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Mordor Orcs-Call of the Horde (right name?)

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#1 Guest_GandalfTheGray_*

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Posted 16 April 2010 - 08:30 PM

When using the Call of the Horde or whatever it is, the power that makes the orcs build faster, I think that the orcs were coming out somewhat ridiculously fast, and being able to get that power after only 10 or so points gives Mordor a huge advantage being able to create almost a complete army in a matter of seconds.

#2 Arveanor

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Posted 17 April 2010 - 05:33 AM

Ummmmmmmmmm yes. but, and this is a very very large but, it also enables mordor to waste their resources at a ridiculous pace. This power is one of the few that has more limitations then the upgrade points necessary to purchase it and the CD timer. Now, I do believe mordor is OP, their just too easy to dominate with, but I honestly don't think changing the points on this spell would effect, well, anything. Early in the game, if your fighting a tough battle for map control, by the time you've got 10 spell points, your actually building orcs about as fast as you can afford them, so this spell helps very little, except in those key situations where you lose your whole army which you have neglected to build up in so long, really what this spell does is says, "Hey, you screwed up, big time, and although you'll actually do nothing but build orcs, if you like, I'll let you do just that." Essentially with this spell you can get a headstart at rebuilding your massive, living wall of orcs, which is absolutely essential to mordor, 'cause if you take that away from the, their very, very weak.

However, late in the game, when resources are stockpiled to insane levels, this spell does in fact allow players to near instantly amass huge hordes of orcs, but again, this is greatly limited by a pre-existing factor: CP limit. Unless you have some way to speed up the process of your orcs dying(if it aint fast enough already), then you'll probably not have the room in your army to make much use of this, unless, of course something very large and powerful wipes out most of your army, which, if your doing an orc spam, is highly unlikely. So in the case of the late game, this spell actually gives you a free army, only your still paying for it, it just kinda comes really really fast. But if your enemy has some magical way to destroy that many orcs that quickly, I bet they've got a CD timer as well, but this just means that their ability to destroy your orcs is balanced by your ability to mass produce orcs.

As it turns out I believe that this spell is one of the fairest aspects of mordor, and one that fits in incredibly well, I don't know if the dev team counted on all of these factors from the get go, but they certainly work in favor of a smooth and balanced game... mod... edition... beta... thing :D :D you guys rock :p

#3 witchkingshour

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Posted 30 May 2010 - 05:17 PM

I agree... Mordor is very OP, and I think the reason for that is how many different strategies they can use... But not only that, but Grond is unkillable.. By time you usually get grond sometimes, you have Balrog too which without Gandalf you can say game over... I don't know, but I know when I face Mordor I am in for one hell of a challenge..
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#4 Nazgûl


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Posted 05 November 2010 - 09:00 AM

Nothinis unkillable... it's a matter of finding the right ways. Grond suffers from magic and fire... and eagles. Also, the balance is far from perfect yet =)

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#5 Guest_Guest_*

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Posted 19 September 2011 - 09:10 PM

You have to remember that the power is limeted to one of the weakest units in the game, and lasts long enough to get you about 7 hords of orc. only usful if your enemy has destred most of your stuf and you need a counter force quickley.

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Posted 19 September 2011 - 09:12 PM

sory that was me

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