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TERRAIN_BOUNDS geometry


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#1 Prolong

Prolong
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Posted 02 August 2010 - 06:02 PM

;;
	AdditionalGeometry		= CYLINDER
	GeometryName			= TERRAIN_BOUNDS
	GeometryMajorRadius		= 80
	GeometryMinorRadius		= 10
	GeometryHeight			= 0.8
	GeometryOffset			= X:0 Y:0 Z:0
Does anybody know what this geometry is for? It was added to all resource buildings during the battletest (patch 1.05, as you can tell by the ; ; ) so of course it isn't in RotWK. I want to know what it actually DOES. What is this great difference between BFME II and RotWK RBs? I figured it might work to standardize resource production when near uneven terrain, but... I don't observe any difference ingame.

Edited by Prolong, 02 August 2010 - 06:03 PM.





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