I have a question regarding AI vs AI skirmishes using DoS 3.2. I am trying to figure out what settings I should have set up for the most balance across the board. I have been playing with things like attack delay, quickstart, resource rate, dynamic building, ect ect. trying to find a good balance. The only glaring issues so far seem to be the Necrons getting steamrolled and the Tau steamrolling everyone.
I am just wondering if anyone who has messed with this aspect has discovered the sweet spot yet, or if the settings don't impact it as much as I think.
Thanks.
Edited by kckelley, 05 March 2010 - 07:58 PM.