difficulty that neither bores them with simplicity or frustrates them with ridiculous difficulty.

Edited by duke_Qa, 25 February 2010 - 11:52 PM.

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