i just love your mod
#1
Posted 16 September 2010 - 12:52 AM
and i can wait for beta 4.7 .
thanks cool mod guys. this how bfme2 sould had ben like .
but the see mod is the best mod for ea games. ever played in my life ea you rock.
but i saw the evil men faction its look very nise . when is bfme 2 see mod beta 4.7
coming out i can wait .
what is going to be like .
#2
Posted 16 September 2010 - 12:12 PM
To the professor, John Ronald Reuel Tolkien.
-yams in a can
#4 Guest_Bas_*
Posted 22 October 2010 - 09:39 AM
#5
Posted 22 October 2010 - 10:44 AM
So you wont have to wait so long for your troops, but building will take longer.
The Nazgûl's Watch
#6 Guest_Bas_*
Posted 22 October 2010 - 02:01 PM
I believe that they made plans to decrease unit build time and increase structure build times.
So you wont have to wait so long for your troops, but building will take longer.
Cheers for the reply
#7
Posted 22 October 2010 - 07:05 PM
// C}{riZ
"Do not come between the Nazgûl and his mod!"
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>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
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#8 Guest_shash_*
Posted 31 October 2010 - 10:27 AM
#9
Posted 31 October 2010 - 05:45 PM
Don't make the units get built separately, though, that's the whole basis of my mod. Still, if you divide the cost and time by number per horde and then make the units come out on their own, the game would require a lot of skill and multitasking while having the same time for the same number of units total. If you get my meaning.
But, that's what my mod is for, and it presents a lot of new issues with pathing which even I may not be able to fix well enough, and I may scrap the concept and just go with BFME1-sized hordes.
#10
Posted 31 October 2010 - 11:56 PM
I am happy with all these new things, doesn't bother me at all .
To the professor, John Ronald Reuel Tolkien.
-yams in a can
#11
Posted 01 November 2010 - 12:07 AM
#12
Posted 01 November 2010 - 08:30 AM
// C}{riZ
"Do not come between the Nazgûl and his mod!"
----------------------------------------------------------------------------------------------------
>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
----------------------------------------------------------------------------------------------------
#13
Posted 01 November 2010 - 04:10 PM
#15
Posted 01 November 2010 - 04:22 PM
Your point?
#17
Posted 01 November 2010 - 06:59 PM
#18 Guest_shash_*
Posted 02 November 2010 - 06:10 PM
i ve been experimenting too and even in my unskilled hands it looked awesomeYeah, it brings a lot of pathing issues besides the general gameplay issues. There's not a lot gained from it, the pathing is so poor when you have so many single units, it's not really more micro-intensive or in any way better, as far as I can see. I've been experimenting with it and it isn't pretty.
#20
Posted 03 November 2010 - 03:30 PM
E = Select similar on screen
E + E = Select similiar across the map
Crap... I had no idea!
// C}{riZ
"Do not come between the Nazgûl and his mod!"
----------------------------------------------------------------------------------------------------
>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
----------------------------------------------------------------------------------------------------
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