SQUADS
Cultists Squad
Notes: Cultists are basically any converts of the Word Bearers, the people who have learned the Primal Truth and, in name of humanity's survival, are here to defeat the False Emperor. Cultists are more or less zealous.. followers of the Primal Truth. Offensive ability could be Morale damaging – either due to loss of personal faith for weak willed or unwillingness to listen to corruptive words of the Primal Truth. On other hand, defensive ability should grand serious morale boost for the cultists. Semi fantastic but more a cunning zealot. Generic evil N.American accent.
Unit_Complete1: Save humanity!
Unit_Complete2: We must avoid the fate of the Eldar!
Unit_Complete3: Stop the Emperor!
Unit_Complete4: Ooops. I think I might have left my manuscripts at my night table...
Unit_Complete5: We must save our families!
Unit_Complete6: Those heretics are going to doom us all!
Unit_Complete7: Please, enlighten them before it is too late!
Selection1: We must overcome the ignorant!
Selection2: The Fall is coming!
Selection3: Let the gods have mercy on us!
Selection4: The Ignorant must learn!
Selection5: Death for those who deny the Truth!
Selection6: Inside their hearts, they must be aware of the Truth!
Selection7: You can't argue with a 'loyalist', can you? [Strong disrespect in tone for 'loyalist']
Move1: We must spread the Word!
Move2: Join us! [Chaos Gate sound clip or imitation would be awesome]
Move3: We have no time to waste!
Move4: Let the gods guide our way.
Move5: Pray gods for the safe passage!
Move6: Everyone must learn about the Primal Truth!
Move7: Our journey has just begun.
Attack1: Open your hearts to the Truth or die!
Attack2: You leave us no choice!
Attack3: Kill the heretics!
Attack4: Pray for their surrender!
Attack5: Purge the heresy!
Attack6: Show them the Truth!
Attack7: Make them listen!
Capture1: Pray for the sign!
Capture2: Cleanse this place!
Capture3: We must rid that taint!
Capped1: Rejoice! Our prayers are answered!
Capped2: This shrine shall grow into a great temple!
Capped3: We have done well here yet much more must be done.
Load_Transport1: Thank you.
Load_Transport2: The Gods smile upon us!
Unload_Transport1: Hear us out!
Unload_Transport2: The word is spreading!
Morale_Break1: Run! Humanity needs us alive!
Morale_Break2: I told you to stop arguing with them.... They are mad!
Morale_Break3: Get out! Get out! They ain't listening!
Morale_Restored1: We must stand firm! This not about our fate alone!
Morale_Restored2: Have faith, brothers! We won't give up this easy, do we?
Morale_Restored3: The Gods must be testing us and our faith!
Charge1: For Mankind!
Charge2: Humanity must survive!
Charge3: We must prove our worth!
Charge4: Gods! Bless us!
Jump_Teleport1: Through the Gates of the Gods!
Jump_Teleport2: Pray to Tzeench to show us the way! [pronounced "Zeen-ch"]
Deepstrike1: An interest to learn how to save your soul?
Deepstrike2: Spare a moment.. we would want to tell you about the Primal Truth...
Ability1: Hear us out! Hear the Word we bring!
Ability2: Without the Dark, there can be no Truth..
Ability3: Without the Truth, there can be no Future..
Ability4: Without the Future, there is nothing..
Ability5: And we would have no purpose.
Combat1: Stay still and listen!
Combat2: Kill those heathens!
Combat3: Pray to Khorne for his guidance! [pronounced "Corn"]
Under_Fire1: They are shooting us!
Under_Fire2: Gods, help us!
Under_Fire3: No! How they dare to shoot the messengers!?!
Damage1: Pray to Slaanesh to take your suffering as a token of... [pronounced "Slaa-nesh"]
Damage2: Pray to Nurgle to end your misery... [pronounced "Nur-ghoul"]
Damage3: Stay strong! The pain will purge the body!
Death1: We were... *cough* too weak...
Death2: Humanity... is... doomed....
Death3: Those fools... will follow... the path to Fall...
Death4: Promise... pass... the word...
Cultists Squad Sergeant
Notes: The Leader of Cultists or Missionary-Crusaders or something like that from their point of view. A charismatic person who has turned their back to the Emperor's (blinding) light. Devious and inspiring voice compared to the standard squad.
Unit_Complete1: How could you forget to bring the sacred texts with you?!
Unit_Complete2: Prayer may cleanse the soul but pain cleans the body. Both are necessary for the survival of humanity.
Unit_Complete3: May god bless you all!
Unit_Complete4: Gods bless the worthy!
Unit_Complete5: Shoot the Commissars, those mad dogs!! [among the lines of Ultra Bra's 'Ampukaa Komissaarit']
Unit_Complete6: The masses of the Imperium are raised to only gaze on the blinding light of the False-God and if they see shadows in the corner of their eyes, they are told to gaze at the light even harder. Our duty is make them blink and, when they do, they shall learn how blind they have been!
Unit_Complete7: Teach the ignorant, burn the heretics!
Selection1: Stay a while and listen. [Cain imitation from Diablo series would be hilarious]
Selection2: We are bringers of salvation. We are messengers of hope.
Selection3: Mankind must unite! Mankind must survive!
Selection4: The Ignorant must learn!
Selection5: Death for those who deny the Truth!
Selection6: Inside their hearts, they must be aware of the Truth!
Selection7: You can't argue with a 'loyalist', can you? [Strong disrespect in tone for 'loyalist']
Move1: Brothers, we must hurry!
Move2: No.. the journey is too long to take.. but.. no journey is too short to be ignored...
Move3: As messengers of the Truth, we must travel to any length required!
Move4: Let the gods guide our way.
Move5: Pray gods for the safe passage!
Move6: Everyone must learn about the Primal Truth!
Move7: Our journey has just begun.
Attack1: Kill them all! Let the gods sort them out!
Attack2: We must put a stop to their blasphemy!
Attack3: They didn't open their minds so we must crack their skulls!
Attack4: Pray for their surrender!
Attack5: Purge the heresy!
Attack6: Show them the Truth!
Attack7: Make them listen!
Capture1: Pray for the sign!
Capture2: Cleanse this place!
Capture3: We must rid that taint!
Capped1: Rejoice! Our prayers are answered!
Capped2: This shrine shall grow into a great temple!
Capped3: We have done well here yet much more must be done.
Load_Transport1: Thank you.
Load_Transport2: The Gods smile upon us!
Unload_Transport1: Hear us out!
Unload_Transport2: The word is spreading!
Morale_Break1: Run! Humanity needs us alive!
Morale_Break2: I told you to stop arguing with them.... They are mad!
Morale_Break3: Get out! Get out! They ain't listening!
Morale_Restored1: We must stand firm! This not about our fate alone!
Morale_Restored2: Have faith, brothers! We won't give up this easy, do we?
Morale_Restored3: The Gods must be testing us and our faith!
Charge1: For Mankind!
Charge2: Humanity must survive!
Charge3: We must prove our worth!
Charge4: Gods! Bless us!
Jump_Teleport1: Through the Gates of the Gods!
Jump_Teleport2: Pray to Tzeench to show us the way! [pronounced "Zeen-ch"]
Deepstrike1: An interest to learn how to save your soul?
Deepstrike2: Spare a moment.. we would want to tell you about the Primal Truth...
Ability1: Hear us out! Hear the Word we bring!
Ability2: Without the Dark, there can be no Truth..
Ability3: Without the Truth, there can be no Future..
Ability4: Without the Future, there is nothing..
Ability5: And we would have no purpose.
Combat1: Stay still and listen!
Combat2: Kill those heathens!
Combat3: Pray to Khorne for his guidance! [pronounced "Corn"]
Under_Fire1: They are shooting us!
Under_Fire2: Gods, help us!
Under_Fire3: No! How they dare to shoot the messengers!?!
Damage1: Pray to Slaanesh to take your suffering as a token of... [pronounced "Slaa-nesh"]
Damage2: Pray to Nurgle to end your misery... [pronounced "Nur-ghoul"]
Damage3: Stay strong! The pain will purge the body!
Death1: Hehe... *cough cough* One shot is... *cough* all I need...
Death2: Curse... The Emperor... for my... weakness..
Death3: The Word... must... spread!
Death4: Promise... pass... the word...
Word Bearer Squad/Host (Standard Chaos Marine Squad)
Notes: for religious fanatics, these guys would be pretty laid back most of the times. They don’t get carried away when they’re asked to kill, maim or burn, but they do seem to enjoy that kind of thing more than boring orders such as moving around. They still seem to be in a very good mood (almost playful) whenever they acknowledge an order – you could even swear they’re messing with your head.
Unit_Complete1: The Host of Faithful is ready for war
Unit_Complete2: We’ve come to bathe this world in flames of Chaos
Unit_Complete3: Our burning faith has brought us here
Unit_Complete4: The Host is yours to command
Unit_Complete5: We are here to exact justice in the name of Lorgar
Unit_Complete6: Who could ever stand against us?
Unit_Complete7: As always, we serve you, Dark Apostle
Selection1: (mad laughter) We were summoned ready…
Selection2: What do the Powers ask of us?
Selection3: His Word speaks to us all
Selection4: We are the coal on which we test the pure
Selection5: Peace through the Words of Lorgar
Selection6: Bless us with your orders, leader
Selection7: We hear the whispers of the Chaos Gods
Move1: Very well, we go
Move2: Each steps brings us closer to enlightenment
Move3: Scorch the land in our wake
Move4: We follow your command
Move5: A chance to stretch our legs
Move6: Can we burn something on the way?
Move7: We’re almost there
Attack1: (humble, mocking tone) We found a heretic… may we burn it? (yes, Python joke)
Attack2: Their blasphemy was short lived
Attack3: Fire at will
Attack4: (laughs) Oops… should we have asked them to repent?
Attack5: Fire on my mark, brothers
Attack6: Shoot to cripple
Attack7: Burn the flesh from their bones
Capture1: We will spread the blossom of Chaos
Capture2: Secure the worship site, brothers
Capture3: Our crimson banner will fly high
Capped1: This is our world now
Capped2: (chanting)We beseech you to consecrate our new lands, Great Powers
Capped3: Quickly, fortify our position
Load_Transport1: Lorgar provides. Get in and give him praise
Load_Transport2: We’ll catch up on the unbelievers in no time
Unload_Transport1: This is but another step in our pilgrimage
Unload_Transport2: We are exactly where we need to be
Morale_Break1: We cannot serve the Word from here
Morale_Break2: We are surrounded by infidels…
Morale_Break3: Fall back, I’ll cover you
Morale_Restored1: (enthusiastic) We’re going back into the thick of it
Morale_Restored2: The Ruinous Powers have evened the odds for us
Morale_Restored3: Forgive us for our mistakes, Apostle
Charge1: Burn the infidels
Charge2: Say your prayers, enemies of the Word
Charge3: Our blood boils
Charge4: FOR LORGAR!!!!
Jump_Teleport1: Fast as a spark
Jump_Teleport2: (exasperated) Don’t step out of the Warp field again…
Deepstrike1: Deep strike successful, proceeding to kill infidels
Deepstrike2: They can not see us more than they can see the error of their ways
Ability1: RIGHTEOUS FURY!
Ability2: Give’em sixteen levels of Warp, brothers
Ability3: *slow, crazed laughter*
Ability4: Lorgar protects!
Ability5: The Chaos Gods watch over us!
Combat1: Anyone got a grenade?
Combat2: This isn’t even worth our time
Combat3: Let’s just incinerate them and go home
Under_Fire1: Quit taunting them and return fire
Under_Fire2: Enemies are firing on our position
Under_Fire3: (apologetic) The infidels saw us first
Damage1: (angry) You call that an attack?
Damage2: (calm) … through pain my devotion is increased
Damage3: My armor is sacred, do you think you can pierce it?
Death1: (contemplative) How long has it really been?
Death2: Eternal glory…. In the realm of the Gods…
Death3: (surprised) I always thought myself *cough* invincible
Death4: I always knew my life would benefit Lorgar
Word Bearer Host Champion (Aspiring Champion)
Notes: Pretty much the same as what can be said for the Host Warriors. However, since in the Word Bearers legion, Daemonic possession is a means of advancing in rank (or sometimes a benefit of advanced rank), even the lowly sergeants are marked for possession. Hence, his voice would sound pretty much like the rest of the squad. His unique lines however are either manifestations of the daemon or conversations with it. The daemonic voice (when marked up accordingly) should be deep and menacing, although I assume it will be post processed anyway.
Unit_Complete1: (daemonic voice) I am in charge now
Unit_Complete2: (daemonic voice) Bow before your Champion, mortals
Unit_Complete3: I will take over from here (daemonic voice) WE will …
Unit_Complete4: (daemonic voice) Foolish mortals, you will show the proper respect
Unit_Complete5: Champion of the Host, here to serve.
Unit_Complete6: (daemonic voice) Rally ’round me, Bearers of the Word
Unit_Complete7: (daemonic voice) Where is the battle?
Selection1: (arguing with the daemon) …wouldn’t that mean… (startled) Yes?
Selection2: (daemonic voice) The mortal is unavailable for now
Selection3: What can I… *yells* WE… do for you?
Selection4: We are the coal on which we test the pure
Selection5: Peace through the Words of Lorgar
Selection6: Bless us with your orders, leader
Selection7: We hear the whispers of the Chaos Gods
Move1: We’re going
Move2: (human and daemonic voices simultaneously) Why do you need us there?
Move3: If you think that’s wise
Move4: We follow your command
Move5: A chance to stretch our legs
Move6: Can we burn something on the way?
Move7: We’re almost there
Attack1: *crazed laughter*
Attack2: (daemonic voice) I do miss the taste of blood
Attack3: If they’re not with us, they’re dead
Attack4: (laughs) Oops… should we have asked them to repent?
Attack5: Fire on my mark, brothers
Attack6: Shoot to cripple
Attack7: Burn the flesh from their bones
Capture1: We will spread the blossom of Chaos
Capture2: Secure the worship site, brothers
Capture3: Our crimson banner will fly high
Capped1: This is our world now
Capped2: (chanting)We beseech you to consecrate our new lands, Great Powers
Capped3: Quickly, fortify our position
Load_Transport1: Lorgar provides. Get in and give him praise
Load_Transport2: We’ll catch up on the unbelievers in no time
Unload_Transport1: This is but another step in our pilgrimage
Unload_Transport2: We are exactly where we need to be
Morale_Break1: We cannot serve the Word from here
Morale_Break2: We are surrounded by infidels…
Morale_Break3: Fall back, I’ll cover you
Morale_Restored1: (enthusiastic) We’re going back into the thick of it
Morale_Restored2: The Ruinous Powers have evened the odds for us
Morale_Restored3: Forgive us for our mistakes, Apostle
Charge1: Burn the infidels
Charge2: Say your prayers, enemies of the Word
Charge3: Our blood boils
Charge4: FOR LORGAR!!!!
Jump_Teleport1: Fast as a spark
Jump_Teleport2: (exasperated) Don’t step out of the Warp field again…
Deepstrike1: Deep strike successful, proceeding to kill infidels
Deepstrike2: They can not see us more than they can see the error of their ways
Ability1: RIGHTEOUS FURY!
Ability2: Give’em sixteen levels of Warp, brothers
Ability3: *slow, crazed laughter*
Ability4: Lorgar protects!
Ability5: The Chaos Gods watch over us!
Combat1: Anyone got a grenade?
Combat2: This isn’t even worth our time
Combat3: Let’s just incinerate them and go home
Under_Fire1: Quit taunting them and return fire
Under_Fire2: Enemies are firing on our position
Under_Fire3: (apologetic) The infidels saw us first
Damage1: (angry) You call that an attack?
Damage2: (calm) … through pain my devotion is increased
Damage3: My armor is sacred, do you think you can pierce it?
Death1: (daemonic voice) I will be back… He won’t….
Death2: I die for Chaos
Death3: (peaceful) I am prepared to die
Death4: I always knew my life would benefit Lorgar
Havoc Squad
Notes: Havoc Squads are combination of Loyalist Devastators and Sternguard – heavily armed to deal various targets on both long and close proximity. If something has to be busted – tank or bunker – it is job for Havoc squads. They are, in some sense, Lorgar's finest. Broken morale was hardest part as they are supposed to be real zealots who face death more eagerly than take step back. Somehow feeling sad that basic WB marines were done (at least believing so) as synchronized move commands would have fit to lore. ...and these elements combined made me wonder should WB marines have slower move speed (according lore, they seems to march in formation and chanting) but higher morale or faster morale regeneration. Alternative, it could cause morale loss for enemies, which seems to be biggest effect of whole approach. At least special abilities could be tailored around these if nothing else. Mean/Evil but Professional generic N. American accent.
Unit_Complete1: We are here to serve.
Unit_Complete2: We are here to fulfill Lorgar's will. [pronounced "Lor-gar's"]
Unit_Complete3: Our duty shall be done.
Unit_Complete4: We shall raze the world - and rebuild it to its true glory!
Unit_Complete5: Victory does not always rest with the big guns... that's why we bring small arms too.
Unit_Complete6: Our firepower is at your command.
Unit_Complete7: Once we did kneel before the false-God. And once we brought him to his kneels.
Selection1: Three things makes us strong – our unquestionable faith, unshakable loyalty, and firepower unrivaled!
Selection2: The Emperor is trapped in his throne and fading.. most Primarchs long gone... but ours was raised among the gods! [pronounced "Prime-arks"]
Selection3: We are the blood of Lorgar, Chosen of the Gods. [pronounced "Lor-gar"]
Selection4: We shall conquer thousand of worlds in the name of Lorgar and the Old Gods!
Selection5: It is better to die on your feet than to live on your knees.
Selection6: Monarchia... One day we will erase the Temple of Correction like they erased Monarchia... [pronounced "Mon-arc-i-ah"]
Selection7: Few dare stand against us... none will dare us twice.
Move1: We march the path of glory...
Move2: We march the path of faith...
Move3: We march the path of pain...
Move4: We march the path of despair...
Move5: We march the path of death...
Move6: We march the path of fate...
Move7: And we keep marching until victory,,, or utter defeat!
Attack1: Target locked.
Attack2: Eliminating target in ten... nine... eight...
Attack3: Purge the fools...
Attack4: Teach them! Not even the ignorant can deny our firepower!
Attack5: Their armour won't save them...
Attack6: Target being liquefied...
Attack7: For Lorgar and the Legion!
Capture1: Seizing location.. covering fire requested!
Capture2: Seizing the check-point!
Capture3: Requesting supplies to check point coordinates....
Capped1: Area clear!
Capped2: Supplies claimed and weapons ready... we are back in the fight!
Capped3: Check-point under our control.
Load_Transport1: Transport arrived.
Load_Transport2: Embarking!
Unload_Transport1: Weapons clear and ready...
Unload_Transport2: Reached the distance.
Morale_Break1: Enemy pushing in with heavy force. Withdraw!
Morale_Break2: Facing heavy resistance. Requesting reinforces.
Morale_Break3: Forced to withdraw.
Morale_Restored1: Safe distance reached.
Morale_Restored2: Two... One... Return fire!
Morale_Restored3: They had their chance... and they failed. Now... it is our turn!
Charge1: Jam!? Fast! Charge!
Charge2: Closing in, eh? Brothers, lets cut them down!
Charge3: Tie them down!
Charge4: Distance matters not.. destroy them!
Jump_Teleport1: Preparing for surprise attack...
Jump_Teleport2: Returning to Ghalmek... [pronounced "Gall-mek"]
Deepstrike1: Fresh firepower to take out any target possible!
Deepstrike2: Three... Two... One... Engage! (count should be equal to time for delay)
Ability1: Feel the fury of the Dark Council!
Ability2: Our cause is our destruction.. do we worry? We are the destruction!
Ability3: Our cause is our death.. do we shake? We fight until death or glory!
Ability4: Our cause is our doom.. do we doubt? Our resolve is unshakeable!
Ability5: Our cause is our falling.. do we hesitate? Our cause is to prevent the Fall of Humanity!
Combat1: Stuck in combat!
Combat2: We are wasting our time here!
Combat3: Run so we can shoot you!
Under_Fire1: Receiving counter-fire...
Under_Fire2: Requesting distraction to divert enemy focus from our location.
Under_Fire3: Returning to enemy fire!
Damage1: Suffering heavy damage!
Damage2: Pain just purges our body!
Damage3: We will fight to the end!
Death1: There is... no... retreat...
Death2: We failed...
Death3: Jamm--! [sound of explosion cutting sentence sort]
Death4: Full...filling... the duty...
Havoc Squad Champion
Notes: Aspiring Champion of the Havocs. They are trying to pull out great deeds to, one day, to be raised in place of the Dark Apostle. Deeper and Commanding evil generic N. American accent.
Unit_Complete1: Make a way! Lets gets this job done!
Unit_Complete2: The Eyes of Chaos are upon us, brothers, and we shall not disappoint them!
Unit_Complete3: I have been granted command over you, brothers... Do not disappoint me.
Unit_Complete4: Brothers... Through the chain of command we follow Lorgar's will! [pronounced "Lor-gar's"]
Unit_Complete5: We stand proud, brothers, as cover is for the weak and wary!
Unit_Complete6: My life belongs to the Legion. Through the legion we are whole.
Unit_Complete7: Chosen by the Apostle, blessed by the gods..
Selection1: Loyalists aren't nothing more but fireflies... blinded and burnt by the Light of the Emperor.
Selection2: We are the hammer of the legion... Prepare to strike!
Selection3: We are the Bringers of Truth. We are a testament of unity. We are the Legion.
Selection4: We shall conquer thousand of worlds in the name of Lorgar and the Old Gods!
Selection5: It is better to die on your feet than to live on your knees.
Selection6: Monarchia... One day we will erase the Temple of Correction like they erased Monarchia... [pronounced "Mon-arc-i-ah"]
Selection7: Few dare stand against us... none will dare us twice.
Move1: Ramble them under our boots!
Move2: We march. Let enemies tremble before us!
Move3: Divide and Smash the unwashed masses! *Monotonous drum beat to give tempo for march*
Move4: The word carries through the thunder of our guns!
Move4: We march the path of despair...
Move5: We march the path of death...
Move6: We march the path of fate...
Move7: And we keep marching until victory,,, or utter defeat!
Attack1: Vaporize them – we can worry about supplies later!
Attack2: The time has come... Strike them down!
Attack3: Their demise shall be just another testament of our power.
Attack4: Teach them! Not even the ignorant can deny our firepower!
Attack5: Their armour won't save them...
Attack6: Target being liquefied...
Attack7: For Lorgar and the Legion!
Capture1: Seizing location.. covering fire requested!
Capture2: Seizing the check-point!
Capture3: Requesting supplies to check point coordinates....
Capped1: Area clear!
Capped2: Supplies claimed and weapons ready... we are back in the fight!
Capped3: Check-point under our control.
Load_Transport1: Transport arrived.
Load_Transport2: Embarking!
Unload_Transport1: Weapons clear and ready...
Unload_Transport2: Reached the distance.
Morale_Break1: Enemy pushing in with heavy force. Withdraw!
Morale_Break2: Facing heavy resistance. Requesting reinforces.
Morale_Break3: Forced to withdraw.
Morale_Restored1: Safe distance reached.
Morale_Restored2: Two... One... Return fire!
Morale_Restored3: They had their chance... and they failed. Now... it is our turn!
Charge1: Jam!? Fast! Charge!
Charge2: Closing in, eh? Brothers, lets cut them down!
Charge3: Tie them down!
Charge4: Distance matters not.. destroy them!
Jump_Teleport1: Preparing for surprise attack...
Jump_Teleport2: Returning to Ghalmek... [pronounced "Gall-mek"]
Deepstrike1: Fresh firepower to take out any target possible!
Deepstrike2: Three... Two... One... Engage! (count should be equal to time for delay)
Ability1: Feel the fury of the Dark Council!
Ability2: Our cause is our destruction.. do we worry? We are the destruction!
Ability3: Our cause is our death.. do we shake? We fight until death or glory!
Ability4: Our cause is our doom.. do we doubt? Our resolve is unshakeable!
Ability5: Our cause is our falling.. do we hesitate? Our cause is to prevent the Fall of Humanity!
Combat1: Stuck in combat!
Combat2: We are wasting our time here!
Combat3: Run so we can shoot you!
Under_Fire1: Receiving counter-fire...
Under_Fire2: Requesting distraction to divert enemy focus from our location.
Under_Fire3: Returning to enemy fire!
Damage1: Suffering heavy damage!
Damage2: Pain just purges our body!
Damage3: We will fight to the end!
Death1: *deep sigh* I really need to renew that power source....
Death2: Aaaarrgh! Can't you even kill me properly?! [angry tone]
Death3: We are... *coughs* the legion... [voice weakening down to whisper]
Death4: I have.. failed you.. Lorgar...
Bike Squad
Notes: Mobilized Word Bearers. Taking harassment and scouting duties instead of the "march-in-line-with-drums-beating" approach of the Word Bearers. Proud and somewhat arrogant voice.
Unit_Complete1: Our cause is simple, our duty is clear.
Unit_Complete2: We serve as commanded. We serve to the death.
Unit_Complete3: We won't rest until victory... or death.
Unit_Complete4: Our enemies will run out of breath... and sooner or later, they shall collapse.
Unit_Complete5: We are the dark knights... mounted crusaders of the Truth.
Unit_Complete6: We have nothing to fear... but those against us... they have everything.
Unit_Complete7: Where ever we are needed, we will be there.
Selection1: We are empowered by faith, directed by duty and allied with speed..
Selection2: No heretic or ignorant shall escape our wrath!
Selection3: We won't march among our brothers... but we pursue those who run from them.
Selection4: Our bodies may die, our engines may break but nothing can shake our faith!
Selection5: We do as the Apostle commands... nothing else matters.
Selection6: We are the storm of faith and purification. We are the death of the alien, ignorant, and heretics alike.
Selection7: Save those who can open their eyes to the truth... and slay those who are blinded by blazing lies.
Move1: Hear the roar of the engines!
Move2: We shall bring a symphony of destruction!
Move3: Listen to them, daemons of the engine, how beautiful they sound.
Move4: Fast delivery is on its way...
Move5: We shall ride to our doom to give hope for Mankind!
Move6: Roll and claim new lands!
Move7: Make haste, brothers.. there is no time to waste!
Move8: *sound of roar of engine*
Attack1: They have chosen their path... they have chosen to stay ignorant... they have chosen to die.
Attack2: There is no savior for fools and the ignorant!
Attack3: Only fools stand against us and the Truth!
Attack4: Those who serve only themselves serve none.
Attack5: We live to serve....
Attack6: Dark Apostle's orders are clear...
Attack7: Our duty is absolute. Our cause gives no choice.
Capture1: We claim this spot in the name of the Dark Pantheon!
Capture2: Reaching supply spot soon. Prepare for quick refuel and repairs..
Capture3: Clear the mess! That spot requires proper treatment.
Capped1: Finally we are ready to continue.
Capped2: Another step closer to victory. This orb is soon ours.
Capped3: Location claimed... send the main forces to hold it!
Load_Transport1: I really hope that box is bigger from the inside...
Load_Transport2: If this works, why then won't we start transporting rhinos inside land raiders?
Unload_Transport1: Well... that was... interesting.
Unload_Transport2: Curses! The Emperor's survival was a fixed event in timeline...
Morale_Break1: Take the distance!
Morale_Break2: Brothers! They are too big a bite to be eaten with one gulp!
Morale_Break3: Distance.. more distance!
Morale_Restored1: Turn around... time for another sweep!
Morale_Restored2: Brothers... With guns reloaded and engines controlled... it is time for another round!
Morale_Restored3: Focus!
Charge1: For the Dark Pantheon and Lorgar!
Charge2: Death to the ignorant!
Charge3: Brothers! Drive them down!
Charge4: Kill them all! Let the gods sort them out...
Jump_Teleport1: We shall ride through time and space...
Jump_Teleport2: No distance is too far away for the Word to reach!
Deepstrike1: We bring the truth. We bring the judgement.
Deepstrike2: Brothers... it is our time to strike.
Ability1: Crush them in the name of Lorgar!
Ability2: Ignorants and heretics have no right to live... disbelievers have no right to exist!
Ability3: Face the wrath of the Legion!
Ability4: We are messengers of the gods... heralds of the Dark Pantheon...
Ability5: We will not go without their blessings!
Combat1: Riding or on foot, it doesn't matter. Ignorants shall be crushed!
Combat2: We can crush tanks with bare hands... what are the chances you thought to have?
Combat3: Run if you wish... but remember... you can't run fast enough to get away from us!
Under_Fire1: The Ignorant are resisting... Fools!
Under_Fire2: Our armour shall make a mockery of their guns!
Under_Fire3: Stand tall, brothers! They will learn to fear once they realize how futile their resistance is.
Damage1: Uuurgh.. *pain sound* Being lucky won't save you!
Damage2: Engine damaged! Leaks detected!
Damage3: Keep fighting brothers! A few flesh wounds won't stop us!
Death1: The host... shall finish... what we... started...
Death2: Others will... come after... us.
Death3: Our defeat... is yours...as well...
Death4: We serve... to... death...
Bike Squad Champion
Notes: Aspiring Champion of the bikers... the moral compass of those who were sent before the main forces of legion. Deeper and more inspiring voice.
Unit_Complete1: Brothers... Opportunities multiply as they are seized. It is our duty to make sure none is wasted.
Unit_Complete2: Let the ignorant feel comfort in the false safety of distance between us and them...
Unit_Complete3: Ignorance.. the root and stem of all evil.
Unit_Complete4: Do every act in your life as if it were your last as only victory can grant you another opportunity.
Unit_Complete5: It is waste of time to free fools from the chains they revere...
Unit_Complete6: Without the Imperium embracing the Truth... this war is a defeat for humanity.
Unit_Complete7: Those fools ignored our offer... Brothers! Today, let our deeds match our words!
Selection1: There is no innocence upon these fields of battle... there is no neutrality hiding there... we all have chosen our sides and if anyone who isn't with us deserves nothing but death.
Selection2: The Eldar who survived the Fall became nothing but ghosts in the shell.. struggling until their ultimate destruction.
Selection3: Brothers! We can't change the outcome of the Fall but it is our duty to prevent it altogether!
Selection4: Our bodies may die, our engines may break but nothing can shake our faith!
Selection5: We do as the Apostle commands... nothing else matters.
Selection6: We are the storm of faith and purification. We are the death of the alien, ignorant, and heretics alike.
Selection7: Save those who can open their eyes to the truth... and slay those who are blinded by blazing lies.
Move1: We shall ride through walls of dust and smoke, fire and shells...
Move2: Now, brothers! Many opportunities await!
Move3: At the end of the day, brothers, we shall be victorious!
Move4: Fast delivery is on its way...
Move5: We shall ride to our doom to give hope for Mankind!
Move6: Roll and claim new lands!
Move7: Make haste, brothers.. there is no time to waste!
Move8: *sound of roar of engine*
Attack1: Their fate is already decided... Leave no survivors!
Attack2: Cut the head of the snake first and once again if needed!
Attack3: Ignorance saves nothing but has the highest price to pay..
Attack4: Those who serve only themselves serve none.
Attack5: We live to serve....
Attack6: Dark Apostle's orders are clear...
Attack7: Our duty is absolute. Our cause gives no choice.
Capture1: We claim this spot in the name of the Dark Pantheon!
Capture2: Reaching supply spot soon. Prepare for quick refuel and repairs..
Capture3: Clear the mess! That spot requires proper treatment.
Capped1: Finally we are ready to continue.
Capped2: Another step closer to victory. This orb is soon ours.
Capped3: Location claimed... send the main forces to hold it!
Load_Transport1: I really hope that box is bigger from the inside...
Load_Transport2: If this works, why then won't we start transporting rhinos inside land raiders?
Unload_Transport1: Well... that was... interesting.
Unload_Transport2: Curses! The Emperor's survival was a fixed event in timeline...
Morale_Break1: Take the distance!
Morale_Break2: Brothers! They are too big a bite to be eaten with one gulp!
Morale_Break3: Distance.. more distance!
Morale_Restored1: Turn around... time for another sweep!
Morale_Restored2: Brothers... With guns reloaded and engines controlled... it is time for another round!
Morale_Restored3: Focus!
Charge1: For the Dark Pantheon and Lorgar!
Charge2: Death to the ignorant!
Charge3: Brothers! Drive them down!
Charge4: Kill them all! Let the gods sort them out...
Jump_Teleport1: We shall ride through time and space...
Jump_Teleport2: No distance is too far away for the Word to reach!
Deepstrike1: We bring the truth. We bring the judgement.
Deepstrike2: Brothers... it is our time to strike.
Ability1: Crush them in the name of Lorgar!
Ability2: Ignorants and heretics have no right to live... disbelievers have no right to exist!
Ability3: Face the wrath of the Legion!
Ability4: We are messengers of the gods... heralds of the Dark Pantheon...
Ability5: We will not go without their blessings!
Combat1: Riding or on foot, it doesn't matter. Ignorants shall be crushed!
Combat2: We can crush tanks with bare hands... what are the chances you thought to have?
Combat3: Run if you wish... but remember... you can't run fast enough to get away from us!
Under_Fire1: The Ignorant are resisting... Fools!
Under_Fire2: Our armour shall make a mockery of their guns!
Under_Fire3: Stand tall, brothers! They will learn to fear once they realize how futile their resistance is.
Damage1: Uuurgh.. *pain sound* Being lucky won't save you!
Damage2: Engine damaged! Leaks detected!
Damage3: Keep fighting brothers! A few flesh wounds won't stop us!
Death1: I may be... downed... yet I won't... yield. Destroying me... can't defeat me!
Death2: Don't celebrate just... *cough* yet... Only the dead will see... the end of war...
Death3: Come back here! I will bite your legs off!
Death4: I have served... to... my...last..
Warp Talons
Notes: The paradoxes of chaos have made these normally truly chaotic and primitive troops now a sort of Zen-Master of the Word Bearers. Within the chaotic warp they are pushed so far over the edge they come up profoundly twisted from the other side. Note: Damage1 and 2 should use a distinct voice for each word in those lines. Everything written in Latin/High Gothic. Daemonic voice needed.
Unit_Complete1: Matutinus pulvere excipiens qui relinquit
Unit_Complete2: Adventu Tonitrualis silentii.
Unit_Complete3: Turtur nolo arce
Unit_Complete4: Hic nos esse et nullibi
Unit_Complete5: Dum cadit in omnibus locis suis chao est purus
Unit_Complete6: Dixit mendacium ex veritate metus.
Unit_Complete7: Non potest resistere cogebat
Selection1: Lex est realitas subditis quaerunt chaos
Selection2: Cignus mortis servus chaos, salutate eam, et fortis.
Selection3: Verum lumen radians distrahit. Oculos tuos, et vide:
Selection4: Pura chaos perfectum est omnium aequilibrium
Selection5: Absque servis di non sunt. Postremo aequo sumus.
Selection6: Tempus et spatium sunt illusionibus solum limitata perceptio
Selection7: Incipit ex impotentia furor vera recipiant.
Move1: Movens semitam occupata memorias
Move2: Dam viam per ad praeteritum venit
Move3: Movens semitam retorta somnia atque contritum promissa.
Move4: Nec nos via ante pulvinar est.
Move5: Movens viam durissimam per ignorantiam,
Move6: Universae viae pariter in finem.
Move7: Omnes semitæ ipsius.
Attack1: Amplectimur chaos!
Attack2: Dimittam animas vestras!
Attack3: Sit ignorare habere orationes eorum!
Attack4: Nullius Perficientes mendacia.
Attack5: Verum pervenire te!
Attack6: Verum non scit misericórdia!
Attack7: .Quandoque necessaria sunt sacrificia.
Capture1: Ut quaeras serviunt.
Capture2: Comprehence qui nolunt negare
Capture3: Fratres nostri, qui vere non habere.
Capped1: Reliquias vanae sunt ad illos qui vident praeteritum paradoxum
Capped2: Ignorantia enim vanitatis pugnare.
Capped3: Sintque earum inabilities traderet eis.
Load_Transport1: Simplication ludunt letale est.
Load_Transport2: Male facilis est nescire
Unload_Transport1: Non tamen hic sumus.
Unload_Transport2: Situm non refert.
Morale_Break1: Vestibulum receptui!
Morale_Break2: Recidunt!
Morale_Break3: Divellere!
Morale_Restored1: Ons docuerit hic per exemplum.
Morale_Restored2: Mors nos non tenebimus.
Morale_Restored3: Stans a dextris et corrigi
Charge1: Discant vero!
Charge2: Ad extremum discrimen nullum.
Charge3: Tere in terra!
Charge4: Audi, cygnus canticum mortis!
Jump_Teleport1: Ingrediens per muros re
Jump_Teleport2: Haesit in iis qui effugium non
Deepstrike1: Et producit ventum aestu tacito aequalitatem *** tetigerit.
Deepstrike2: Adaperiat cor vestrum ut ambuletis in nobis
Ability1: Exterminare!
Ability2: Eradamus!
Ability3: Perficiam ea!
Ability4: Nunc choream defensus!
Ability5: Parate ictum!
Combat1: Teneat terram!
Combat2: Ventilabis!
Combat3: Tenent formatio!
Under_Fire1: Ineuntes!
Under_Fire2: Latibulum!
Under_Fire3: Mane ascendere!
Damage1: Argh! [use another voice] Saucius!
Damage2: Umph! [use another voice] Surge!
Damage3: Pugnam pergere!
Death1: Martyrium sit ... haec conamina ... Stulti ...
Death2: Mortem nihil.. mutat...
Death3: Momento ... dissoluere.
Death4: Quaestum ... sicut entia ...
Warp Talons Sergeant
Notes: In true chaos all is equal. These individuals care nothing as all is clear to them but educating comrades is always a good cause. Note: Damage1 and 2 should use a distinct voice for each word in those lines. Daemonic Voice also but deeper and more sinister.
Unit_Complete1: Non salvet Cegorach - paucis, qui factus est ad par-nis.
Unit_Complete2: Sed de fide socios, nobis quoque se habet, non est differentia.
Unit_Complete3: Colore nigro vasta - tone, nec perit.
Unit_Complete4: Tzeentch litteras pueri summus auctor magna.
Unit_Complete5: Nurgle morbic humor est agere paradoxal morte sua.
Unit_Complete6: Slaanesh caecus est princeps.
Unit_Complete7: Est ut paradoxon Khorne nimiam, et dictos abbates promoti.
Selection1: Inter pares diis manemus
Selection2: Quod tunc facit quasi chaos molaribus suis, ut aequalem.
Selection3: Satis iam dictos abbates promoti emendatam formam et ordinem ad verum valorem inderstand aequalitatis.
Selection4: Pura chaos perfectum est omnium aequilibrium
Selection5: Absque servis di non sunt. Postremo aequo sumus.
Selection6: Tempus et spatium sunt illusionibus solum limitata perceptio
Selection7: Incipit ex impotentia furor vera recipiant.
Move1: Mittit luctus et contrivit usque ad passu facit.
Move2: Inambulabo inter eos nobis deos.
Move3: Sectis ligatus est, dimiserunt eos.
Move4: Nec nos via ante pulvinar est.
Move5: Movens viam durissimam per ignorantiam,
Move6: Universae viae pariter in finem.
Move7: Omnes semitæ ipsius.
Attack1: Debilis certamine animos et salvamini a forti animo ferre
Attack2: Fortis in doloribus sustinere, infirmus latet.
Attack3: Sit aliquis papilio, qui chorum de se.
Attack4: Nullius Perficientes mendacia.
Attack5: Verum pervenire te!
Attack6: Verum non scit misericórdia!
Attack7: .Quandoque necessaria sunt sacrificia.
Capture1: Ut quaeras serviunt.
Capture2: Comprehence qui nolunt negare
Capture3: Fratres nostri, qui vere non habere.
Capped1: Reliquias vanae sunt ad illos qui vident praeteritum paradoxum
Capped2: Ignorantia enim vanitatis pugnare.
Capped3: Sintque earum inabilities traderet eis.
Load_Transport1: Simplication ludunt letale est.
Load_Transport2: Male facilis est nescire
Unload_Transport1: Non tamen hic sumus.
Unload_Transport2: Situm non refert.
Morale_Break1: Vestibulum receptui!
Morale_Break2: Recidunt!
Morale_Break3: Divellere!
Morale_Restored1: Ons docuerit hic per exemplum.
Morale_Restored2: Mors nos non tenebimus.
Morale_Restored3: Stans a dextris et corrigi
Charge1: Discant vero!
Charge2: Ad extremum discrimen nullum.
Charge3: Tere in terra!
Charge4: Audi, cygnus canticum mortis!
Jump_Teleport1: Ingrediens per muros re
Jump_Teleport2: Haesit in iis qui effugium non
Deepstrike1: Et producit ventum aestu tacito aequalitatem *** tetigerit.
Deepstrike2: Adaperiat cor vestrum ut ambuletis in nobis
Ability1: Exterminare!
Ability2: Eradamus!
Ability3: Perficiam ea!
Ability4: Nunc choream defensus!
Ability5: Parate ictum!
Combat1: Teneat terram!
Combat2: Ventilabis!
Combat3: Tenent formatio!
Under_Fire1: Ineuntes!
Under_Fire2: Latibulum!
Under_Fire3: Mane ascendere!
Damage1: Argh! [use another voice] Saucius!
Damage2: Umph! [use another voice] Surge!
Damage3: Pugnam pergere!
Death1: Firma manente con - manet firmissimum occupata.
Death2: Corpus enim conscius est, ut mature corpora tecta.
Death3: Robustum quidem umquam mortuus est.
Death4: Quaestum ... sicut entia ...
Chosen
Notes: Pleasant, clear voice. They tend to speak louder, but they don’t make it sound like they’re shouting or yelling, In fact, they seem very monotonous, kinda like Christian monks . Like the Anointed, these guys are also veterans, and they have their own catastrophic defeat haunting their pasts. Their insanely long lives are forever marked by their defeat at Calth, at the hands of the Ultramarines.
Unit_Complete1: We have heard the call
Unit_Complete2: Chosen by Lorgar; blessed by the Gods
Unit_Complete3: The specter of Black Crusades beckons
Unit_Complete4: All faithful answer the call to arms
Unit_Complete5: We are the heralds of a darker path
Unit_Complete6: The infidels could never kill us
Unit_Complete7: We have been chosen for our faith
Selection1: How may we please the Gods?
Selection2: Chaos for Chaos’ sake
Selection3: All Gods know of our faith
Selection4: What do the omens tell you?
Selection5: Lorgar’s Chosen
Selection6: The Hand of Faith, standing by
Selection7: (reading) …for they are the meaning behind all things
Move1: We go with Lorgar’s blessing
Move2: Wherever you need us
Move3: Our zeal will get us there
Move4: Walk a mile in a daemon’s skin…
Move5: (chanting, lively) What is a journey without the Word?
Move6: Our Dark Pilgrimage begins
Move7: The Word goes where it is most needed
Attack1: (very gung-ho) A-taaaa-aaack!
Attack2: (shouting)Save some as offerings for the Gods
Attack3: They shall sing psalms of our victory
Attack4: Their presence displeases the gods
Attack5: Branded by Lorgar, killed by his faithful
Attack6: Their suffering shall amuse us
Attack7: Suffer not the unbeliever
Capture1: Every inch of ground is that much closer to ascension
Capture2: It shall be our land, or their grave
Capture3: The standard of Unholy War will fly high
Capped1: Ours for the taking
Capped2: We have denied them of their relics
Capped3: It has been consecrated in blood
Load_Transport1: Blessed those who hasten the Word
Load_Transport2: Lorgar’s time is too precious for us to waste on foot
Unload_Transport1: Dismount and watch for mines
Unload_Transport2: (shouting) Disperse! Out, out, out!
Morale_Break1: (frustrated) By the Gods… this is worse than Calth… I suppose?
Morale_Break2: (very scared) They’re making martyrs out of us
Morale_Break3: (puzzled) How can this be? We are devoted…
Morale_Restored1: You can no more escape the wrath of Chaos than you could your own shadow
Morale_Restored2: Lorgar has chosen us well
Morale_Restored3: We will not falter; we will not yield
Charge1: (rabid – really go nuts on this one) Vengeance for Calth!
Charge2: Embrace the glory that is Chaos!
Charge3: Strike like the Warpstorm!
Charge4: Cast their souls into the Warp!
Jump_Teleport1: Nothing is impossible for the followers of Chaos
Jump_Teleport2: We move through space and time
Deepstrike1: The foolish never see their heresy
Deepstrike2: The Chosen strike where they please
Ability1: There is nowhere to hide, sinners
Ability2: Your blasphemy is abolished
Ability3: Chaos disposes of its enemies
Ability4: Bask in Lorgar’s beneficence
Ability5: Chaos… so vivid… so fascinating….
Combat1: Your skin shall drape our shrines
Combat2: Your treachery is soon to be rewarded
Combat3: None can evade Lorgar’s wrath
Under_Fire1: As always, the missionaries are greeted with hostility
Under_Fire2: They reject our teachings… show them true pain
Under_Fire3: (skeptical and amused) The deaf and the blind choose to stand against us?
Damage1: My wounds only serve to prove my conviction
Damage2: You shall not make a martyr of me just yet
Damage3: Eye for an eye
Death1: I have failed you!
Death2: (timid) Is… this it?
Death3: Nooo!!! I’ll do better… I swear!
Death4: (fading) Remember us in prayer
Chosen Champion
Notes: Standard daemonic possession, as with the other Champions. This particular daemon is inclined to meditation and reflection, rather than bloodshed or scheming. When the daemon isn’t doing the talking, the voice is that of an average Chosen.
Unit_Complete1: (daemonic voice) Might as well get acquainted then
Unit_Complete2: (daemonic voice) We serve… why do we serve?
Unit_Complete3: Faaaaaa-aithful! Rally behind my banner
Unit_Complete4: (daemonic voice) Why does this body feel so tight?
Unit_Complete5: I shall be your shepherd now
Unit_Complete6: Follow me, and we shall all be martyrs
Unit_Complete7: (daemonic voice, whispering) Why all this reverence?
Selection1: (daemonic voice) What is your will? What is will, for that matter?
Selection2: (daemonic voice) Speak your mind…. *unintelligible curse* damn mortals
Selection3: *hissing and spitting*
Selection4: We will carry out the prophecies
Selection5: Lorgar’s Chosen
Selection6: The Hand of Faith, standing by
Selection7: (reading) …for they are the meaning behind all things
Move1: (daemonic voice) What could I possibly want there?
Move2: (daemonic voice) Oh, if that’s so…
Move3: Form behind me, and protect the pilgrims
Move4: (daemonic voice) Why can’t I fly?
Move5: (chanting, lively) What is a journey without the Word?
Move6: Our Dark Pilgrimage begins
Move7: The Word goes where it is most needed
Attack1: (daemonic voice) Death… (slightly confused)… to the infidel?
Attack2: (daemonic voice) You will rot
Attack3: Kill for Chaos, my brothers
Attack4: Their presence displeases the gods
Attack5: Branded by Lorgar, killed by his faithful
Attack6: Their suffering shall amuse us
Attack7: Suffer not the unbeliever
Capture1: Every inch of ground is that much closer to ascension
Capture2: It shall be our land, or their grave
Capture3: The standard of Unholy War will fly high
Capped1: Ours for the taking
Capped2: We have denied them of their relics
Capped3: It has been consecrated in blood
Load_Transport1: Blessed those who hasten the Word
Load_Transport2: Lorgar’s time is too precious for us to waste on foot
Unload_Transport1: Dismount and watch for mines
Unload_Transport2: (shouting) Disperse! Out, out, out!
Morale_Break1: (frustrated) By the Gods… this is worse than Calth… [calf]? [colt]? I suppose?
Morale_Break2: (very scared) They’re making martyrs out of us
Morale_Break3: (puzzled) How can this be? We are devoted…
Morale_Restored1: You can no more escape the wrath of Chaos than you could your own shadow
Morale_Restored2: Lorgar has chosen us well
Morale_Restored3: We will not falter; we will not yield
Charge1: (rabid – really go nuts on this one) Vengeance for Calth!
Charge2: Embrace the glory that is Chaos!
Charge3: Strike like the Warpstorm!
Charge4: Cast their souls into the Warp!
Jump_Teleport1: Nothing is impossible for the followers of Chaos
Jump_Teleport2: We move through space and time
Deepstrike1: The foolish never see their heresy
Deepstrike2: The Chosen strike where they please
Ability1: There is nowhere to hide, sinners
Ability2: Your blasphemy is abolished
Ability3: Chaos disposes of its enemies
Ability4: Bask in Lorgar’s beneficence
Ability5: Chaos… so vivid… so fascinating….
Combat1: Your skin shall drape our shrines
Combat2: Your treachery is soon to be rewarded
Combat3: None can evade Lorgar’s wrath
Under_Fire1: As always, the missionaries are greeted with hostility
Under_Fire2: They reject our teachings… show them true pain
Under_Fire3: (skeptical and amused) The deaf and the blind choose to stand against us?
Damage1: My wounds only serve to prove my conviction
Damage2: You shall not make a martyr of me just yet
Damage3: Eye for an eye
Death1: (daemonic voice) I really hate this part
Death2: (daemonic voice) So this why you fear death?
Death3: Lorgar! Help me!
Death4: (fading) Remember us in prayer
Anointed Squad (Word Bearer Terminators)
Notes: As far as Word Bearers go, these are their least imaginative fellows. They follow their leaders and gods blindly, and will do everything they’re told, no matter the cost. This kind of blind obedience, coupled with a simple mind for destruction is the reason why they’re the elite troops of the Legion. They are all veterans from the Siege of Terra, 10 thousand years ago, and the shame of that defeat still haunts them to this day, filling all the Anointed with bitterness, their default mood.
Unit_Complete1: What dire news requests our presence?
Unit_Complete2: You called for the Anointed?
Unit_Complete3: The Warriors of the Word are ready to deploy.
Unit_Complete4: Lorgar’s finest, ready for war
Unit_Complete5: The Anointed are yours to command
Unit_Complete6: (chanting a prayer) Not for us to understand the reasons
Unit_Complete7: We arrived to test our faith
Selection1: Speak, holy one
Selection2: Yours to command
Selection3: How may we spread the Word?
Selection4: We live to obey
Selection5: We are devoted to the Gods
Selection6: What would you have us do?
Selection7: What is it now?
Move1: Marching formation
Move2: By the Chaos Gods, we go
Move3: Chaos guides our path
Move4: (impatient) Hurry up, we’re late for prayers
Move5: We march with zeal and fury
Move6: Moving there now
Move7: Break their backs
Attack1: Relish their fear
Attack2: Revel in their despair
Attack3: Their dried skulls shall be our offerings
Attack4: We will bathe in their blood
Attack5: We will cleanse ourselves of failure
Attack6: Sinners *snorts* Not for long…
Attack7: They are unfit to serve Chaos
Capture1: If the Chaos Gods want it, we shall take it
Capture2: The path of the devoted is not always glorious
Capture3: The Gods will have it.
Capped1: We have brought Lorgar’s word here
Capped2: We have secured it for the glory of the Word Bearers
Capped3: The infidels no longer need it
Load_Transport1: The Anointed are in a hurry
Load_Transport2: We will spread the Word faster this way.
Unload_Transport1: Anointed, disembark and rain fire on the unbelievers
Unload_Transport2: It is only in the field that our faith is really tested
Morale_Break1: We cannot enlighten these thick headed fools.
Morale_Break2: Dying here would not please the Greater Powers
Morale_Break3: They persecute us for our faith
Morale_Restored1: Stand and fight! Vengeance for the gates of Terra
Morale_Restored2: Fight like the False Emperor himself is in your sights
Morale_Restored3: They are without faith… They are nothing…
Charge1: For the glory of Lorgar!
Charge2: Into the fray, Anointed brothers!
Charge3: For the Dark Gods!
Charge4: Show them the error of their ways!
Jump_Teleport1: The Chaos Gods take us to where they need us
Jump_Teleport2: Like Daemons from the Warp
Deepstrike1: None can stop the Word of Lorgar…
Deepstrike2: Strike the unsuspecting!!
Ability1: Show them the power of our faith
Ability2: Fury of the Gods
Ability3: Timeless vengeance
Ability4: Hatred is our armor; faith is our shield
Ability5: Stand back and witness the blessings
Combat1: Is that all you can muster?
Combat2: *laughs* Pitiful
Combat3: Hardly a test of faith
Under_Fire1: The enemy has seen us… FIRE!
Under_Fire2: Let them waste their fire… We shall not
Under_Fire3: Infidels… they fire at their betters
Damage1: The Chaos Gods care not whose blood flows
Damage2: You can hurt me, but you cannot stop me
Damage3: I will rip you apart for that
Death1: We are finished
Death2: *grunting* We… serve
Death3: If this was our time…
Death4: See you in the Warp…
Anointed Champion (Word Bearer Terminator Sergeant)
Notes: Like most Champions in the Word Bearer Legion, this guy is possessed by a daemon. However, the pure destructive force and fanatical devotion of the Anointed squads has earned them a solid respect among the daemons. Thus, when this Daemon manifests, it is quite sympathetic towards its squad members; the daemon’s main trait is he’s slippery… he hisses words, and sometimes lets his delight get in the way . When it’s the actual marine speaking, his voice is more or less similar to that of the other Anointed. The Daemon and the marine surprisingly get along quite well, and almost never fight for control.
Unit_Complete1: Anointed Champion, ready to serve
Unit_Complete2: (daemonic voice) Welcome ussss in your rankssss
Unit_Complete3: I am blessed among the blessed
Unit_Complete4: The Daemon favors you with his attention
Unit_Complete5: (daemonic voice) Let’ssss not wasssste time on pleasantriessss
Unit_Complete6: (daemonic voice You werrrrre right… I am impresssssssed
Unit_Complete7: We will lead you now, brothers
Selection1: (daemonic voice) Csssertainly
Selection2: (talking to daemon)… so, if I get this right…. (daemonic voice) Shhhhh!
Selection3: What can the Anointed do for you?
Selection4: We live to obey
Selection5: We are devoted to the Gods
Selection6: What would you have us do?
Selection7: What is it now?
Move1: (daemonic voice) Of courrssseee
Move2: On our way
Move3: We will lead a squad there
Move4: As fast as this armor will let us…
Move5: We march with zeal and fury
Move6: Moving there now
Move7: Break their backs
Attack1: (daemonic voice) Sssssshall we dig in?
Attack2: First kill goes to us
Attack3: (daemonic voice) We relissssh in sssuch bloodsssshed
Attack4: Shall we make it painful? (daemonic voice) Yesss….
Attack5: We will cleanse ourselves of failure
Attack6: Sinners *snorts* Not for long…
Attack7: They are unfit to serve Chaos
Capture1: If the Chaos Gods want it, we shall take it
Capture2: The path of the devoted is not always glorious
Capture3: The Gods will have it.
Capped1: We have brought Lorgar’s word here
Capped2: We have secured it for the glory of the Word Bearers
Capped3: The infidels no longer need it
Load_Transport1: The Anointed are in a hurry
Load_Transport2: We will spread the Word faster this way.
Unload_Transport1: Anointed, disembark and rain fire on the unbelievers
Unload_Transport2: It is only in the field that our faith is really tested
Morale_Break1: We cannot enlighten these thick headed fools.
Morale_Break2: Dying here would not please the Greater Powers
Morale_Break3: They persecute us for our faith
Morale_Restored1: Stand and fight! Vengeance for the gates of Terra
Morale_Restored2: Fight like the False Emperor himself is in your sights
Morale_Restored3: They are without faith… They are nothing…
Charge1: For the glory of Lorgar!
Charge2: Into the fray, Anointed brothers!
Charge3: For the Dark Gods!
Charge4: Show them the error of their ways!
Jump_Teleport1: The Chaos Gods take us to where they need us
Jump_Teleport2: Like Daemons from the Warp
Deepstrike1: None can stop the Word of Lorgar…
Deepstrike2: Strike the unsuspecting!!
Ability1: Show them the power of our faith
Ability2: Fury of the Gods
Ability3: Timeless vengeance
Ability4: Hatred is our armor; faith is our shield
Ability5: Stand back and witness the blessings
Combat1: Is that all you can muster?
Combat2: *laughs* Pitiful
Combat3: Hardly a test of faith
Under_Fire1: The enemy has seen us… FIRE!
Under_Fire2: Let them waste their fire… We shall not
Under_Fire3: Infidels… they fire at their betters
Damage1: The Chaos Gods care not whose blood flows
Damage2: You can hurt me, but you cannot stop me
Damage3: I will rip you apart for that
Death1: (daemonic voice) It wasss fun, mortal….
Death2: (daemonic voice) It’ssssss a ssssshame… we made a good team
Death3 (daemonic voice) Sssse you in the warp, mortal….
Death4: See you in the Warp…
Obliterators
Notes: Okay, this one may be a bit tricky. I’d like to mention from the start that their voices should be randomly interrupted by short bursts of static after editing. Also, I’d like some distortion effects on their voices, sometimes mid sentence.
As for what their actual voice should be, I’d say something close to baritone. But… these guys aren’t Word Bearers. They’re not religious zealots. They’re just big, bored kids who are fed up with everything. However, they love their big guns (and shooting said big guns) more than everything in the Universe, and I’d like their speech to capture that, if possible. They would be the chill stoned kids in your high school, who nod and yawn at everything, until someone brings out a bong, when they all start hyperventilating.
They’re fighting for the Word Bearers as part of an ancient pact between their primarchs, and they’re quite annoyed with all the religious nonsense. They’ll suck it up, though, if it means a chance to loot some more toys they don’t already own.
Unit_Complete1: We honor the ancient pacts
Unit_Complete2: Who requested heavy support?
Unit_Complete3: We come at Lorgar’s request
Unit_Complete4: The primarch upheld his end
Unit_Complete5: Obliterators, awaiting target
Unit_Complete6: Obliterators are here, now what do we kill?
Unit_Complete7: We are Perturabo’s finest.
Selection1: (worried) I hope you don’t want us to pray
Selection2: Obliterators, standing by
Selection3: The spoils had better be worth this
Selection4: Pray, pray, pray, is that all you ever do?
Selection5: My trigger fingers itch
Selection6: (very aggressive) What is it now?
Selection7: (gentle whisper) I love my guns
Move1: When do we shoot?
Move2: Are there targets over there?
Move3: You know where we’re going, right?
Move4: Are we there yet?
Move5: Move! Move! Move!
Move6: Closing in on the victims
Move7: What’s the rush?
Attack1: (ecstatic) Fire at will!
Attack2: Plasma or lascannon?
Attack3: So many guns… so few targets
Attack4: *long burst of gunfire* (laughing) Good thing he isn’t a friend of yours
Attack5: (overjoyed) Kill the enemies… (whispering) …of the Word
Attack6: You rather we kill it with fire?
Attack7: (amused) Stand still, Warp damn it
Capture1: (amused) It will make a good firing position
Capture2: We could use the vantage point
Capture3: (amused, but dismissive) You just want it for the view
Capped1: (demoralized) Don’t build another shrine here…
Capped2: We secured the location, now what?
Capped3: Asset secured… (disappointed) didn’t find any spoils, though
Load_Transport1: We’re easy targets out in the open… Get in!
Load_Transport2: Inside! NOW!
Unload_Transport1: Time to move again?
Unload_Transport2: Outside, where our weapons matter
Morale_Break1: (envious) They have us outgunned
Morale_Break2: We’re being pinned down
Morale_Break3: Take out their big guns
Morale_Restored1: Firing solution plotted
Morale_Restored2: Fire until our guns melt
Morale_Restored3: We’re reloaded
Charge1: (ironic) Perturabo sends his regards!
Charge2: POINT BLAAAAANK!!!
Charge3: Unleash the Warpstorm!
Charge4: Fire and forget!
Jump_Teleport1: Relocating!
Jump_Teleport2: Moving out of their crosshairs
Deepstrike1: We can get better shots from there
Deepstrike2: Look at them… easy targets…
Ability1: (mocking) Do not run… We are your friends…
Ability2: See if you can survive this!
Ability3: Chain reaction!
Ability4: Cover behind me, (disdainful) Word Bearers…
Ability5: Stay really close now…
Combat1: Try hitting that bloodthirster over there…
Combat2: This won’t hurt a bit…
Combat3: IRON WITHIN! IRON WITHOUT!!!
Under_Fire1: Taking fire… (reflective) Well, we do make big targets
Under_Fire2: INCOMING!
Under_Fire3: We’re within range of their guns
Damage1: That will heal in less time it takes to kill you
Damage2: (metallic voice) Armor integrity - suboptimal…
Damage3: A minor laceration
Death1: I join… the Warp
Death2: We… are… undone
Death3: All… mutations… lost…
Death4: Free… of… the virus
Apostolic Bodyguard (Khorne Berserkers)
Notes: their voice should be coarse and similar to that of a gang enforcer or a trucker. They’re still fervent followers of Lorgar, but, they have long since renounced all other Gods except Khorne. They live for one thing alone, swinging axes and taking skulls. They’re really sadistic bastards, but unlike most berserkers, these still retain a measure of sense, and will not kill their allies as long as there are infidels on the same planet. Hence, they can be used as bodyguards for Apostles of various other important figures of the Word Bearers, whom they especially revere as prophets of Khorne.
Unit_Complete1: (sinister voice) We’re here now, you’ll be safe
Unit_Complete2: We honor the Blood God and his prophet
Unit_Complete3: Your honor guard is here, revered one.
Unit_Complete4: (laughing) Khorne sent us to keep your skull safe
Unit_Complete5: (trembling, timid voice, as if unused to the question) Who must we protect?
Unit_Complete6: Lorgar, Oracle of Khorne, sends us to battle
Unit_Complete7: We shall paint our footsteps a bright red, revered leader
Selection1: What is it?
Selection2: Who interrupts our prayers to Khorne?
Selection3: Revered leader?
Selection4: Skulls…nearby?
Selection5: Is it time?
Selection6: Our axes thirst for blood
Selection7: (disgusted) Ceasefire? Hah…
Move1: Follow the trail of corpses
Move2: We’ll get there
Move3: Lead the way, revered leader
Move4: (playful) Last one there is a headless corpse
Move5: Is there bloodshed over there?
Move6: Wherever you need us
Move7: Berserkers, marching to the slaughter
Attack1: First skull goes to me!
Attack2: *chainsaw noises* Long overdue
Attack3: Skulls for the Skull Throne!
Attack4: Blood for the Blood God!
Attack5: *incoherent gargling*
Attack6: (solemn) Thank you, revered leader, for this chance to carve some skulls
Attack7: Kill anything without a chainaxe
Capture1: What use could the revered leader have for ground?
Capture2: Lorgar commands, who are we to doubt the Herald of Khorne?
Capture3: We shall erect a mound of skulls there
Capped1: We have that useless thing you wanted earlier
Capped2: Our killing grounds stretch further now
Capped3: Position secured, let’s stop wasting time
Load_Transport1: (enthusiastic) A chance to close in on the unbelievers
Load_Transport2: … the faster to take their skulls
Unload_Transport1: Get out, there’s glory to be had
Unload_Transport2: Let’s go, the enemies won’t kill themselves
Morale_Break1: There is nothing we can do here!
Morale_Break2: (outraged) Where is their martial honor?
Morale_Break3: (outraged) This is not a fair fight!
Morale_Restored1: Khorne strengthens our arms and our resolve
Morale_Restored2: We are the will of the Blood God. Now DIE!!
Morale_Restored3: By Lorgar’s will, it’s time for payback
Charge1: Khorne shall remember our names!!
Charge2: DEATH!
Charge3: KILL everything that bleeds!
Charge4: For the Blood God!
Jump_Teleport1: What sorcery is this?
Jump_Teleport2: The faster to close the gap…
Deepstrike1: Carve them up while they don’t expect us
Deepstrike2: *long bout of insane laughter*
Ability1: Flurry of death
Ability2: Witness the wrath of Khorne
Ability3: There will be nothing left for carrion
Ability4: We will protect you, revered one
Ability5: Khorne does not wish you dead today
Combat1: Do you fear the Blood God, scum?
Combat2: Stare into my eyes
Combat3: My axe has your name all over it
Under_Fire1: Taking fire… Close the gap, brothers
Under_Fire2: We’re being mowed down here… (laughs) More glory for us
Under_Fire3: Taking fire, distract them while we move in close
Damage1: *yells in pain* That felt good
Damage2: You call that a scar?
Damage3: I didn’t know you had it in you, infidel…
Death1: The blood… flows…
Death2: I too shall adorn the Throne…
Death3: … for Lorgar… prophet of…
Death4: … Khorne
Lesser Daemons
Furies - Handled by soundfx
Lesser Marked Daemons
Bloodletters (World Eaters) - Handled by World Eaters voice already scripted or soundfx.
Plaguebearers (Death Guard) - Handled by soundfx
Daemonettes (Emperors Children) - Handled by Emperors Children voice already scripted or soundfx.
Horrors (Thousand Sons) - Handled by soundfx
Greater Marked Daemons
Bloodthirster - Handled by soundfx
Great Unclean One - Handled by soundfx
Keeper of Secrets - Handled by Emperors Children voice already scripted or soundfx.
Lord of Change - Handled by Thousand Sons voice already scripted
Greater Spawn - Handled by soundfx