I read all the readme but couldn't find nothing about command point factor. What do you guys use ? Is 1000 (1x) engough ?? Because I read in the readme that Fortress are now really hard to take down on hard mode and that you need a lot os siege equipment, wich take more command point.
Thank you, this mod is simply awesome !
Command Point suggestion
Started by Violins77, Oct 20 2010 01:58 PM
3 replies to this topic
#1
Posted 20 October 2010 - 01:58 PM
#2
Posted 22 December 2010 - 03:45 AM
This is how Nazgul plans to remake the command points. Regular and spam units each count for 1 command point. So, a Gondor Soldier battalion with 15 soldiers would be 15 CP. The Super Elite would be 2 points each. So the Fountain Guard would be (with 10 units) 20 units.
10 CP for monsters. 15 CP for siege equipment (because people tend to spam alot of catapults, which is something Nazgul does not want exploited.
25 CP for Mumakil WOOT WOOT!!!
10 CP for monsters. 15 CP for siege equipment (because people tend to spam alot of catapults, which is something Nazgul does not want exploited.
25 CP for Mumakil WOOT WOOT!!!
To the professor, John Ronald Reuel Tolkien.
-yams in a can
#3 Guest_PrinceofMirkwood_*
Posted 21 August 2011 - 09:39 AM
Having been through the entire gamedata.ini, I can only seem to find strings related to overall command point limit. Where can you edit individual unit/hero command points? I thought that was impossible...
#4
Posted 21 August 2011 - 01:40 PM
Another necro...
They are changed in the unit code it's self.
They are changed in the unit code it's self.
Break dancing into the hearts of millions
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