Spawn unit of type 'MordorBalrogEggPlaceHolder' on team 'TeamPlyrCreeps' at waypoint
is what I meant ( without opening up WB)
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Balrog1 : active /Every 30 sec
If *** IF ***
Player 'Player_1' has units in area 'BALROG'.
*** OR ***
Player 'player_2' has units in area 'BALROG'.
*** THEN ***
Run Subroutine 'Balrog2'.
Balrog2 : active /subroutine/Every 30 sec
*** IF ***
Player 'Player_1' has units in area 'BALROG'.
*** OR ***
Player 'Player_2' has units in area 'BALROG'.
*** THEN ***
Spawn object 'MordorBalrogEggPlaceHolder' in Team 'PlyrCreeps/teamPlyrCreeps' at position ((4339.00,2388.00,45.00)), rotated 0.00 degrees .
The map is permanently revealed in trigger area 'BALROG' for Player '<All Players>'. (Afterwards referred to as Reveal Name: BALROG_REVEAL).
Balrog3 : Active
*** IF ***
Player 'PlyrCreeps' has units in area 'BALROG2'.
*** THEN ***
Disable Script 'Balrog2'.
*** ELSE ***
Enable Script 'Balrog2'.
This will give multiple summonings
The area balrog2 should be big i.e the whole map !
Edited by JUS_SAURON, 24 April 2010 - 04:13 PM.