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ContinuousFireCoast


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#1 Prolong

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Posted 21 June 2010 - 10:24 PM

What do ContinuousFireOne and ContinuousFireCoast do in a weapon?

#2 Ridder Geel

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Posted 21 June 2010 - 10:59 PM

ContinuousFireOne = amount of times to fire fast after each other
ContinuousFireCoast = the time it takes to fire when it fires fast
Ridder Geel

#3 Prolong

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Posted 22 June 2010 - 04:00 PM

Right ty!

#4 DeeZire

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Posted 24 June 2010 - 09:18 PM

ContinuousFireOne = amount of times to fire fast after each other
ContinuousFireCoast = the time it takes to fire when it fires fast


No...

ContinuousFireOne = how many shots at the same target constitute CONTINUOUS_FIRE_MEAN
ContinuousFireTwo = how many shots at the same target constitute CONTINUOUS_FIRE_FAST
ContinuousFireCoast = how long in ms can the weapon coast without firing before it loses continuous fire status and enters CONTINUOUS_FIRE_SLOW state

Edited by DeeZire, 24 June 2010 - 09:21 PM.


#5 Ridder Geel

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Posted 24 June 2010 - 09:42 PM

Oh... Ok... I'll edit my weapon article thing :p
Ridder Geel

#6 Prolong

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Posted 29 June 2010 - 03:28 AM

No...

ContinuousFireOne = how many shots at the same target constitute CONTINUOUS_FIRE_MEAN
ContinuousFireTwo = how many shots at the same target constitute CONTINUOUS_FIRE_FAST
ContinuousFireCoast = how long in ms can the weapon coast without firing before it loses continuous fire status and enters CONTINUOUS_FIRE_SLOW state

Oooh weapon animations that I never really understood anyway. Thanks. :thumbsupdrool: Then the clip properties are what control the reload for ranged units, good good.

It looks like ContinuousFireTwo is never ever used but I will not question the source of your font of knowledge.




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