Want map to work with mod.
#1
Posted 26 April 2010 - 11:44 PM
Thanks in advance.
drogoth232
The mod
The map
#3
Posted 27 April 2010 - 07:01 PM
Yeah I want to make it a campaign mission but first see if the scripts will run in skirmish.
#4
Posted 27 April 2010 - 07:08 PM
#5
Posted 27 April 2010 - 07:12 PM
@Puzzler: Thanks for the speedy reply, never got one so fast
#6
Posted 27 April 2010 - 10:43 PM
What is your computer?
Are there any similar reports about the mod?
Wait...
Are you using a ROTWK mod on BFME I?(its for ROTWK but probably similar compared to BFME1)
If not then I would suggest uninstallation + remove any leftover files (perhaps a little ccleaner?) and then reinstall + re-mod it. It tends to work.
#7
Posted 28 April 2010 - 12:42 AM
drogoth232.
#9
Posted 28 April 2010 - 01:43 AM
#11
Posted 28 April 2010 - 02:00 AM
Have you used custom assets in the map? Are you trying to run your mod with the big file that doesn't have a gamedata.ini? Otherwise it might be a problem with an object's code. Have you got a map.ini that might be the cause?
If the map doesn't work with the mod, a map cache prob won't fix anything
#12
Posted 28 April 2010 - 02:04 AM
2. No its a folder mod.
3. No, no map ini, but I considered it.
4. Ah but its probably not ofcourse (just trying my best to be optimistic).
Thanks and please keep on trying, while I keep on testing
offtopic: (sometimes I wish I see moddders in RL but ohwell)
#13
Posted 28 April 2010 - 04:33 PM
#14
Posted 29 April 2010 - 10:20 AM
#15
Posted 29 April 2010 - 04:06 PM
#16
Posted 29 April 2010 - 04:11 PM
#17
Posted 29 April 2010 - 04:27 PM
I can't access that right now (the computer with it on is downstairs, and it's being used) so in the mean time can you check that your map.str file (if you have one) is readable and there aren't any words which don't form part of a block (missing an 'End' or mistakenly putting in some unreadable text).
#18
Posted 29 April 2010 - 07:00 PM
So yeah there is no map.str until I get the map working in game. So thanks! And please take your time!
#19
Posted 01 May 2010 - 03:47 PM
#20
Posted 01 May 2010 - 05:28 PM
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