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Contra AI Fixes


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#1 Creator

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Posted 22 May 2010 - 11:18 AM

Since many players reported about crashes, I decided to release fixed AI for Contra 007. Unpack it an put SkirmishScripts.scb into /Generals Zero Hour/Data/Scripts/ folder. The mod will not crash any more.
Download: http://contra.cncgui...a007FixedAI.zip

I also decided to release new tool I made. It is Scripts Analyzer. It will be very handy for mod makers and map makers because it can find errors in skitmish AI and map scripts. This tool is the part of IniChecker. New version - IniChecker 3.1 consists of 3 modules now: Ini Scanner, Hotkey Fixer and Scripts Analyzer.

Download: http://contra.cncgui...IniChecker3.rar
Manual: http://contra.cncgui...Eng/checker.php

Edited by Bart, 23 May 2010 - 03:16 PM.
Fixed important typo / made title better for frontpage


#2 Guest_RedEye_*

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Posted 23 May 2010 - 12:10 PM

Hi, i want to ask if u meant SkrimishScripts.scb - which is in that rar or its wrong extension and it should be .sbb - thx for reply

#3 Huhnu

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Posted 23 May 2010 - 02:30 PM

No, Creator just had a typo, it should be .scb

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#4 giray15

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Posted 25 May 2010 - 07:42 PM

Thank you for this Creator.İt works.

Edited by giray15, 25 May 2010 - 07:43 PM.


#5 Zeke

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Posted 01 June 2010 - 08:14 AM

Do you put it while Contra's installed?

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#6 Su8perkillr

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Posted 01 June 2010 - 02:46 PM

ZH installed > Delete (or backup :)) The AI scripts > Insert news.
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its like a big ball of tesla troopers firing on down below, but cant attack structures. ION STORM :D


#7 Zeke

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Posted 01 June 2010 - 03:52 PM

but, doesn't the contra launcher disable the skirmish scripts?

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#8 Su8perkillr

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Posted 01 June 2010 - 04:30 PM

Dont use the launcher xD No seriously, I dont think it does. Ask Creator.
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its like a big ball of tesla troopers firing on down below, but cant attack structures. ION STORM :D


#9 Creator

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Posted 02 June 2010 - 06:47 AM

but, doesn't the contra launcher disable the skirmish scripts?

The launcher disables original scripts by renaming them. You need to install fixed AI *AFTER* you install Contra.

#10 Delta_87

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Posted 07 June 2010 - 06:47 PM

Hello,

Why did u not repack the scripts in the "!Contra007.big" ???

Edited by Delta_87, 07 June 2010 - 06:50 PM.


#11 Creator

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Posted 07 June 2010 - 08:40 PM

Because I will need to repack all zip and rar archives and upload them to all download mirrors. It is very long and unneeded work.

#12 Delta_87

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Posted 08 June 2010 - 07:14 PM

Because I will need to repack all zip and rar archives and upload them to all download mirrors. It is very long and unneeded work.



already done for me and my mates :p

http://rapidshare.co...contra.zip.html

inlcudes fixed AI fils in the !Contra007.big and the fixed launcher.

but the new AI file is smaller.. i dont check them, but it works by me

edit: i host it up on my root again, if u want

Edited by Delta_87, 08 June 2010 - 07:22 PM.


#13 Creator

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Posted 09 June 2010 - 07:00 AM

What is about fixed maps?
http://forums.revora...showtopic=78325

#14 Delta_87

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Posted 09 June 2010 - 05:17 PM

i'm not sure, but the !contra007.big have no Maps/MapCache.ini includet. i can't say if it works or not.
the reason: another place on HDD.

i will look what i can make. (have to many time atm) :)

Edit:

The MapCache.ini CAN'T be includet: ZH modify the file always when the game was startet
its always a another ini. i have testet (its going fast) on 3 PC's (my, laptop and on my father's PC)

SHORT: it cant be fix by me

Edited by Delta_87, 09 June 2010 - 05:34 PM.


#15 fieldwings

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Posted 09 June 2010 - 08:16 PM

Seems like the AI is actually more aggressive now with that fix. Were there teams that didn't work before?

#16 Creator

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Posted 10 June 2010 - 08:44 AM

Yes, there were teams and special powers, which were not used because of errors. I fixed everything and made AI to work ad it should.

#17 Lukas 45

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Posted 23 July 2010 - 09:20 AM

I still chrashes with 8 players :(
Playing Games:
Command and Conquer Generals: Zero Hour: Contra006/007 Mod
World of Warcraft: Wrath of the Lich King (Join the Danish WoW network on WoWi.dk)
Assassin's Creed

#18 Guest_bonesdino_*

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Posted 16 May 2011 - 08:55 AM

hey creator, are there any easy & medium AI update for contra..? because the easiest AI in the mod is a hard AI,but I wanted to play this mod because of the cool unit, too bad it doesn't have any easy and medium AI :xd:




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